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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 27s ago · 1,039 playing

10
Last spin · 27s ago10 black338 winners
Coldest number
2
109spins without 2

Usually every 37 · longer than 94% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
799○3192○1384○2867○860○1156○048○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
48now
Previous gaps, newest first131922355046781335833239205632957476515196023547939345
Redusually every 2.1 spins
1now
Previous gaps, newest first000210010001011012010010011000
Blackusually every 2.1 spins
0now
Previous gaps, newest first401342121023314011210000300000
Oddusually every 2.1 spins
1now
Previous gaps, newest first022019002202001011000022100038
Evenusually every 2.1 spins
0now
Previous gaps, newest first201021000000003010203215201400
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first010213132102001002131002500101
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first201100110010120330110014100003
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first0131152002021311251101841320005
2nd dozen (13–24)usually every 3.1 spins
4now
Previous gaps, newest first141130111030520114021166455021
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first2211110021110383090100002003036
1st columnusually every 3.1 spins
0now
Previous gaps, newest first1151231816547011171021012360231
2nd columnusually every 3.1 spins
5now
Previous gaps, newest first01021101100170028001030252017110
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first133112100100131000140300016161
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first001102000000400104513010119000
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first348108210505120011940023051215
Orphelinsusually every 4.6 spins
6now
Previous gaps, newest first3852012211463119606221318200588
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first130311042221110002317555002511107
Same number twice in a rowusually every 37 spins
64now
Previous gaps, newest first1174813126526150509737494661123912645381114463824175

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,329spins (last 30 days)
1,198.1expected hits per number
11,247,530total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,263 hits2.85%+0.15%
71,260 hits2.84%+0.14%
121,255 hits2.83%+0.13%
241,238 hits2.79%+0.09%
281,227 hits2.77%+0.07%

Least frequent last 30 days

01,104 hits2.49%-0.21%
101,127 hits2.54%-0.16%
11,145 hits2.58%-0.12%
261,157 hits2.61%-0.09%
111,162 hits2.62%-0.08%

Even chances and dozens vs theory last 30 days · 44,329 spins

Red48.84%+0.19%
Black48.67%+0.02%
Zero2.49%-0.21%
Even48.81%+0.17%
Odd48.69%+0.05%
Low 1–1848.51%-0.14%
High 19–3649.00%+0.36%
1st dozen32.29%-0.14%
2nd dozen32.58%+0.15%
3rd dozen32.63%+0.20%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 132○
Redusual 2.1 · max 121○
Oddusual 2.1 · max 101○
Blackusual 2.1 · max 90○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×64◐

Dozens

2nd dozen (13–24)usual 3.1 · max 164○
3rd dozen (25–36)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 170○

Columns

2nd columnusual 3.1 · max 235◐
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 326○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 351○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 4–9usual 6.2 · max 329○
Six line 31–36usual 6.2 · max 528○
Six line 19–24usual 6.2 · max 366○
Six line 28–33usual 6.2 · max 395○
Six line 13–18usual 6.2 · max 404○
Six line 16–21usual 6.2 · max 374○

Streets top 6 of 12

Street 7–9usual 12.3 · max 5734◐
Street 22–24usual 12.3 · max 10420◐
Street 13–15usual 12.3 · max 7919◐
Street 31–33usual 12.3 · max 5814○
Street 4–6usual 12.3 · max 819○
Street 34–36usual 12.3 · max 908○

Corners top 6 of 22

Corner 14/15/17/18usual 9.3 · max 5013○
Corner 23/24/26/27usual 9.3 · max 5912○
Corner 1/2/4/5usual 9.3 · max 459○
Corner 4/5/7/8usual 9.3 · max 479○
Corner 5/6/8/9usual 9.3 · max 529○
Corner 31/32/34/35usual 9.3 · max 598○

Splits top 6 of 60

Split 28/31usual 18.5 · max 9467●
Split 7/8usual 18.5 · max 8560●
Split 8/11usual 18.5 · max 10956●
Split 0/2usual 18.5 · max 8348◐
Split 4/7usual 18.5 · max 9447◐
Split 30/33usual 18.5 · max 11135◐

Neighbours ±1 on the wheel top 6 of 37

30 ±1 neighboursusual 12.3 · max 9336◐
8 ±1 neighboursusual 12.3 · max 7636◐
9 ±1 neighboursusual 12.3 · max 6727◐
19 ±1 neighboursusual 12.3 · max 7322◐
27 ±1 neighboursusual 12.3 · max 8721◐
31 ±1 neighboursusual 12.3 · max 7519◐

Neighbours ±2 on the wheel top 6 of 37

13 ±2 neighboursusual 7.4 · max 3818◐
36 ±2 neighboursusual 7.4 · max 4918◐
11 ±2 neighboursusual 7.4 · max 4518◐
30 ±2 neighboursusual 7.4 · max 4518◐
15 ±2 neighboursusual 7.4 · max 4714◐
9 ±2 neighboursusual 7.4 · max 5713◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,512 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
32 — 275
35 — 390
15 — 332
21 — 311
33 — 338
0 — 331
34 — 316
22 — 431
6 — 346
2 — 414
22 — 368
3 — 395
8 — 361
24 — 370
16 — 349
11 — 351
19 — 339
1 — 294
23 — 436
10 — 370
9 — 300
17 — 403
1 — 304
26 — 371
11 — 366
15 — 415
26 — 345
30 — 349
14 — 377
2 — 372
28 — 378
36 — 388
10 — 380
8 — 360
26 — 346
23 — 423
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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