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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 764 playing

22
Last spin · 1 min ago22 black267 winners
Coldest number
7
204spins without 7

Usually every 37 · longer than 99.6% of droughts

Alert me when any number goes 200 spins without landingNumber 7 is at 204 now — first message comes right away · free · about 6 a daySet up
Also cold
8147○16146○34134○1180○3677○673○2370○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
2now
Previous gaps, newest first56959111556664626391811782122422831646123102261712313
Redusually every 2.1 spins
1now
Previous gaps, newest first201621010302000311122112121311
Blackusually every 2.1 spins
0now
Previous gaps, newest first222000010122002040011110101110
Oddusually every 2.1 spins
1now
Previous gaps, newest first304100005010001200120000121200
Evenusually every 2.1 spins
0now
Previous gaps, newest first202101500002410310510110600311
Low 1–18usually every 2.1 spins
4now
Previous gaps, newest first000600051242300300300041100102
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first015000040000110100010100300300
1st dozen (1–12)usually every 3.1 spins
5now
Previous gaps, newest first825124830030103020500310630100121
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first310101204523101008301100020023
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first1714001112102240031414754401064
1st columnusually every 3.1 spins
0now
Previous gaps, newest first25210143301210162081235120203200
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first141101100130751221002303240203
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first312321603001031714320013002300
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first103001000201112102011002000100
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first8850120251807061010650016641042
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first0080411344410051240104241180016
Jeu zérousually every 5.3 spins
2now
Previous gaps, newest first5222011182615641015370010520767
Same number twice in a rowusually every 37 spins
15now
Previous gaps, newest first496624781017546311123312811541623580298479441067117481312

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,342spins (last 30 days)
1,198.4expected hits per number
11,276,822total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,274 hits2.87%+0.17%
71,258 hits2.84%+0.13%
121,255 hits2.83%+0.13%
241,241 hits2.80%+0.10%
281,238 hits2.79%+0.09%

Least frequent last 30 days

01,113 hits2.51%-0.19%
101,131 hits2.55%-0.15%
11,139 hits2.57%-0.13%
111,147 hits2.59%-0.12%
151,154 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,342 spins

Red48.80%+0.15%
Black48.69%+0.04%
Zero2.51%-0.19%
Even48.85%+0.21%
Odd48.64%-0.01%
Low 1–1848.41%-0.23%
High 19–3649.08%+0.43%
1st dozen32.27%-0.16%
2nd dozen32.54%+0.10%
3rd dozen32.68%+0.25%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 114◐
Redusual 2.1 · max 121○
Oddusual 2.1 · max 121○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 77×15○

Dozens

1st dozen (1–12)usual 3.1 · max 175◐
3rd dozen (25–36)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 234○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 264○
Jeu zérousual 5.3 · max 352○
Tiers du cylindreusual 3.1 · max 211○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 3214◐
Six line 31–36usual 6.2 · max 5211◐
Six line 16–21usual 6.2 · max 376○
Six line 4–9usual 6.2 · max 455○
Six line 7–12usual 6.2 · max 425○
Six line 10–15usual 6.2 · max 484○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8328◐
Street 10–12usual 12.3 · max 7625◐
Street 19–21usual 12.3 · max 8921◐
Street 31–33usual 12.3 · max 5920◐
Street 1–3usual 12.3 · max 4614○
Street 34–36usual 12.3 · max 9011○

Corners top 6 of 22

Corner 4/5/7/8usual 9.3 · max 4528●
Corner 7/8/10/11usual 9.3 · max 5525◐
Corner 1/2/4/5usual 9.3 · max 4323◐
Corner 2/3/5/6usual 9.3 · max 4114◐
Corner 29/30/32/33usual 9.3 · max 4613○
Corner 31/32/34/35usual 9.3 · max 5911○

Splits top 6 of 60

Split 7/8usual 18.5 · max 147147●
Split 8/11usual 18.5 · max 8080●
Split 31/34usual 18.5 · max 9756●
Split 4/7usual 18.5 · max 11346◐
Split 13/16usual 18.5 · max 8141◐
Split 16/19usual 18.5 · max 9734◐

Neighbours ±1 on the wheel top 6 of 37

36 ±1 neighboursusual 12.3 · max 8441●
19 ±1 neighboursusual 12.3 · max 7334◐
4 ±1 neighboursusual 12.3 · max 7727◐
21 ±1 neighboursusual 12.3 · max 7127◐
2 ±1 neighboursusual 12.3 · max 9327◐
23 ±1 neighboursusual 12.3 · max 6825◐

Neighbours ±2 on the wheel top 6 of 37

4 ±2 neighboursusual 7.4 · max 5327●
21 ±2 neighboursusual 7.4 · max 5327●
19 ±2 neighboursusual 7.4 · max 5320◐
11 ±2 neighboursusual 7.4 · max 4519◐
30 ±2 neighboursusual 7.4 · max 4519◐
8 ±2 neighboursusual 7.4 · max 4419◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,464 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
9 — 354
13 — 336
22 — 324
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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