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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 585 playing

25
Last spin · 1 min ago25 red184 winners
Coldest number
29
110spins without 29

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
1581○768○2365○660○2058○3257○051○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
51now
Previous gaps, newest first821224228316461231022617123131922355046781335833239205
Redusually every 2.1 spins
0now
Previous gaps, newest first300001021100002023010000130140
Blackusually every 2.1 spins
1now
Previous gaps, newest first005201150201002510021102110000
Oddusually every 2.1 spins
0now
Previous gaps, newest first110000005130010112020101101400
Evenusually every 2.1 spins
1now
Previous gaps, newest first170000110032110202212110301000
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first012030000100001110045010240120
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first210200551130001000022010121020
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first2203010102310010022401203100314
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first735027107015222025121201233002
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first210215511312000061065504127021
1st columnusually every 3.1 spins
0now
Previous gaps, newest first009180002210900014311422702350
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first5311017109018010031044113009310
3rd columnusually every 3.1 spins
4now
Previous gaps, newest first000010421045200002527501202000
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first0102000210011901100020313121121
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first204013520121000000004020017031
Orphelinsusually every 4.6 spins
20now
Previous gaps, newest first101021413001441123616713513316510200
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first020060111195834312066113461034410
Same number twice in a rowusually every 37 spins
5now
Previous gaps, newest first1281154162358029847944106711748131265261505097374946611

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,340spins (last 30 days)
1,198.4expected hits per number
11,273,500total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,264 hits2.85%+0.15%
121,262 hits2.85%+0.14%
71,261 hits2.84%+0.14%
241,239 hits2.79%+0.09%
281,235 hits2.79%+0.08%

Least frequent last 30 days

01,110 hits2.50%-0.20%
101,131 hits2.55%-0.15%
11,142 hits2.58%-0.13%
111,149 hits2.59%-0.11%
151,156 hits2.61%-0.10%

Even chances and dozens vs theory last 30 days · 44,340 spins

Red48.82%+0.17%
Black48.68%+0.03%
Zero2.50%-0.20%
Even48.89%+0.24%
Odd48.61%-0.04%
Low 1–1848.44%-0.21%
High 19–3649.06%+0.41%
1st dozen32.28%-0.15%
2nd dozen32.52%+0.08%
3rd dozen32.70%+0.26%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 81○
Evenusual 2.1 · max 111○
Low 1–18usual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 76×5○

Dozens

2nd dozen (13–24)usual 3.1 · max 142○
1st dozen (1–12)usual 3.1 · max 171○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 164○
2nd columnusual 3.1 · max 233○
1st columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 3220●
Tiers du cylindreusual 3.1 · max 212○
Jeu zérousual 5.3 · max 353○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 4212◐
Six line 28–33usual 6.2 · max 3911◐
Six line 16–21usual 6.2 · max 3710◐
Six line 19–24usual 6.2 · max 4310◐
Six line 31–36usual 6.2 · max 529○
Six line 10–15usual 6.2 · max 482○

Streets top 6 of 12

Street 22–24usual 12.3 · max 10432◐
Street 31–33usual 12.3 · max 5823◐
Street 7–9usual 12.3 · max 5722◐
Street 16–18usual 12.3 · max 6514○
Street 10–12usual 12.3 · max 7612○
Street 28–30usual 12.3 · max 6211○

Corners top 6 of 22

Corner 19/20/22/23usual 9.3 · max 5432●
Corner 28/29/31/32usual 9.3 · max 5023◐
Corner 14/15/17/18usual 9.3 · max 5020◐
Corner 8/9/11/12usual 9.3 · max 4919◐
Corner 11/12/14/15usual 9.3 · max 5719◐
Corner 5/6/8/9usual 9.3 · max 6818◐

Splits top 6 of 60

Split 20/23usual 18.5 · max 12258●
Split 29/32usual 18.5 · max 11857●
Split 28/29usual 18.5 · max 14350◐
Split 17/20usual 18.5 · max 10644◐
Split 23/24usual 18.5 · max 12443◐
Split 19/20usual 18.5 · max 9134◐

Neighbours ±1 on the wheel top 6 of 37

32 ±1 neighboursusual 12.3 · max 9851●
7 ±1 neighboursusual 12.3 · max 7350●
15 ±1 neighboursusual 12.3 · max 7534◐
1 ±1 neighboursusual 12.3 · max 6926◐
34 ±1 neighboursusual 12.3 · max 9525◐
9 ±1 neighboursusual 12.3 · max 7422◐

Neighbours ±2 on the wheel top 6 of 37

22 ±2 neighboursusual 7.4 · max 5921◐
18 ±2 neighboursusual 7.4 · max 4921◐
29 ±2 neighboursusual 7.4 · max 4521◐
20 ±2 neighboursusual 7.4 · max 3420◐
14 ±2 neighboursusual 7.4 · max 3220◐
31 ±2 neighboursusual 7.4 · max 6720◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,026 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
23 — 335
4 — 315
1 — 295
0 — 305
3 — 340
16 — 329
28 — 382
33 — 316
15 — 379
4 — 309
11 — 339
27 — 293
36 — 310
2 — 319
14 — 407
27 — 258
4 — 328
29 — 406
31 — 361
2 — 239
30 — 347
14 — 311
21 — 360
29 — 415
16 — 257
19 — 415
31 — 209
6 — 321
2 — 368
20 — 383
29 — 353
16 — 329
29 — 379
28 — 362
17 — 342
14 — 314
32 — 415
5 — 252
18 — 346
17 — 365
12 — 332
8 — 264
15 — 374
5 — 280
34 — 307
31 — 255
12 — 343
16 — 282
28 — 366
7 — 304

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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