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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 50s ago · 860 playing

34
Last spin · 50s ago34 red277 winners
Coldest number
1
199spins without 1

Usually every 37 · longer than 99.5% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
20124○296○1870○2260○554○2852○2549○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
1now
Previous gaps, newest first25412711042728761831173125841452664221243484569591115566
Redusually every 2.1 spins
0now
Previous gaps, newest first201100431122013000220000110302
Blackusually every 2.1 spins
2now
Previous gaps, newest first213000100111022100401051200203
Oddusually every 2.1 spins
2now
Previous gaps, newest first303100002010030010011003203001
Evenusually every 2.1 spins
0now
Previous gaps, newest first200200150231331300102003300510
Low 1–18usually every 2.1 spins
6now
Previous gaps, newest first311100502034010003102112031111
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first100010011130000230010002400120
1st dozen (1–12)usually every 3.1 spins
6now
Previous gaps, newest first531502092003102112413154004344
2nd dozen (13–24)usually every 3.1 spins
5now
Previous gaps, newest first430138230237501005030002004030
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first100200115010240100350122171554
1st columnusually every 3.1 spins
0now
Previous gaps, newest first5101312420041301202002090500040
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first0022500111041104040507044181111
3rd columnusually every 3.1 spins
5now
Previous gaps, newest first600411221721325070200120000400
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first000106040041210121010011050031
Tiers du cylindreusually every 3.1 spins
5now
Previous gaps, newest first7210300011014112010313024011180
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first70000418212366221235251659001000
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first0002651412713036722003151016104123
Same number twice in a rowusually every 37 spins
3now
Previous gaps, newest first415911572940211156581917284945336223365751722494966247810

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,532spins (last 24 hours)
41.4expected hits per number
447,292total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1961 hits3.98%+1.28%
3554 hits3.52%+0.82%
1452 hits3.39%+0.69%
350 hits3.26%+0.56%
1849 hits3.20%+0.50%

Least frequent last 24 hours

1328 hits1.83%-0.88%
132 hits2.09%-0.61%
1534 hits2.22%-0.48%
1634 hits2.22%-0.48%
3334 hits2.22%-0.48%

Even chances and dozens vs theory last 24 hours · 1,532 spins

Red50.46%+1.81%
Black46.87%-1.78%
Zero2.68%-0.03%
Even49.35%+0.70%
Odd47.98%-0.67%
Low 1–1846.87%-1.78%
High 19–3650.46%+1.81%
1st dozen31.33%-1.10%
2nd dozen33.94%+1.51%
3rd dozen32.05%-0.38%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 96◐
Blackusual 2.1 · max 112○
Oddusual 2.1 · max 122○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×3○

Dozens

1st dozen (1–12)usual 3.1 · max 156◐
2nd dozen (13–24)usual 3.1 · max 145◐
3rd dozen (25–36)usual 3.1 · max 160○

Columns

3rd columnusual 3.1 · max 165◐
2nd columnusual 3.1 · max 182○
1st columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 205◐
Voisins du zérousual 2.2 · max 101○
Jeu zérousual 5.3 · max 311○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3519●
Six line 16–21usual 6.2 · max 3715◐
Six line 1–6usual 6.2 · max 2712◐
Six line 10–15usual 6.2 · max 3910◐
Six line 13–18usual 6.2 · max 4010◐
Six line 4–9usual 6.2 · max 456○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5729◐
Street 25–27usual 12.3 · max 6322◐
Street 28–30usual 12.3 · max 6519◐
Street 16–18usual 12.3 · max 5617○
Street 10–12usual 12.3 · max 6416○
Street 19–21usual 12.3 · max 5515○

Corners top 6 of 22

Corner 1/2/4/5usual 9.3 · max 4643●
Corner 22/23/25/26usual 9.3 · max 6122◐
Corner 25/26/28/29usual 9.3 · max 4822◐
Corner 26/27/29/30usual 9.3 · max 4019◐
Corner 17/18/20/21usual 9.3 · max 4217◐
Corner 8/9/11/12usual 9.3 · max 4216◐

Splits top 6 of 60

Split 1/2usual 18.5 · max 9696●
Split 2/5usual 18.5 · max 10354◐
Split 22/25usual 18.5 · max 7649◐
Split 25/28usual 18.5 · max 8849◐
Split 1/4usual 18.5 · max 10243◐
Split 4/5usual 18.5 · max 11243◐

Neighbours ±1 on the wheel top 6 of 37

22 ±1 neighboursusual 12.3 · max 5739●
18 ±1 neighboursusual 12.3 · max 7034◐
10 ±1 neighboursusual 12.3 · max 5428◐
13 ±1 neighboursusual 12.3 · max 5423◐
21 ±1 neighboursusual 12.3 · max 7121◐
2 ±1 neighboursusual 12.3 · max 8121◐

Neighbours ±2 on the wheel top 6 of 37

23 ±2 neighboursusual 7.4 · max 5418◐
2 ±2 neighboursusual 7.4 · max 4817◐
36 ±2 neighboursusual 7.4 · max 4516◐
11 ±2 neighboursusual 7.4 · max 4516◐
30 ±2 neighboursusual 7.4 · max 4516◐
8 ±2 neighboursusual 7.4 · max 4416◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,376 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
5 — 370
24 — 353
29 — 408
35 — 360
6 — 328
25 — 350
28 — 349
35 — 400
35 — 353
25 — 349
28 — 391
4 — 317
8 — 380
23 — 392
19 — 428
9 — 387
29 — 412
31 — 345
0 — 302
22 — 395
2 — 320
20 — 392
2 — 306
0 — 330
24 — 308
29 — 337
6 — 299
17 — 348
34 — 303
4 — 321
6 — 281
7 — 360
30 — 349
23 — 376
21 — 342
22 — 353
21 — 344
29 — 320
31 — 276
23 — 317
35 — 354
24 — 315
30 — 299
12 — 340
29 — 318
8 — 317
8 — 299
28 — 324
33 — 278
24 — 299

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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