TrackSpins
Live Alerts

Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 54s ago · 615 playing

23
Last spin · 54s ago23 red242 winners
Coldest number
34
164spins without 34

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
11106○10101○1993○283○069○3158○555○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
69now
Previous gaps, newest first122422831646123102261712313192235504678133583323920563
Redusually every 2.1 spins
0now
Previous gaps, newest first011100100002100004110100133020
Blackusually every 2.1 spins
2now
Previous gaps, newest first113501500011231001002022000201
Oddusually every 2.1 spins
0now
Previous gaps, newest first201010221011204010510000052100
Evenusually every 2.1 spins
1now
Previous gaps, newest first022201012110200022000016000010
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first002000121100002012000003631105
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first304101150210600100000100112000
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first0031431032401143620877712112534
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first512120123300230320122013050121
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first041270217020010221310503122030
1st columnusually every 3.1 spins
3now
Previous gaps, newest first227023502300156001008344023212
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first4411300931040208133321020105121
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first012020000020204020108003053110
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first112101010000031611010011003023
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first315270300002123140202320020020
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first4112361671351331651020031902470440
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first343120661134610344104144001125115
Same number twice in a rowusually every 37 spins
128now
Previous gaps, newest first16235802984794410671174813126526150509737494661123912

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,338spins (last 30 days)
1,198.3expected hits per number
11,270,906total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

71,263 hits2.85%+0.15%
121,263 hits2.85%+0.15%
351,263 hits2.85%+0.15%
241,239 hits2.79%+0.09%
281,236 hits2.79%+0.08%

Least frequent last 30 days

01,112 hits2.51%-0.19%
101,130 hits2.55%-0.15%
11,140 hits2.57%-0.13%
111,149 hits2.59%-0.11%
151,159 hits2.61%-0.09%

Even chances and dozens vs theory last 30 days · 44,338 spins

Red48.81%+0.16%
Black48.68%+0.03%
Zero2.51%-0.19%
Even48.89%+0.24%
Odd48.61%-0.04%
Low 1–1848.44%-0.21%
High 19–3649.05%+0.41%
1st dozen32.27%-0.17%
2nd dozen32.54%+0.10%
3rd dozen32.69%+0.26%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 82○
Evenusual 2.1 · max 111○
Low 1–18usual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 76×128●

Dozens

3rd dozen (25–36)usual 3.1 · max 184○
1st dozen (1–12)usual 3.1 · max 171○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

1st columnusual 3.1 · max 183○
3rd columnusual 3.1 · max 161○
2nd columnusual 3.1 · max 230○

Wheel sectors

Voisins du zérousual 2.2 · max 131○
Orphelinsusual 4.6 · max 322○
Jeu zérousual 5.3 · max 351○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 2915◐
Six line 16–21usual 6.2 · max 378○
Six line 13–18usual 6.2 · max 406○
Six line 28–33usual 6.2 · max 394○
Six line 31–36usual 6.2 · max 524○
Six line 1–6usual 6.2 · max 392○

Streets top 6 of 12

Street 25–27usual 12.3 · max 8523◐
Street 28–30usual 12.3 · max 6215○
Street 19–21usual 12.3 · max 8913○
Street 34–36usual 12.3 · max 9010○
Street 1–3usual 12.3 · max 549○
Street 16–18usual 12.3 · max 658○

Corners top 6 of 22

Corner 25/26/28/29usual 9.3 · max 4841●
Corner 16/17/19/20usual 9.3 · max 5526◐
Corner 26/27/29/30usual 9.3 · max 3715◐
Corner 1/2/4/5usual 9.3 · max 459○
Corner 14/15/17/18usual 9.3 · max 508○
Corner 17/18/20/21usual 9.3 · max 628○

Splits top 6 of 60

Split 10/11usual 18.5 · max 117101●
Split 0/2usual 18.5 · max 11369●
Split 31/34usual 18.5 · max 8058●
Split 2/5usual 18.5 · max 10355◐
Split 19/20usual 18.5 · max 9150◐
Split 25/26usual 18.5 · max 10349◐

Neighbours ±1 on the wheel top 6 of 37

26 ±1 neighboursusual 12.3 · max 6036◐
5 ±1 neighboursusual 12.3 · max 8630◐
24 ±1 neighboursusual 12.3 · max 7430◐
25 ±1 neighboursusual 12.3 · max 9326◐
17 ±1 neighboursusual 12.3 · max 5626◐
14 ±1 neighboursusual 12.3 · max 8222◐

Neighbours ±2 on the wheel top 6 of 37

4 ±2 neighboursusual 7.4 · max 5313◐
21 ±2 neighboursusual 7.4 · max 5313◐
2 ±2 neighboursusual 7.4 · max 5313◐
25 ±2 neighboursusual 7.4 · max 4913◐
14 ±2 neighboursusual 7.4 · max 327○
31 ±2 neighboursusual 7.4 · max 677○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,961 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355
1 — 328
24 — 403
15 — 410
17 — 345
23 — 383
1 — 258
16 — 354
16 — 340
33 — 360
15 — 282
36 — 326
23 — 335
4 — 315
1 — 295
0 — 305
3 — 340
16 — 329
28 — 382
33 — 316
15 — 379
4 — 309
11 — 339
27 — 293
36 — 310
2 — 319
14 — 407

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

More roulette tables

All roulette tables →