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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 622 playing

35
Last spin · 1 min ago35 black180 winners
Coldest number
34
198spins without 34

Usually every 37 · longer than 99.5% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
2117○3192○2688○2979○370○1665○1456○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
20now
Previous gaps, newest first821224228316461231022617123131922355046781335833239205
Redusually every 2.1 spins
2now
Previous gaps, newest first010000130140115011100100002100
Blackusually every 2.1 spins
0now
Previous gaps, newest first025100211021100002113501500011
Oddusually every 2.1 spins
0now
Previous gaps, newest first202010110140025201010221011204
Evenusually every 2.1 spins
1now
Previous gaps, newest first020221211030100001022201012110
Low 1–18usually every 2.1 spins
4now
Previous gaps, newest first501024012031002000121100002012
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000100002201012102001304101150
1st dozen (1–12)usually every 3.1 spins
10now
Previous gaps, newest first0224012031003143103240114362087
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first107015222025121201233002303201
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first120000610655041270217020010221
1st columnusually every 3.1 spins
1now
Previous gaps, newest first109000143114227023502300156001
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first9018010031044113009310402081333
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first200002527501202000002020402010
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first0110002031312112101010000031611
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first100000000402001703152703000021
Orphelinsusually every 4.6 spins
13now
Previous gaps, newest first13001441123616713513316510200319024
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first1958343120661134610344104144001125
Same number twice in a rowusually every 37 spins
5now
Previous gaps, newest first115416235802984794410671174813126526150509737494661123

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,339spins (last 30 days)
1,198.4expected hits per number
11,272,172total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,263 hits2.85%+0.15%
71,262 hits2.85%+0.14%
121,262 hits2.85%+0.14%
241,239 hits2.79%+0.09%
281,238 hits2.79%+0.09%

Least frequent last 30 days

01,112 hits2.51%-0.19%
101,130 hits2.55%-0.15%
11,140 hits2.57%-0.13%
111,150 hits2.59%-0.11%
151,158 hits2.61%-0.09%

Even chances and dozens vs theory last 30 days · 44,339 spins

Red48.81%+0.16%
Black48.68%+0.04%
Zero2.51%-0.19%
Even48.88%+0.23%
Odd48.61%-0.04%
Low 1–1848.43%-0.22%
High 19–3649.07%+0.42%
1st dozen32.26%-0.17%
2nd dozen32.53%+0.10%
3rd dozen32.70%+0.27%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 114◐
Redusual 2.1 · max 122○
Evenusual 2.1 · max 111○
Blackusual 2.1 · max 80○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 76×5○

Dozens

1st dozen (1–12)usual 3.1 · max 1710●
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 181○
2nd columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 3213◐
Tiers du cylindreusual 3.1 · max 212○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 3911◐
Six line 4–9usual 6.2 · max 4511◐
Six line 7–12usual 6.2 · max 4210◐
Six line 25–30usual 6.2 · max 295○
Six line 28–33usual 6.2 · max 395○
Six line 10–15usual 6.2 · max 484○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5428◐
Street 31–33usual 12.3 · max 5826◐
Street 7–9usual 12.3 · max 5722◐
Street 16–18usual 12.3 · max 6513○
Street 4–6usual 12.3 · max 8311○
Street 10–12usual 12.3 · max 7610○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5019◐
Corner 25/26/28/29usual 9.3 · max 4816◐
Corner 14/15/17/18usual 9.3 · max 5013○
Corner 17/18/20/21usual 9.3 · max 6213○
Corner 20/21/23/24usual 9.3 · max 5712○
Corner 1/2/4/5usual 9.3 · max 4511○

Splits top 6 of 60

Split 31/34usual 18.5 · max 9292●
Split 26/29usual 18.5 · max 7979●
Split 2/3usual 18.5 · max 10170●
Split 14/15usual 18.5 · max 9250◐
Split 15/18usual 18.5 · max 12542◐
Split 18/21usual 18.5 · max 10742◐

Neighbours ±1 on the wheel top 6 of 37

31 ±1 neighboursusual 12.3 · max 7541●
29 ±1 neighboursusual 12.3 · max 6637●
33 ±1 neighboursusual 12.3 · max 6628◐
1 ±1 neighboursusual 12.3 · max 6927◐
20 ±1 neighboursusual 12.3 · max 5427◐
14 ±1 neighboursusual 12.3 · max 8227◐

Neighbours ±2 on the wheel top 6 of 37

1 ±2 neighboursusual 7.4 · max 3727●
20 ±2 neighboursusual 7.4 · max 3427●
14 ±2 neighboursusual 7.4 · max 3227●
0 ±2 neighboursusual 7.4 · max 4220◐
7 ±2 neighboursusual 7.4 · max 3719◐
2 ±2 neighboursusual 7.4 · max 5313◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,995 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355
1 — 328
24 — 403
15 — 410
17 — 345
23 — 383
1 — 258
16 — 354
16 — 340
33 — 360
15 — 282
36 — 326
23 — 335
4 — 315
1 — 295
0 — 305
3 — 340
16 — 329
28 — 382
33 — 316
15 — 379
4 — 309
11 — 339
27 — 293
36 — 310
2 — 319
14 — 407
27 — 258
4 — 328
29 — 406
31 — 361
2 — 239
30 — 347
14 — 311
21 — 360
29 — 415
16 — 257
19 — 415
31 — 209
6 — 321
2 — 368
20 — 383
29 — 353

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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