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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 25s ago · 792 playing

9
Last spin · 25s ago9 red272 winners
Coldest number
36
123spins without 36

Usually every 37 · longer than 96% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
492○1387○2584○1582○3372○1071○169○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
48now
Previous gaps, newest first56959111556664626391811782122422831646123102261712313
Redusually every 2.1 spins
0now
Previous gaps, newest first102712000200000010011003120162
Blackusually every 2.1 spins
1now
Previous gaps, newest first201000000110407313001222000010
Oddusually every 2.1 spins
0now
Previous gaps, newest first102100240120111001120100130410
Evenusually every 2.1 spins
1now
Previous gaps, newest first201301000210211311023202101500
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first010213013142001040010400060005
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first201100210011000103200032015000
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first0102613620024002582512483003010
2nd dozen (13–24)usually every 3.1 spins
5now
Previous gaps, newest first021001502330100513101012045231
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first5160030111033171400111210224003
1st columnusually every 3.1 spins
3now
Previous gaps, newest first2114233194225210143301210162081
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first710035060001021151411011001307
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first110161200311043131312321603001
Voisins du zérousually every 2.2 spins
3now
Previous gaps, newest first270002010030732010300100020111
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first02132800310688501202518070610106
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first3200000047005004105008041134441
Jeu zérousually every 5.3 spins
14now
Previous gaps, newest first1022614252220111826156410153700
Same number twice in a rowusually every 37 spins
11now
Previous gaps, newest first4949662478101754631112331281154162358029847944106711748131

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,346spins (last 30 days)
1,198.5expected hits per number
11,278,575total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,274 hits2.87%+0.17%
71,257 hits2.83%+0.13%
121,257 hits2.83%+0.13%
241,242 hits2.80%+0.10%
281,237 hits2.79%+0.09%

Least frequent last 30 days

01,111 hits2.51%-0.20%
101,129 hits2.55%-0.16%
11,138 hits2.57%-0.14%
111,146 hits2.58%-0.12%
151,154 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,346 spins

Red48.80%+0.16%
Black48.69%+0.04%
Zero2.51%-0.20%
Even48.85%+0.20%
Odd48.65%+0.00%
Low 1–1848.42%-0.23%
High 19–3649.08%+0.43%
1st dozen32.28%-0.15%
2nd dozen32.55%+0.12%
3rd dozen32.67%+0.24%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 132○
Blackusual 2.1 · max 81○
Evenusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×11○

Dozens

2nd dozen (13–24)usual 3.1 · max 145◐
3rd dozen (25–36)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 150○

Columns

1st columnusual 3.1 · max 233○
2nd columnusual 3.1 · max 231○
3rd columnusual 3.1 · max 160○

Wheel sectors

Jeu zérousual 5.3 · max 3514◐
Voisins du zérousual 2.2 · max 133○
Tiers du cylindreusual 3.1 · max 211○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 4814◐
Six line 13–18usual 6.2 · max 409○
Six line 28–33usual 6.2 · max 398○
Six line 31–36usual 6.2 · max 528○
Six line 16–21usual 6.2 · max 376○
Six line 19–24usual 6.2 · max 435○

Streets top 6 of 12

Street 1–3usual 12.3 · max 4642●
Street 13–15usual 12.3 · max 9234◐
Street 34–36usual 12.3 · max 9026◐
Street 28–30usual 12.3 · max 6224◐
Street 10–12usual 12.3 · max 7614○
Street 16–18usual 12.3 · max 569○

Corners top 6 of 22

Corner 32/33/35/36usual 9.3 · max 6557●
Corner 10/11/13/14usual 9.3 · max 7132●
Corner 1/2/4/5usual 9.3 · max 4331●
Corner 29/30/32/33usual 9.3 · max 4624◐
Corner 25/26/28/29usual 9.3 · max 4817◐
Corner 22/23/25/26usual 9.3 · max 6115◐

Splits top 6 of 60

Split 33/36usual 18.5 · max 8472●
Split 10/13usual 18.5 · max 8871●
Split 1/4usual 18.5 · max 10269●
Split 32/33usual 18.5 · max 10166●
Split 32/35usual 18.5 · max 10157●
Split 35/36usual 18.5 · max 9057●

Neighbours ±1 on the wheel top 6 of 37

32 ±1 neighboursusual 12.3 · max 9848●
36 ±1 neighboursusual 12.3 · max 8432◐
11 ±1 neighboursusual 12.3 · max 6232◐
10 ±1 neighboursusual 12.3 · max 5831◐
33 ±1 neighboursusual 12.3 · max 6622◐
21 ±1 neighboursusual 12.3 · max 7121◐

Neighbours ±2 on the wheel top 6 of 37

0 ±2 neighboursusual 7.4 · max 4217◐
26 ±2 neighboursusual 7.4 · max 3517◐
35 ±2 neighboursusual 7.4 · max 4714◐
3 ±2 neighboursusual 7.4 · max 3614◐
1 ±2 neighboursusual 7.4 · max 3711○
2 ±2 neighboursusual 7.4 · max 539○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,510 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316
29 — 301
15 — 287
20 — 330
3 — 344

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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