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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 787 playing

14
Last spin · 1 min ago14 red269 winners
Coldest number
2
148spins without 2

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
1294○1080○3071○1769○1168○3255○3452○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
17now
Previous gaps, newest first14109254127110427287618311731258414526642212434845695911
Redusually every 2.1 spins
0now
Previous gaps, newest first111000103111001230050110000002
Blackusually every 2.1 spins
1now
Previous gaps, newest first114200313101040000482130001001
Oddusually every 2.1 spins
2now
Previous gaps, newest first200121003220102131041123031000
Evenusually every 2.1 spins
0now
Previous gaps, newest first010310140101022210013001112002
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first021030106100101204001100173111
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first012002210001322200053101000100
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first40412010134004105315020920031021
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first116200200000920500116430138230
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first120024822229101002001150102401
1st columnusually every 3.1 spins
3now
Previous gaps, newest first5541202340216051013124200413012
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first002401227321483002250011104110
3rd columnusually every 3.1 spins
4now
Previous gaps, newest first100313210314124000076004112217
Voisins du zérousually every 2.2 spins
3now
Previous gaps, newest first003020222000012010142121000106
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first0560120705320377210300011014112
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first50306854014217000041821236622123
Jeu zérousually every 5.3 spins
10now
Previous gaps, newest first202942069000265141271303672200
Same number twice in a rowusually every 37 spins
6now
Previous gaps, newest first484159115729402111565819172849453362233657517224949662478

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,533spins (last 24 hours)
41.4expected hits per number
448,202total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1960 hits3.91%+1.21%
1455 hits3.59%+0.89%
3554 hits3.52%+0.82%
1852 hits3.39%+0.69%
951 hits3.33%+0.62%

Least frequent last 24 hours

1328 hits1.83%-0.88%
3332 hits2.09%-0.62%
133 hits2.15%-0.55%
233 hits2.15%-0.55%
1534 hits2.22%-0.48%

Even chances and dozens vs theory last 24 hours · 1,533 spins

Red50.88%+2.23%
Black46.44%-2.20%
Zero2.67%-0.03%
Even49.38%+0.73%
Odd47.95%-0.70%
Low 1–1847.42%-1.23%
High 19–3649.90%+1.25%
1st dozen31.57%-0.86%
2nd dozen34.18%+1.75%
3rd dozen31.57%-0.86%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 122○
High 19–36usual 2.1 · max 112○
Blackusual 2.1 · max 111○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 77×6○

Dozens

3rd dozen (25–36)usual 3.1 · max 163○
1st dozen (1–12)usual 3.1 · max 151○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 164○
1st columnusual 3.1 · max 233○
2nd columnusual 3.1 · max 180○

Wheel sectors

Jeu zérousual 5.3 · max 3110◐
Voisins du zérousual 2.2 · max 103○
Tiers du cylindreusual 3.1 · max 201○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 2725●
Six line 31–36usual 6.2 · max 428○
Six line 16–21usual 6.2 · max 374○
Six line 25–30usual 6.2 · max 353○
Six line 28–33usual 6.2 · max 393○
Six line 19–24usual 6.2 · max 432○

Streets top 6 of 12

Street 10–12usual 12.3 · max 6868●
Street 1–3usual 12.3 · max 5735◐
Street 31–33usual 12.3 · max 6230◐
Street 4–6usual 12.3 · max 8325◐
Street 19–21usual 12.3 · max 5519◐
Street 25–27usual 12.3 · max 639○

Corners top 6 of 22

Corner 2/3/5/6usual 9.3 · max 4028●
Corner 31/32/34/35usual 9.3 · max 7627◐
Corner 1/2/4/5usual 9.3 · max 5225◐
Corner 16/17/19/20usual 9.3 · max 5519◐
Corner 32/33/35/36usual 9.3 · max 698○
Corner 26/27/29/30usual 9.3 · max 405○

Splits top 6 of 60

Split 10/11usual 18.5 · max 10968●
Split 11/12usual 18.5 · max 11368●
Split 27/30usual 18.5 · max 8049◐
Split 1/2usual 18.5 · max 10542◐
Split 2/5usual 18.5 · max 10341◐
Split 31/32usual 18.5 · max 9739◐

Neighbours ±1 on the wheel top 6 of 37

34 ±1 neighboursusual 12.3 · max 9528◐
6 ±1 neighboursusual 12.3 · max 6028◐
35 ±1 neighboursusual 12.3 · max 6027◐
21 ±1 neighboursusual 12.3 · max 7123◐
33 ±1 neighboursusual 12.3 · max 5622◐
5 ±1 neighboursusual 12.3 · max 6821◐

Neighbours ±2 on the wheel top 6 of 37

24 ±2 neighboursusual 7.4 · max 4621◐
16 ±2 neighboursusual 7.4 · max 4121◐
33 ±2 neighboursusual 7.4 · max 3619◐
6 ±2 neighboursusual 7.4 · max 5115◐
15 ±2 neighboursusual 7.4 · max 4714◐
19 ±2 neighboursusual 7.4 · max 4714◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,428 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
15 — 292
3 — 239
4 — 265
8 — 218
12 — 269
5 — 193
28 — 202
30 — 173
12 — 234
7 — 177
33 — 267
0 — 213
4 — 227
15 — 268
29 — 256
29 — 292
13 — 211
26 — 277
24 — 164
18 — 259
2 — 218
9 — 256
26 — 279
8 — 264
32 — 237
13 — 186
25 — 189
6 — 222
8 — 194
15 — 240
5 — 244
36 — 226
28 — 232
33 — 219
34 — 197
8 — 218
31 — 260
20 — 275
20 — 234
22 — 253
13 — 268
14 — 237
12 — 251
23 — 221
31 — 219
25 — 213
23 — 245
12 — 248
8 — 255
35 — 231

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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