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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 966 playing

13
Last spin · 2 min ago13 black382 winners
Coldest number
9
137spins without 9

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
24132○34131○11104○2094○477○3653○3051○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
46now
Previous gaps, newest first16461231022617123131922355046781335833239205632957476
Redusually every 2.1 spins
1now
Previous gaps, newest first040110000007010000510101000011
Blackusually every 2.1 spins
0now
Previous gaps, newest first200021700000025000012812301101
Oddusually every 2.1 spins
0now
Previous gaps, newest first300002101121001210220000002551
Evenusually every 2.1 spins
1now
Previous gaps, newest first005012110131012010810000100001
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000500600042101622000110100120
High 19–36usually every 2.1 spins
4now
Previous gaps, newest first000030000040001012100000101512
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first0058001116230241120003222210103
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first90942001312212302102327410120110
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first000030000040001060112712317212
1st columnusually every 3.1 spins
0now
Previous gaps, newest first6045731110132014490500400102403
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first120121200010113121091202201121
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first0015211542101311222366260001050
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first011002001103011002000000601071
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first434120350710032000105213000460
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first610413393726321866740123403140119
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first0160210304339293465010407180620
Same number twice in a rowusually every 37 spins
1now
Previous gaps, newest first580298479441067117481312652615050973749466112391264

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

44,338spins (last 30 days)
1,198.3expected hits per number
11,261,567total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 30 days

351,262 hits2.85%+0.14%
71,261 hits2.84%+0.14%
121,260 hits2.84%+0.14%
241,237 hits2.79%+0.09%
281,233 hits2.78%+0.08%

Least frequent last 30 days

01,110 hits2.50%-0.20%
101,128 hits2.54%-0.16%
11,142 hits2.58%-0.13%
111,153 hits2.60%-0.10%
261,164 hits2.63%-0.08%

Even chances and dozens vs theory last 30 days · 44,338 spins

Red48.80%+0.15%
Black48.70%+0.05%
Zero2.50%-0.20%
Even48.87%+0.22%
Odd48.63%-0.02%
Low 1–1848.48%-0.17%
High 19–3649.02%+0.37%
1st dozen32.30%-0.14%
2nd dozen32.54%+0.11%
3rd dozen32.66%+0.23%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 134◐
Redusual 2.1 · max 121○
Evenusual 2.1 · max 111○
Blackusual 2.1 · max 90○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×1○

Dozens

3rd dozen (25–36)usual 3.1 · max 184○
1st dozen (1–12)usual 3.1 · max 171○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 234○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 323○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 351○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 3630●
Six line 16–21usual 6.2 · max 3721●
Six line 22–27usual 6.2 · max 427○
Six line 25–30usual 6.2 · max 296○
Six line 28–33usual 6.2 · max 395○
Six line 31–36usual 6.2 · max 524○

Streets top 6 of 12

Street 19–21usual 12.3 · max 8933◐
Street 22–24usual 12.3 · max 10430◐
Street 16–18usual 12.3 · max 6521◐
Street 1–3usual 12.3 · max 5418○
Street 7–9usual 12.3 · max 579○
Street 25–27usual 12.3 · max 857○

Corners top 6 of 22

Corner 1/2/4/5usual 9.3 · max 4534●
Corner 19/20/22/23usual 9.3 · max 5430●
Corner 20/21/23/24usual 9.3 · max 5730●
Corner 16/17/19/20usual 9.3 · max 5521◐
Corner 17/18/20/21usual 9.3 · max 6221◐
Corner 23/24/26/27usual 9.3 · max 5914◐

Splits top 6 of 60

Split 4/7usual 18.5 · max 9448◐
Split 20/21usual 18.5 · max 11845◐
Split 21/24usual 18.5 · max 10445◐
Split 0/1usual 18.5 · max 9444◐
Split 1/4usual 18.5 · max 10244◐
Split 4/5usual 18.5 · max 11241◐

Neighbours ±1 on the wheel top 6 of 37

11 ±1 neighboursusual 12.3 · max 8151●
9 ±1 neighboursusual 12.3 · max 7437●
21 ±1 neighboursusual 12.3 · max 7234◐
4 ±1 neighboursusual 12.3 · max 7733◐
24 ±1 neighboursusual 12.3 · max 7431◐
22 ±1 neighboursusual 12.3 · max 5929◐

Neighbours ±2 on the wheel top 6 of 37

5 ±2 neighboursusual 7.4 · max 4219◐
0 ±2 neighboursusual 7.4 · max 4211○
32 ±2 neighboursusual 7.4 · max 6211○
15 ±2 neighboursusual 7.4 · max 4711○
19 ±2 neighboursusual 7.4 · max 5311○
4 ±2 neighboursusual 7.4 · max 5311○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,793 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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