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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 29s ago · 719 playing

1
Last spin · 29s ago1 red217 winners
Coldest number
12
131spins without 12

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
11105○3489○2786○578○3176○3367○763○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
30now
Previous gaps, newest first23141092541271104272876183117312584145266422124348456959
Redusually every 2.1 spins
0now
Previous gaps, newest first007110100100005020011100010311
Blackusually every 2.1 spins
3now
Previous gaps, newest first000000112350003031142003131010
Oddusually every 2.1 spins
0now
Previous gaps, newest first102900070202320012100322010213
Evenusually every 2.1 spins
1now
Previous gaps, newest first201000000004000000230100103101
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first010000022005100210101021030106
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first601030000130422012002210001322
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first301021421010240412010134004105315
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first122300002110731162002000009205
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first715011307312002482222910100200
1st columnusually every 3.1 spins
0now
Previous gaps, newest first100623022050004554120234021605
2nd columnusually every 3.1 spins
5now
Previous gaps, newest first005112050070024012273214830022
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first600136064410031321031412400007
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first012810122010160030202220000120
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first130001240102411056012070532037
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first51414112150306854014217000041821
Jeu zérousually every 5.3 spins
16now
Previous gaps, newest first4520152029420690002651412713036
Same number twice in a rowusually every 37 spins
18now
Previous gaps, newest first244841591157294021115658191728494533622336575172249496624

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,535spins (last 24 hours)
41.5expected hits per number
449,267total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1960 hits3.91%+1.21%
1456 hits3.65%+0.95%
3554 hits3.52%+0.82%
1853 hits3.45%+0.75%
950 hits3.26%+0.55%

Least frequent last 24 hours

1327 hits1.76%-0.94%
3331 hits2.02%-0.68%
1234 hits2.21%-0.49%
1534 hits2.21%-0.49%
3134 hits2.21%-0.49%

Even chances and dozens vs theory last 24 hours · 1,535 spins

Red50.94%+2.30%
Black46.32%-2.33%
Zero2.74%+0.03%
Even49.64%+0.99%
Odd47.62%-1.03%
Low 1–1847.75%-0.90%
High 19–3649.51%+0.86%
1st dozen31.86%-0.58%
2nd dozen34.07%+1.64%
3rd dozen31.34%-1.10%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 113○
High 19–36usual 2.1 · max 112○
Evenusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 76×18○

Dozens

3rd dozen (25–36)usual 3.1 · max 162○
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 150○

Columns

2nd columnusual 3.1 · max 185◐
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 3116●
Tiers du cylindreusual 3.1 · max 203○
Voisins du zérousual 2.2 · max 101○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 4212◐
Six line 28–33usual 6.2 · max 3910◐
Six line 19–24usual 6.2 · max 439○
Six line 7–12usual 6.2 · max 425○
Six line 4–9usual 6.2 · max 454○
Six line 10–15usual 6.2 · max 323○

Streets top 6 of 12

Street 31–33usual 12.3 · max 6221◐
Street 19–21usual 12.3 · max 5513○
Street 34–36usual 12.3 · max 6312○
Street 10–12usual 12.3 · max 7011○
Street 28–30usual 12.3 · max 6510○
Street 22–24usual 12.3 · max 1049○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5021◐
Corner 31/32/34/35usual 9.3 · max 7621◐
Corner 11/12/14/15usual 9.3 · max 4115◐
Corner 19/20/22/23usual 9.3 · max 4813○
Corner 32/33/35/36usual 9.3 · max 6912○
Corner 26/27/29/30usual 9.3 · max 4010○

Splits top 6 of 60

Split 11/12usual 18.5 · max 113105●
Split 31/34usual 18.5 · max 9776●
Split 26/27usual 18.5 · max 9547◐
Split 9/12usual 18.5 · max 9143◐
Split 28/31usual 18.5 · max 11240◐
Split 19/22usual 18.5 · max 7933◐

Neighbours ±1 on the wheel top 6 of 37

28 ±1 neighboursusual 12.3 · max 8640●
9 ±1 neighboursusual 12.3 · max 7433◐
26 ±1 neighboursusual 12.3 · max 6030◐
7 ±1 neighboursusual 12.3 · max 7328◐
12 ±1 neighboursusual 12.3 · max 6727◐
35 ±1 neighboursusual 12.3 · max 6027◐

Neighbours ±2 on the wheel top 6 of 37

28 ±2 neighboursusual 7.4 · max 4127●
12 ±2 neighboursusual 7.4 · max 3827●
35 ±2 neighboursusual 7.4 · max 3827●
3 ±2 neighboursusual 7.4 · max 5027●
26 ±2 neighboursusual 7.4 · max 3421◐
0 ±2 neighboursusual 7.4 · max 4216◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,465 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
13 — 192
5 — 223
16 — 206
35 — 224
26 — 172
2 — 218
21 — 176
36 — 225
1 — 156
30 — 241
0 — 157
1 — 174
4 — 151
21 — 208
26 — 174
20 — 157
11 — 186
28 — 160
14 — 152
16 — 162
24 — 211
23 — 175
31 — 218
11 — 187
33 — 186
8 — 164
20 — 200
35 — 177
19 — 214
4 — 180
16 — 168
31 — 213
33 — 207
1 — 179
4 — 197
1 — 151
25 — 188
12 — 203
34 — 170
11 — 194
35 — 195
18 — 231
36 — 178
25 — 219
27 — 195
24 — 208
2 — 185
10 — 177
1 — 166
28 — 216

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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