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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 11s ago · 807 playing

28
Last spin · 11s ago28 black293 winners
Coldest number
13
157spins without 13

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
2112○2994○2191○1779○1669○2558○1155○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
33now
Previous gaps, newest first84569591115566646263918117821224228316461231022617123
Redusually every 2.1 spins
1now
Previous gaps, newest first400022000210276010131110302101
Blackusually every 2.1 spins
0now
Previous gaps, newest first100040104012010000110000022100
Oddusually every 2.1 spins
4now
Previous gaps, newest first101010101000311003083300100332
Evenusually every 2.1 spins
0now
Previous gaps, newest first000122224001131200000001001003
Low 1–18usually every 2.1 spins
5now
Previous gaps, newest first052104200111025021001053300102
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000020000101200010314010000201
1st dozen (1–12)usually every 3.1 spins
5now
Previous gaps, newest first052107003102502102053401026136
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first411900661749022502100150233010
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first010312012030314300022320000320
1st columnusually every 3.1 spins
0now
Previous gaps, newest first161001215131100100823020002032
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first1166331310021011204471003506000
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first2111501200228300206102110161200
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first105101015100100102010301430001
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first2010152101332335003043111021328
Orphelinsusually every 4.6 spins
6now
Previous gaps, newest first6411551241913320000004700500410
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first1027110011101432231022614252220111
Same number twice in a rowusually every 37 spins
40now
Previous gaps, newest first172249496624781017546311123312811541623580298479441067117

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,345spins (last 30 days)
1,198.5expected hits per number
11,281,606total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,279 hits2.88%+0.18%
121,258 hits2.84%+0.13%
71,256 hits2.83%+0.13%
241,242 hits2.80%+0.10%
281,240 hits2.80%+0.09%

Least frequent last 30 days

01,112 hits2.51%-0.20%
101,130 hits2.55%-0.15%
11,139 hits2.57%-0.13%
111,145 hits2.58%-0.12%
151,153 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,345 spins

Red48.79%+0.14%
Black48.70%+0.05%
Zero2.51%-0.20%
Even48.86%+0.21%
Odd48.64%-0.01%
Low 1–1848.40%-0.25%
High 19–3649.09%+0.45%
1st dozen32.28%-0.16%
2nd dozen32.53%+0.09%
3rd dozen32.69%+0.26%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 115◐
Oddusual 2.1 · max 124◐
Redusual 2.1 · max 121○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 77×40○

Dozens

1st dozen (1–12)usual 3.1 · max 155◐
2nd dozen (13–24)usual 3.1 · max 142○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

2nd columnusual 3.1 · max 233○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 266○
Jeu zérousual 5.3 · max 353○
Tiers du cylindreusual 3.1 · max 211○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 4023●
Six line 1–6usual 6.2 · max 2718◐
Six line 10–15usual 6.2 · max 4817◐
Six line 16–21usual 6.2 · max 379○
Six line 4–9usual 6.2 · max 455○
Six line 7–12usual 6.2 · max 425○

Streets top 6 of 12

Street 13–15usual 12.3 · max 9230◐
Street 4–6usual 12.3 · max 8326◐
Street 34–36usual 12.3 · max 9024◐
Street 16–18usual 12.3 · max 5623◐
Street 1–3usual 12.3 · max 5718○
Street 10–12usual 12.3 · max 7617○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 5252●
Corner 10/11/13/14usual 9.3 · max 6328●
Corner 2/3/5/6usual 9.3 · max 4027◐
Corner 14/15/17/18usual 9.3 · max 5023◐
Corner 17/18/20/21usual 9.3 · max 6223◐
Corner 1/2/4/5usual 9.3 · max 4618◐

Splits top 6 of 60

Split 13/16usual 18.5 · max 8169●
Split 16/17usual 18.5 · max 12069●
Split 11/14usual 18.5 · max 10152◐
Split 13/14usual 18.5 · max 9252◐
Split 14/17usual 18.5 · max 8752◐
Split 17/20usual 18.5 · max 10647◐

Neighbours ±1 on the wheel top 6 of 37

2 ±1 neighboursusual 12.3 · max 9358●
25 ±1 neighboursusual 12.3 · max 9358●
17 ±1 neighboursusual 12.3 · max 5642●
34 ±1 neighboursusual 12.3 · max 9542●
32 ±1 neighboursusual 12.3 · max 9830◐
21 ±1 neighboursusual 12.3 · max 7126◐

Neighbours ±2 on the wheel top 6 of 37

25 ±2 neighboursusual 7.4 · max 4242●
17 ±2 neighboursusual 7.4 · max 4242●
2 ±2 neighboursusual 7.4 · max 5326●
34 ±2 neighboursusual 7.4 · max 3116◐
6 ±2 neighboursusual 7.4 · max 4316◐
27 ±2 neighboursusual 7.4 · max 5216◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,580 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316
29 — 301
15 — 287
20 — 330
3 — 344
23 — 316
29 — 310
17 — 301
29 — 331
14 — 325
1 — 276
17 — 284
23 — 308
35 — 308
3 — 282
14 — 294
6 — 299
31 — 264
26 — 353
21 — 300
23 — 297
8 — 293
17 — 298
34 — 218
0 — 308
19 — 284
14 — 307
33 — 316
19 — 344
21 — 326
23 — 328
18 — 340
17 — 290
4 — 265
0 — 268

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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