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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 53s ago · 773 playing

26
Last spin · 53s ago26 black285 winners
Coldest number
24
176spins without 24

Usually every 37 · longer than 99.1% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
792○2281○278○2374○1555○853○2950○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
6now
Previous gaps, newest first831646123102261712313192235504678133583323920563295747
Redusually every 2.1 spins
1now
Previous gaps, newest first130102101101002001000111204011
Blackusually every 2.1 spins
0now
Previous gaps, newest first110320121230341110200021700000
Oddusually every 2.1 spins
2now
Previous gaps, newest first042000600220001200101300002101
Evenusually every 2.1 spins
0now
Previous gaps, newest first020110400000301041032100501211
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first010102001208020010031000500600
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first250310200000002033001400003000
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first1022112902111320058001116230241
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first5460007236909420013122123021023
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first250310500003330014000030000040
1st columnusually every 3.1 spins
3now
Previous gaps, newest first001187020221020604573111013201
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first007102328951201212000101131210
3rd columnusually every 3.1 spins
8now
Previous gaps, newest first2201110102031012300152115421013
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first221005101002020121410110020011
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first101502606213014341203507100320
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first90247044066104133937263218667401
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first51156121601602103043392934650104
Same number twice in a rowusually every 37 spins
4now
Previous gaps, newest first16235802984794410671174813126526150509737494661123912

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,336spins (last 30 days)
1,198.3expected hits per number
11,264,211total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,261 hits2.84%+0.14%
71,260 hits2.84%+0.14%
121,260 hits2.84%+0.14%
281,235 hits2.79%+0.08%
241,234 hits2.78%+0.08%

Least frequent last 30 days

01,110 hits2.50%-0.20%
101,129 hits2.55%-0.16%
11,143 hits2.58%-0.12%
111,153 hits2.60%-0.10%
151,161 hits2.62%-0.08%

Even chances and dozens vs theory last 30 days · 44,336 spins

Red48.81%+0.16%
Black48.69%+0.04%
Zero2.50%-0.20%
Even48.87%+0.22%
Odd48.63%-0.02%
Low 1–1848.48%-0.17%
High 19–3649.01%+0.37%
1st dozen32.31%-0.12%
2nd dozen32.53%+0.10%
3rd dozen32.66%+0.23%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 122○
Redusual 2.1 · max 121○
Low 1–18usual 2.1 · max 111○
Blackusual 2.1 · max 90○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 78×4○

Dozens

1st dozen (1–12)usual 3.1 · max 172○
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 168◐
1st columnusual 3.1 · max 183○
2nd columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 212○
Orphelinsusual 4.6 · max 321○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 4320●
Six line 4–9usual 6.2 · max 2811◐
Six line 31–36usual 6.2 · max 5210◐
Six line 28–33usual 6.2 · max 399○
Six line 1–6usual 6.2 · max 398○
Six line 16–21usual 6.2 · max 377○

Streets top 6 of 12

Street 22–24usual 12.3 · max 10474●
Street 19–21usual 12.3 · max 8920◐
Street 34–36usual 12.3 · max 9017○
Street 4–6usual 12.3 · max 8115○
Street 7–9usual 12.3 · max 5711○
Street 31–33usual 12.3 · max 5810○

Corners top 6 of 22

Corner 19/20/22/23usual 9.3 · max 5420◐
Corner 20/21/23/24usual 9.3 · max 5720◐
Corner 1/2/4/5usual 9.3 · max 4518◐
Corner 4/5/7/8usual 9.3 · max 3718◐
Corner 17/18/20/21usual 9.3 · max 6212○
Corner 5/6/8/9usual 9.3 · max 5211○

Splits top 6 of 60

Split 22/23usual 18.5 · max 10474●
Split 23/24usual 18.5 · max 12474●
Split 7/8usual 18.5 · max 8553◐
Split 2/5usual 18.5 · max 10342◐
Split 5/8usual 18.5 · max 7342◐
Split 31/34usual 18.5 · max 8039◐

Neighbours ±1 on the wheel top 6 of 37

8 ±1 neighboursusual 12.3 · max 7625◐
1 ±1 neighboursusual 12.3 · max 6920◐
18 ±1 neighboursusual 12.3 · max 10519◐
29 ±1 neighboursusual 12.3 · max 6619◐
19 ±1 neighboursusual 12.3 · max 7318○
4 ±1 neighboursusual 12.3 · max 7718○

Neighbours ±2 on the wheel top 6 of 37

4 ±2 neighboursusual 7.4 · max 5318◐
27 ±2 neighboursusual 7.4 · max 3814◐
6 ±2 neighboursusual 7.4 · max 5712◐
22 ±2 neighboursusual 7.4 · max 5911○
18 ±2 neighboursusual 7.4 · max 4911○
19 ±2 neighboursusual 7.4 · max 5310○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,837 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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