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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 25s ago · 1,008 playing

35
Last spin · 25s ago35 black396 winners
Coldest number
2
145spins without 2

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
7135○1192○084○165○2263○1558○1455○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
84now
Previous gaps, newest first131922355046781335833239205632957476515196023547939345
Redusually every 2.1 spins
2now
Previous gaps, newest first112420201106200021001000101101
Blackusually every 2.1 spins
0now
Previous gaps, newest first011101000102021200000104013421
Oddusually every 2.1 spins
0now
Previous gaps, newest first103140021000111020102201900220
Evenusually every 2.1 spins
1now
Previous gaps, newest first200110003014112022010210000000
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first103001131800002010213132102001
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first120031100110000000502201100110
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first6001158202013115200202131125110
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first066201003081411301110305201140
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first1200510013305022211110021110383
1st columnusually every 3.1 spins
1now
Previous gaps, newest first1112472001102115123181654701117
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first7200314413501021101100170028001
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first112411100282133112100100131000
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first303023001035011001102000000400
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first002133703031348108210505120011
Orphelinsusually every 4.6 spins
7now
Previous gaps, newest first3204230210385201221146311960622
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first833171130311042221110002317555002
Same number twice in a rowusually every 37 spins
21now
Previous gaps, newest first10671174813126526150509737494661123912645381114463824

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,335spins (last 30 days)
1,198.2expected hits per number
11,248,911total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,264 hits2.85%+0.15%
71,260 hits2.84%+0.14%
121,253 hits2.83%+0.12%
241,237 hits2.79%+0.09%
131,228 hits2.77%+0.07%

Least frequent last 30 days

01,104 hits2.49%-0.21%
101,128 hits2.54%-0.16%
11,144 hits2.58%-0.12%
261,157 hits2.61%-0.09%
111,159 hits2.61%-0.09%

Even chances and dozens vs theory last 30 days · 44,335 spins

Red48.83%+0.18%
Black48.68%+0.03%
Zero2.49%-0.21%
Even48.82%+0.17%
Odd48.69%+0.04%
Low 1–1848.49%-0.16%
High 19–3649.02%+0.37%
1st dozen32.29%-0.15%
2nd dozen32.58%+0.14%
3rd dozen32.65%+0.21%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 122○
Evenusual 2.1 · max 111○
Low 1–18usual 2.1 · max 111○
Blackusual 2.1 · max 90○
Oddusual 2.1 · max 100○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 77×21○

Dozens

2nd dozen (13–24)usual 3.1 · max 163○
1st dozen (1–12)usual 3.1 · max 171○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 181○
2nd columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 327◐
Tiers du cylindreusual 3.1 · max 211○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 3611◐
Six line 1–6usual 6.2 · max 399○
Six line 4–9usual 6.2 · max 328○
Six line 28–33usual 6.2 · max 395○
Six line 16–21usual 6.2 · max 374○
Six line 13–18usual 6.2 · max 403○

Streets top 6 of 12

Street 22–24usual 12.3 · max 10424◐
Street 19–21usual 12.3 · max 8911○
Street 4–6usual 12.3 · max 8110○
Street 1–3usual 12.3 · max 549○
Street 7–9usual 12.3 · max 578○
Street 31–33usual 12.3 · max 587○

Corners top 6 of 22

Corner 11/12/14/15usual 9.3 · max 5739●
Corner 22/23/25/26usual 9.3 · max 6113○
Corner 16/17/19/20usual 9.3 · max 5511○
Corner 19/20/22/23usual 9.3 · max 5411○
Corner 20/21/23/24usual 9.3 · max 5711○
Corner 1/2/4/5usual 9.3 · max 4510○

Splits top 6 of 60

Split 0/2usual 18.5 · max 8484●
Split 0/1usual 18.5 · max 9465●
Split 1/2usual 18.5 · max 10165●
Split 11/14usual 18.5 · max 16655◐
Split 14/15usual 18.5 · max 9255◐
Split 2/5usual 18.5 · max 10345◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 9331◐
17 ±1 neighboursusual 12.3 · max 5627◐
24 ±1 neighboursusual 12.3 · max 7425◐
2 ±1 neighboursusual 12.3 · max 9321◐
34 ±1 neighboursusual 12.3 · max 9520◐
32 ±1 neighboursusual 12.3 · max 9817○

Neighbours ±2 on the wheel top 6 of 37

25 ±2 neighboursusual 7.4 · max 4921◐
17 ±2 neighboursusual 7.4 · max 4920◐
16 ±2 neighboursusual 7.4 · max 4216◐
32 ±2 neighboursusual 7.4 · max 6213◐
33 ±2 neighboursusual 7.4 · max 3511○
1 ±2 neighboursusual 7.4 · max 3711○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,548 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
16 — 349
11 — 351
19 — 339
1 — 294
23 — 436
10 — 370
9 — 300
17 — 403
1 — 304
26 — 371
11 — 366
15 — 415
26 — 345
30 — 349
14 — 377
2 — 372
28 — 378
36 — 388
10 — 380
8 — 360
26 — 346
23 — 423
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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