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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 677 playing

28
Last spin · 1 min ago28 black233 winners
Coldest number
12
157spins without 12

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
27112○5104○3393○789○1983○2259○357○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
56now
Previous gaps, newest first23141092541271104272876183117312584145266422124348456959
Redusually every 2.1 spins
1now
Previous gaps, newest first000121213400071101001000050200
Blackusually every 2.1 spins
0now
Previous gaps, newest first410110110010004000000112350003
Oddusually every 2.1 spins
2now
Previous gaps, newest first110101020012210290007020232001
Evenusually every 2.1 spins
0now
Previous gaps, newest first011222031010120100000000400000
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first201020212300010000022005100210
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first102202011010046010300001304220
1st dozen (1–12)usually every 3.1 spins
4now
Previous gaps, newest first01064313010214210102404120101340
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first034047112230000211073116200200
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first250201101004715011307312002482
1st columnusually every 3.1 spins
0now
Previous gaps, newest first701213102100623022050004554120
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first110021040126005112050070024012
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first1101716001360644100313210314124
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first101200220001021012810122010160
Tiers du cylindreusually every 3.1 spins
6now
Previous gaps, newest first0312413000124010241105601207053
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first2710422514141121503068540142170
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first62311204520152029420690002651412
Same number twice in a rowusually every 37 spins
44now
Previous gaps, newest first244841591157294021115658191728494533622336575172249496624

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,537spins (last 24 hours)
41.5expected hits per number
449,645total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1960 hits3.90%+1.20%
1456 hits3.64%+0.94%
3554 hits3.51%+0.81%
1852 hits3.38%+0.68%
950 hits3.25%+0.55%

Least frequent last 24 hours

1327 hits1.76%-0.95%
3331 hits2.02%-0.69%
732 hits2.08%-0.62%
1232 hits2.08%-0.62%
1533 hits2.15%-0.56%

Even chances and dozens vs theory last 24 hours · 1,537 spins

Red50.62%+1.97%
Black46.65%-2.00%
Zero2.73%+0.03%
Even49.58%+0.93%
Odd47.69%-0.96%
Low 1–1847.56%-1.09%
High 19–3649.71%+1.06%
1st dozen31.75%-0.68%
2nd dozen33.90%+1.46%
3rd dozen31.62%-0.81%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 122○
Redusual 2.1 · max 121○
Low 1–18usual 2.1 · max 91○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×44○

Dozens

1st dozen (1–12)usual 3.1 · max 154○
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 160○

Columns

3rd columnusual 3.1 · max 162○
2nd columnusual 3.1 · max 181○
1st columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 206◐
Jeu zérousual 5.3 · max 313○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 100○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 426○
Six line 1–6usual 6.2 · max 275○
Six line 4–9usual 6.2 · max 454○
Six line 7–12usual 6.2 · max 424○
Six line 31–36usual 6.2 · max 423○
Six line 16–21usual 6.2 · max 372○

Streets top 6 of 12

Street 16–18usual 12.3 · max 5611○
Street 34–36usual 12.3 · max 6310○
Street 25–27usual 12.3 · max 639○
Street 4–6usual 12.3 · max 838○
Street 10–12usual 12.3 · max 707○
Street 22–24usual 12.3 · max 1046○

Corners top 6 of 22

Corner 26/27/29/30usual 9.3 · max 4018◐
Corner 16/17/19/20usual 9.3 · max 5511○
Corner 4/5/7/8usual 9.3 · max 618○
Corner 7/8/10/11usual 9.3 · max 557○
Corner 19/20/22/23usual 9.3 · max 486○
Corner 22/23/25/26usual 9.3 · max 616○

Splits top 6 of 60

Split 19/22usual 18.5 · max 7959●
Split 0/3usual 18.5 · max 7756●
Split 19/20usual 18.5 · max 6439◐
Split 33/36usual 18.5 · max 8538◐
Split 7/10usual 18.5 · max 11437◐
Split 27/30usual 18.5 · max 8036◐

Neighbours ±1 on the wheel top 6 of 37

5 ±1 neighboursusual 12.3 · max 6835◐
13 ±1 neighboursusual 12.3 · max 5429◐
1 ±1 neighboursusual 12.3 · max 6820◐
26 ±1 neighboursusual 12.3 · max 6019◐
18 ±1 neighboursusual 12.3 · max 7018○
29 ±1 neighboursusual 12.3 · max 6618○

Neighbours ±2 on the wheel top 6 of 37

27 ±2 neighboursusual 7.4 · max 5214◐
6 ±2 neighboursusual 7.4 · max 5112◐
24 ±2 neighboursusual 7.4 · max 4611○
16 ±2 neighboursusual 7.4 · max 4111○
33 ±2 neighboursusual 7.4 · max 3611○
3 ±2 neighboursusual 7.4 · max 5010○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,491 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
6 — 168
8 — 145
36 — 159
15 — 179
17 — 192
8 — 144
35 — 146
29 — 145
6 — 176
0 — 138
13 — 145
1 — 165
34 — 118
26 — 159
28 — 145
21 — 130
32 — 73
36 — 116
32 — 147
1 — 114
29 — 154
7 — 163
10 — 169
35 — 136
28 — 180
9 — 139
25 — 140
5 — 144
14 — 156
29 — 147
21 — 144
6 — 130
11 — 174
33 — 151
0 — 149
5 — 164
15 — 176
11 — 167
33 — 153
20 — 162
16 — 165
32 — 196
30 — 182
21 — 187
1 — 165
3 — 199
3 — 171
3 — 167
17 — 172
18 — 174

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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