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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 7s ago · 577 playing

34
Last spin · 7s ago34 red186 winners
Coldest number
1
186spins without 1

Usually every 37 · longer than 99.3% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
30156○15145○29105○2292○1788○1078○272○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
4now
Previous gaps, newest first111556664626391811782122422831646123102261712313192235
Redusually every 2.1 spins
0now
Previous gaps, newest first060011010020002210130000101200
Blackusually every 2.1 spins
2now
Previous gaps, newest first010031604010410052106330122000
Oddusually every 2.1 spins
1now
Previous gaps, newest first021000050300323120143000010031
Evenusually every 2.1 spins
0now
Previous gaps, newest first225000300300102011021000100530
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first002500404015120000005312021110
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first410000310200021001110700001001
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first1266511000115312021110001011130
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first5111212000312113152591402303120
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first411132252211800021113011621117
1st columnusually every 3.1 spins
0now
Previous gaps, newest first160001010203055223123375001001
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first324504300202120204561010233212
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first20150370343120020100150101500215
Voisins du zérousually every 2.2 spins
4now
Previous gaps, newest first030500200010011202131022220015
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first04030051052102310223100022320413
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first224335330354521071055600142300016
Jeu zérousually every 5.3 spins
4now
Previous gaps, newest first010111125508202853311301135020225
Same number twice in a rowusually every 37 spins
23now
Previous gaps, newest first78101754631112331281154162358029847944106711748131265261

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,369spins (last 30 days)
1,199.2expected hits per number
11,282,783total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,269 hits2.86%+0.16%
71,260 hits2.84%+0.14%
121,257 hits2.83%+0.13%
241,238 hits2.79%+0.09%
281,238 hits2.79%+0.09%

Least frequent last 30 days

01,113 hits2.51%-0.19%
101,132 hits2.55%-0.15%
11,139 hits2.57%-0.14%
111,148 hits2.59%-0.12%
151,153 hits2.60%-0.10%

Even chances and dozens vs theory last 30 days · 44,369 spins

Red48.82%+0.17%
Black48.67%+0.02%
Zero2.51%-0.19%
Even48.87%+0.22%
Odd48.62%-0.03%
Low 1–1848.42%-0.23%
High 19–3649.07%+0.42%
1st dozen32.30%-0.14%
2nd dozen32.51%+0.08%
3rd dozen32.68%+0.25%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 82○
Oddusual 2.1 · max 121○
Low 1–18usual 2.1 · max 111○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 77×23○

Dozens

2nd dozen (13–24)usual 3.1 · max 142○
1st dozen (1–12)usual 3.1 · max 171○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 163○
2nd columnusual 3.1 · max 231○
1st columnusual 3.1 · max 180○

Wheel sectors

Voisins du zérousual 2.2 · max 134◐
Jeu zérousual 5.3 · max 354○
Tiers du cylindreusual 3.1 · max 211○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 4213◐
Six line 16–21usual 6.2 · max 3710◐
Six line 25–30usual 6.2 · max 319○
Six line 19–24usual 6.2 · max 438○
Six line 22–27usual 6.2 · max 428○
Six line 28–33usual 6.2 · max 397○

Streets top 6 of 12

Street 10–12usual 12.3 · max 7657●
Street 1–3usual 12.3 · max 4628◐
Street 28–30usual 12.3 · max 6221◐
Street 7–9usual 12.3 · max 5713○
Street 16–18usual 12.3 · max 6512○
Street 19–21usual 12.3 · max 8910○

Corners top 6 of 22

Corner 26/27/29/30usual 9.3 · max 3730●
Corner 17/18/20/21usual 9.3 · max 6223◐
Corner 11/12/14/15usual 9.3 · max 5719◐
Corner 14/15/17/18usual 9.3 · max 5019◐
Corner 7/8/10/11usual 9.3 · max 5513○
Corner 8/9/11/12usual 9.3 · max 4913○

Splits top 6 of 60

Split 29/30usual 18.5 · max 105105●
Split 1/2usual 18.5 · max 10172●
Split 7/10usual 18.5 · max 7070●
Split 10/11usual 18.5 · max 10966●
Split 11/12usual 18.5 · max 11357●
Split 12/15usual 18.5 · max 9357●

Neighbours ±1 on the wheel top 6 of 37

11 ±1 neighboursusual 12.3 · max 6246●
22 ±1 neighboursusual 12.3 · max 5936◐
18 ±1 neighboursusual 12.3 · max 10536◐
29 ±1 neighboursusual 12.3 · max 6636◐
21 ±1 neighboursusual 12.3 · max 5523◐
7 ±1 neighboursusual 12.3 · max 7321◐

Neighbours ±2 on the wheel top 6 of 37

18 ±2 neighboursusual 7.4 · max 4636●
29 ±2 neighboursusual 7.4 · max 4521◐
7 ±2 neighboursusual 7.4 · max 3721◐
14 ±2 neighboursusual 7.4 · max 3111○
31 ±2 neighboursusual 7.4 · max 3611○
9 ±2 neighboursusual 7.4 · max 4011○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,330 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
34 — 300
16 — 315
10 — 331
33 — 340
19 — 344
33 — 352
6 — 339
9 — 321
34 — 255
22 — 365
13 — 283
19 — 342
25 — 325
1 — 315
7 — 344
15 — 375
20 — 364
29 — 391
4 — 323
20 — 434
10 — 345
19 — 374
0 — 344
18 — 293
10 — 379
30 — 362
34 — 318
14 — 337
30 — 377
23 — 350
9 — 323
16 — 355
16 — 347
15 — 355
3 — 399
3 — 337
33 — 294
10 — 304
23 — 342
4 — 345
29 — 346
36 — 351
36 — 313
25 — 400
17 — 363
8 — 350
24 — 339
31 — 336
8 — 340
35 — 361

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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