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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 29s ago · 536 playing

7
Last spin · 29s ago7 red184 winners
Coldest number
33
123spins without 33

Usually every 37 · longer than 96% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
2789○2483○2080○2979○1256○1855○1054○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
17now
Previous gaps, newest first626391811782122422831646123102261712313192235504678133
Redusually every 2.1 spins
0now
Previous gaps, newest first270100210220310001000000111010
Blackusually every 2.1 spins
1now
Previous gaps, newest first010000002412230067112600010120
Oddusually every 2.1 spins
0now
Previous gaps, newest first000215002105020101100030000143
Evenusually every 2.1 spins
4now
Previous gaps, newest first011000041210305140051000100200
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000102110001001203000700020130
High 19–36usually every 2.1 spins
4now
Previous gaps, newest first201181405000004021008102240100
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first101330001001330170030131121201
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first4411120222138111037422110320121
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first20118140150210922242142035311411
1st columnusually every 3.1 spins
0now
Previous gaps, newest first511090074504300412011162201413
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first0021340502012200310111009100101
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first3610037433344000151111040532221
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first022231030001001021262001100010
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first0221004095101416434051401314010
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first264460700033120133991021017003427
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first226106264620041371119325011311108
Same number twice in a rowusually every 37 spins
42now
Previous gaps, newest first63111233128115416235802984794410671174813126526150509737

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,357spins (last 30 days)
1,198.8expected hits per number
11,281,287total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,267 hits2.86%+0.15%
121,260 hits2.84%+0.14%
71,259 hits2.84%+0.14%
241,236 hits2.79%+0.08%
281,236 hits2.79%+0.08%

Least frequent last 30 days

01,112 hits2.51%-0.20%
101,130 hits2.55%-0.16%
11,144 hits2.58%-0.12%
111,150 hits2.59%-0.11%
151,156 hits2.61%-0.10%

Even chances and dozens vs theory last 30 days · 44,357 spins

Red48.82%+0.17%
Black48.68%+0.03%
Zero2.51%-0.20%
Even48.88%+0.23%
Odd48.61%-0.03%
Low 1–1848.45%-0.20%
High 19–3649.05%+0.40%
1st dozen32.29%-0.14%
2nd dozen32.52%+0.09%
3rd dozen32.68%+0.25%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 114◐
High 19–36usual 2.1 · max 134◐
Blackusual 2.1 · max 81○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×42○

Dozens

3rd dozen (25–36)usual 3.1 · max 184○
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 170○

Columns

2nd columnusual 3.1 · max 232○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 325○
Tiers du cylindreusual 3.1 · max 212○
Jeu zérousual 5.3 · max 351○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 4323●
Six line 16–21usual 6.2 · max 3711◐
Six line 28–33usual 6.2 · max 398○
Six line 31–36usual 6.2 · max 528○
Six line 22–27usual 6.2 · max 424○
Six line 25–30usual 6.2 · max 314○

Streets top 6 of 12

Street 34–36usual 12.3 · max 9045●
Street 19–21usual 12.3 · max 8928◐
Street 22–24usual 12.3 · max 10423◐
Street 1–3usual 12.3 · max 5414○
Street 16–18usual 12.3 · max 6511○
Street 28–30usual 12.3 · max 6210○

Corners top 6 of 22

Corner 32/33/35/36usual 9.3 · max 6545●
Corner 17/18/20/21usual 9.3 · max 6228●
Corner 20/21/23/24usual 9.3 · max 5728●
Corner 19/20/22/23usual 9.3 · max 5423◐
Corner 29/30/32/33usual 9.3 · max 4612○
Corner 16/17/19/20usual 9.3 · max 5511○

Splits top 6 of 60

Split 24/27usual 18.5 · max 12683●
Split 19/20usual 18.5 · max 9153◐
Split 34/35usual 18.5 · max 10649◐
Split 29/32usual 18.5 · max 11846◐
Split 32/33usual 18.5 · max 10146◐
Split 32/35usual 18.5 · max 10146◐

Neighbours ±1 on the wheel top 6 of 37

1 ±1 neighboursusual 12.3 · max 6942●
4 ±1 neighboursusual 12.3 · max 7728◐
21 ±1 neighboursusual 12.3 · max 7226◐
20 ±1 neighboursusual 12.3 · max 5425◐
18 ±1 neighboursusual 12.3 · max 10523◐
2 ±1 neighboursusual 12.3 · max 9321◐

Neighbours ±2 on the wheel top 6 of 37

21 ±2 neighboursusual 7.4 · max 5321◐
2 ±2 neighboursusual 7.4 · max 5321◐
25 ±2 neighboursusual 7.4 · max 4921◐
33 ±2 neighboursusual 7.4 · max 3511○
1 ±2 neighboursusual 7.4 · max 3711○
20 ±2 neighboursusual 7.4 · max 388○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,186 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
13 — 308
35 — 333
1 — 321
14 — 352
21 — 329
30 — 288
34 — 300
16 — 315
10 — 331
33 — 340
19 — 344
33 — 352
6 — 339
9 — 321
34 — 255
22 — 365
13 — 283
19 — 342
25 — 325
1 — 315
7 — 344
15 — 375
20 — 364
29 — 391
4 — 323
20 — 434
10 — 345
19 — 374
0 — 344
18 — 293
10 — 379
30 — 362
34 — 318
14 — 337
30 — 377
23 — 350
9 — 323
16 — 355
16 — 347
15 — 355
3 — 399
3 — 337
33 — 294
10 — 304
23 — 342
4 — 345
29 — 346
36 — 351
36 — 313
25 — 400

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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