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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 49s ago · 586 playing

13
Last spin · 49s ago13 black232 winners
Coldest number
7
195spins without 7

Usually every 37 · longer than 99.5% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
16117○22104○3294○078○1975○2673○965○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
78now
Previous gaps, newest first101259231410925412711042728761831173125841452664221243484
Redusually every 2.1 spins
2now
Previous gaps, newest first125001111242351000000050100044
Blackusually every 2.1 spins
0now
Previous gaps, newest first011010000311110100010100100001
Oddusually every 2.1 spins
0now
Previous gaps, newest first001401101140212102120000100010
Evenusually every 2.1 spins
3now
Previous gaps, newest first100021211000201101201105434010
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first500042101200001020011000410111
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first000040001012105203140001211110
1st dozen (1–12)usually every 3.1 spins
6now
Previous gaps, newest first152101300024120041011113001731
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first1002113265303041111420316100303
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first341024105203615111115200419202
1st columnusually every 3.1 spins
0now
Previous gaps, newest first40130015416411154211113142417012
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first050420072023211120110214010000
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first2235310003202018043400262128321
Voisins du zérousually every 2.2 spins
4now
Previous gaps, newest first0101502400112410230570000118120
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first003433100031100110001011201002
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first52003123171511003950431727104225
Jeu zérousually every 5.3 spins
17now
Previous gaps, newest first7022768211012021166231120452015202
Same number twice in a rowusually every 37 spins
51now
Previous gaps, newest first425524484159115729402111565819172849453362233657517224949

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,385spins (last 30 days)
1,199.6expected hits per number
11,333,517total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,280 hits2.88%+0.18%
121,254 hits2.83%+0.12%
241,252 hits2.82%+0.12%
71,248 hits2.81%+0.11%
251,242 hits2.80%+0.10%

Least frequent last 30 days

01,124 hits2.53%-0.17%
101,133 hits2.55%-0.15%
11,141 hits2.57%-0.13%
111,149 hits2.59%-0.11%
151,151 hits2.59%-0.11%

Even chances and dozens vs theory last 30 days · 44,385 spins

Red48.79%+0.14%
Black48.67%+0.03%
Zero2.53%-0.17%
Even48.90%+0.26%
Odd48.56%-0.08%
Low 1–1848.40%-0.25%
High 19–3649.07%+0.42%
1st dozen32.27%-0.16%
2nd dozen32.55%+0.12%
3rd dozen32.64%+0.21%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 113○
Redusual 2.1 · max 122○
High 19–36usual 2.1 · max 111○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 74×51○

Dozens

1st dozen (1–12)usual 3.1 · max 156◐
3rd dozen (25–36)usual 3.1 · max 161○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 182○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 3117●
Voisins du zérousual 2.2 · max 124◐
Orphelinsusual 4.6 · max 263○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 278○
Six line 4–9usual 6.2 · max 458○
Six line 7–12usual 6.2 · max 426○
Six line 25–30usual 6.2 · max 355○
Six line 16–21usual 6.2 · max 373○
Six line 19–24usual 6.2 · max 432○

Streets top 6 of 12

Street 25–27usual 12.3 · max 6347●
Street 7–9usual 12.3 · max 6932◐
Street 1–3usual 12.3 · max 5714○
Street 34–36usual 12.3 · max 6313○
Street 4–6usual 12.3 · max 838○
Street 16–18usual 12.3 · max 567○

Corners top 6 of 22

Corner 8/9/11/12usual 9.3 · max 4226◐
Corner 11/12/14/15usual 9.3 · max 4125◐
Corner 5/6/8/9usual 9.3 · max 6819◐
Corner 2/3/5/6usual 9.3 · max 4017◐
Corner 31/32/34/35usual 9.3 · max 7612○
Corner 26/27/29/30usual 9.3 · max 4010○

Splits top 6 of 60

Split 16/19usual 18.5 · max 8575●
Split 19/22usual 18.5 · max 7975●
Split 26/27usual 18.5 · max 9359●
Split 32/35usual 18.5 · max 9257●
Split 22/25usual 18.5 · max 7647◐
Split 25/26usual 18.5 · max 7347◐

Neighbours ±1 on the wheel top 6 of 37

0 ±1 neighboursusual 12.3 · max 7373●
32 ±1 neighboursusual 12.3 · max 8225◐
15 ±1 neighboursusual 12.3 · max 6525◐
11 ±1 neighboursusual 12.3 · max 6121◐
30 ±1 neighboursusual 12.3 · max 5921◐
35 ±1 neighboursusual 12.3 · max 6017○

Neighbours ±2 on the wheel top 6 of 37

32 ±2 neighboursusual 7.4 · max 4725●
0 ±2 neighboursusual 7.4 · max 4717◐
3 ±2 neighboursusual 7.4 · max 5017◐
26 ±2 neighboursusual 7.4 · max 3917◐
17 ±2 neighboursusual 7.4 · max 489○
34 ±2 neighboursusual 7.4 · max 339○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,597 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
0 — 298
26 — 337
21 — 268
30 — 313
24 — 275
9 — 277
3 — 378
13 — 305
15 — 332
11 — 297
3 — 334
11 — 296
5 — 300
23 — 276
7 — 307
9 — 280
6 — 288
31 — 256
26 — 339
34 — 248
10 — 273
34 — 296
33 — 317
25 — 347
18 — 352
22 — 330
1 — 341
28 — 368
26 — 393
10 — 291
6 — 344
34 — 347
16 — 320
9 — 389
1 — 295
31 — 289
17 — 353
25 — 371
12 — 347
1 — 315
17 — 406
22 — 391
6 — 364
9 — 380
28 — 422
33 — 393
11 — 424
35 — 387
2 — 330
28 — 342

Paging stops at 5,000 rounds. Older rounds are in the archive: narrow the list with the filters above.

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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