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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 41s ago · 888 playing

19
Last spin · 41s ago19 red314 winners
Coldest number
7
140spins without 7

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
1135○30110○5104○2679○977○3472○1470○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
5now
Previous gaps, newest first2711042728761831173125841452664221243484569591115566646
Redusually every 2.1 spins
0now
Previous gaps, newest first102114010210111321060012201102
Blackusually every 2.1 spins
1now
Previous gaps, newest first221100022012111110120000031010
Oddusually every 2.1 spins
0now
Previous gaps, newest first000402111600010200000300021101
Evenusually every 2.1 spins
4now
Previous gaps, newest first102011110000042700401121101221
Low 1–18usually every 2.1 spins
2now
Previous gaps, newest first111111121000300130121202010003
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first013111110140032021011020240010
1st dozen (1–12)usually every 3.1 spins
2now
Previous gaps, newest first131540043441293328030605144421
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first503000200403051080101003105001
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first155450320401103240410410020301
1st columnusually every 3.1 spins
0now
Previous gaps, newest first090500040159220200630210033101
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first4181111000200402054030722642305
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first0200120000400058040100100353021
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first120100021110010140007627100023
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first0240111801501001110102000024013
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first21235251659001000052215001691110
Jeu zérousually every 5.3 spins
2now
Previous gaps, newest first2200315101610412315190071141024812614
Same number twice in a rowusually every 37 spins
40now
Previous gaps, newest first29402111565819172849453362233657517224949662478101754631112

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,526spins (last 24 hours)
41.2expected hits per number
444,145total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1958 hits3.80%+1.10%
1453 hits3.47%+0.77%
1852 hits3.41%+0.70%
3552 hits3.41%+0.70%
350 hits3.28%+0.57%

Least frequent last 24 hours

1329 hits1.90%-0.80%
1533 hits2.16%-0.54%
3333 hits2.16%-0.54%
1634 hits2.23%-0.47%
2934 hits2.23%-0.47%

Even chances and dozens vs theory last 24 hours · 1,526 spins

Red50.72%+2.07%
Black46.66%-1.99%
Zero2.62%-0.08%
Even49.67%+1.02%
Odd47.71%-0.94%
Low 1–1847.31%-1.34%
High 19–3650.07%+1.42%
1st dozen31.52%-0.91%
2nd dozen33.94%+1.51%
3rd dozen31.91%-0.52%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 114◐
Low 1–18usual 2.1 · max 92○
Blackusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 74×40○

Dozens

1st dozen (1–12)usual 3.1 · max 152○
3rd dozen (25–36)usual 3.1 · max 161○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 184○
3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 203○
Jeu zérousual 5.3 · max 312○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3910◐
Six line 13–18usual 6.2 · max 406○
Six line 4–9usual 6.2 · max 454○
Six line 7–12usual 6.2 · max 424○
Six line 22–27usual 6.2 · max 423○
Six line 25–30usual 6.2 · max 353○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8321◐
Street 28–30usual 12.3 · max 6520◐
Street 13–15usual 12.3 · max 9212○
Street 10–12usual 12.3 · max 6410○
Street 34–36usual 12.3 · max 639○
Street 22–24usual 12.3 · max 1047○

Corners top 6 of 22

Corner 29/30/32/33usual 9.3 · max 4634●
Corner 1/2/4/5usual 9.3 · max 4621◐
Corner 25/26/28/29usual 9.3 · max 4820◐
Corner 10/11/13/14usual 9.3 · max 5712○
Corner 13/14/16/17usual 9.3 · max 7912○
Corner 22/23/25/26usual 9.3 · max 6111○

Splits top 6 of 60

Split 7/10usual 18.5 · max 11457●
Split 30/33usual 18.5 · max 8846◐
Split 32/33usual 18.5 · max 9646◐
Split 20/23usual 18.5 · max 8038◐
Split 23/26usual 18.5 · max 9538◐
Split 26/29usual 18.5 · max 9234◐

Neighbours ±1 on the wheel top 6 of 37

20 ±1 neighboursusual 12.3 · max 6060●
1 ±1 neighboursusual 12.3 · max 6946●
10 ±1 neighboursusual 12.3 · max 5438●
25 ±1 neighboursusual 12.3 · max 10227◐
17 ±1 neighboursusual 12.3 · max 8627◐
2 ±1 neighboursusual 12.3 · max 8125◐

Neighbours ±2 on the wheel top 6 of 37

25 ±2 neighboursusual 7.4 · max 6525●
17 ±2 neighboursusual 7.4 · max 4823●
2 ±2 neighboursusual 7.4 · max 4821◐
1 ±2 neighboursusual 7.4 · max 3719◐
28 ±2 neighboursusual 7.4 · max 419○
5 ±2 neighboursusual 7.4 · max 347○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,312 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
10 — 372
24 — 345
32 — 342
24 — 315
33 — 296
7 — 305
11 — 282
17 — 321
4 — 331
12 — 307
4 — 334
10 — 326
24 — 360
9 — 350
19 — 375
4 — 350
24 — 343
18 — 368
30 — 319
1 — 331
5 — 370
7 — 411
29 — 409
8 — 413
30 — 350
28 — 363
34 — 352
16 — 416
6 — 334
28 — 411
28 — 363
13 — 363
29 — 407
21 — 408
2 — 327
7 — 360
0 — 338
18 — 357
4 — 326
35 — 375
26 — 354
14 — 343
13 — 305
15 — 360
19 — 303
34 — 308
18 — 368
4 — 317
20 — 360
17 — 335

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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