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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 487 playing

23
Last spin · 1 min ago23 red194 winners
Coldest number
31
148spins without 31

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
1389○3388○1771○2754○2153○2448○847○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
39now
Previous gaps, newest first18117821224228316461231022617123131922355046781335833239
Redusually every 2.1 spins
0now
Previous gaps, newest first000100000011101000004210310502
Blackusually every 2.1 spins
4now
Previous gaps, newest first711260001012022000020200407000
Oddusually every 2.1 spins
0now
Previous gaps, newest first011000300001430600210041100503
Evenusually every 2.1 spins
2now
Previous gaps, newest first140051000100200000323000113010
Low 1–18usually every 2.1 spins
6now
Previous gaps, newest first000201300000001201010123105311
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000004021008102240100120000111
1st dozen (1–12)usually every 3.1 spins
6now
Previous gaps, newest first003013112120102123165126001006
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first213811103742211032012110003400
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first0150210922242142035311411503630
1st columnusually every 3.1 spins
1now
Previous gaps, newest first504300412011162201413210922021
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first2003101110091001013304025011020
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first33440001511110405322212403410513
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first262001100010012200001101400110
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first1014164340514013140102202001004
Orphelinsusually every 4.6 spins
6now
Previous gaps, newest first00033120133991021017003427261010214
Jeu zérousually every 5.3 spins
4now
Previous gaps, newest first6200413711193250113111081120200601
Same number twice in a rowusually every 37 spins
7now
Previous gaps, newest first63111233128115416235802984794410671174813126526150509737

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,355spins (last 30 days)
1,198.8expected hits per number
11,280,321total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,268 hits2.86%+0.16%
121,260 hits2.84%+0.14%
71,258 hits2.84%+0.13%
241,237 hits2.79%+0.09%
281,236 hits2.79%+0.08%

Least frequent last 30 days

01,108 hits2.50%-0.20%
101,133 hits2.55%-0.15%
11,144 hits2.58%-0.12%
111,151 hits2.59%-0.11%
151,156 hits2.61%-0.10%

Even chances and dozens vs theory last 30 days · 44,355 spins

Red48.82%+0.17%
Black48.68%+0.03%
Zero2.50%-0.20%
Even48.88%+0.23%
Odd48.62%-0.03%
Low 1–1848.45%-0.20%
High 19–3649.06%+0.41%
1st dozen32.29%-0.14%
2nd dozen32.52%+0.09%
3rd dozen32.69%+0.26%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 116◐
Blackusual 2.1 · max 84◐
Evenusual 2.1 · max 112○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 77×7○

Dozens

1st dozen (1–12)usual 3.1 · max 176◐
3rd dozen (25–36)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 181○
2nd columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 326○
Jeu zérousual 5.3 · max 354○
Voisins du zérousual 2.2 · max 131○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 16–21usual 6.2 · max 3718◐
Six line 31–36usual 6.2 · max 5210◐
Six line 10–15usual 6.2 · max 489○
Six line 13–18usual 6.2 · max 289○
Six line 1–6usual 6.2 · max 397○
Six line 4–9usual 6.2 · max 456○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8326◐
Street 16–18usual 12.3 · max 6520◐
Street 19–21usual 12.3 · max 8918○
Street 10–12usual 12.3 · max 7612○
Street 31–33usual 12.3 · max 5911○
Street 34–36usual 12.3 · max 9010○

Corners top 6 of 22

Corner 4/5/7/8usual 9.3 · max 4526◐
Corner 17/18/20/21usual 9.3 · max 6220◐
Corner 16/17/19/20usual 9.3 · max 5518◐
Corner 2/3/5/6usual 9.3 · max 4115◐
Corner 7/8/10/11usual 9.3 · max 5512○
Corner 28/29/31/32usual 9.3 · max 5011○

Splits top 6 of 60

Split 21/24usual 18.5 · max 10448◐
Split 24/27usual 18.5 · max 12648◐
Split 28/31usual 18.5 · max 9446◐
Split 17/20usual 18.5 · max 10645◐
Split 20/21usual 18.5 · max 11845◐
Split 28/29usual 18.5 · max 14344◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7343●
27 ±1 neighboursusual 12.3 · max 5631◐
21 ±1 neighboursusual 12.3 · max 7226◐
24 ±1 neighboursusual 12.3 · max 7424◐
16 ±1 neighboursusual 12.3 · max 7324◐
28 ±1 neighboursusual 12.3 · max 8621◐

Neighbours ±2 on the wheel top 6 of 37

29 ±2 neighboursusual 7.4 · max 4520◐
7 ±2 neighboursusual 7.4 · max 3720◐
24 ±2 neighboursusual 7.4 · max 4619◐
4 ±2 neighboursusual 7.4 · max 5318◐
6 ±2 neighboursusual 7.4 · max 4317◐
28 ±2 neighboursusual 7.4 · max 4114◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,151 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
18 — 259
11 — 292
25 — 306
19 — 290
36 — 324
35 — 297
4 — 288
0 — 302
20 — 326
0 — 272
33 — 338
4 — 299
14 — 322
16 — 315
4 — 293
13 — 308
35 — 333
1 — 321
14 — 352
21 — 329
30 — 288
34 — 300
16 — 315
10 — 331
33 — 340
19 — 344
33 — 352
6 — 339
9 — 321
34 — 255
22 — 365
13 — 283
19 — 342
25 — 325
1 — 315
7 — 344
15 — 375
20 — 364
29 — 391
4 — 323
20 — 434
10 — 345
19 — 374
0 — 344
18 — 293
10 — 379
30 — 362
34 — 318
14 — 337
30 — 377

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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