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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 55s ago · 1,087 playing

32
Last spin · 55s ago32 red425 winners
Coldest number
27
116spins without 27

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
22114○3586○882○059○1157○755○3452○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
59now
Previous gaps, newest first4272876183117312584145266422124348456959111556664626
Redusually every 2.1 spins
0now
Previous gaps, newest first020002510100140001010201400102
Blackusually every 2.1 spins
2now
Previous gaps, newest first040100001231000422021000320400
Oddusually every 2.1 spins
1now
Previous gaps, newest first010011210200004330040200003106
Evenusually every 2.1 spins
0now
Previous gaps, newest first231101205000100100300020500130
Low 1–18usually every 2.1 spins
5now
Previous gaps, newest first004102043010110002244101002210
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000030001202000100221401010001
1st dozen (1–12)usually every 3.1 spins
5now
Previous gaps, newest first0514442111644103225002014110601
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first102330002142511002416013100538
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first150026120022143200211715044000
1st columnusually every 3.1 spins
1now
Previous gaps, newest first014022400047143001227043013021
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first642305065130340201004010040033
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first101222062100010121170750862284
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first021201311000200012111211701041
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first425140421111910273400001002251
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first215001691110017000410736122478012
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first5190071141024812614004153563044312
Same number twice in a rowusually every 37 spins
26now
Previous gaps, newest first2111565819172849453362233657517224949662478101754631112331

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,520spins (last 24 hours)
41.1expected hits per number
443,393total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

1956 hits3.68%+0.98%
1454 hits3.55%+0.85%
3552 hits3.42%+0.72%
2550 hits3.29%+0.59%
1849 hits3.22%+0.52%

Least frequent last 24 hours

1326 hits1.71%-0.99%
2932 hits2.11%-0.60%
3132 hits2.11%-0.60%
1533 hits2.17%-0.53%
3434 hits2.24%-0.47%

Even chances and dozens vs theory last 24 hours · 1,520 spins

Red50.86%+2.21%
Black46.45%-2.20%
Zero2.70%-0.01%
Even49.87%+1.22%
Odd47.43%-1.21%
Low 1–1847.30%-1.35%
High 19–3650.00%+1.35%
1st dozen31.78%-0.66%
2nd dozen33.36%+0.92%
3rd dozen32.17%-0.26%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 95◐
Blackusual 2.1 · max 112○
Oddusual 2.1 · max 121○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 75×26○

Dozens

1st dozen (1–12)usual 3.1 · max 155◐
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 163○
1st columnusual 3.1 · max 231○
2nd columnusual 3.1 · max 180○

Wheel sectors

Tiers du cylindreusual 3.1 · max 203○
Orphelinsusual 4.6 · max 262○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 359○
Six line 10–15usual 6.2 · max 397○
Six line 13–18usual 6.2 · max 407○
Six line 1–6usual 6.2 · max 276○
Six line 4–9usual 6.2 · max 455○
Six line 7–12usual 6.2 · max 425○

Streets top 6 of 12

Street 34–36usual 12.3 · max 6330◐
Street 10–12usual 12.3 · max 6424◐
Street 16–18usual 12.3 · max 5615○
Street 4–6usual 12.3 · max 8314○
Street 25–27usual 12.3 · max 6310○
Street 28–30usual 12.3 · max 659○

Corners top 6 of 22

Corner 7/8/10/11usual 9.3 · max 5524◐
Corner 26/27/29/30usual 9.3 · max 4020◐
Corner 4/5/7/8usual 9.3 · max 4519◐
Corner 17/18/20/21usual 9.3 · max 4215◐
Corner 1/2/4/5usual 9.3 · max 4612○
Corner 22/23/25/26usual 9.3 · max 6110○

Splits top 6 of 60

Split 8/11usual 18.5 · max 9357●
Split 7/8usual 18.5 · max 18955◐
Split 34/35usual 18.5 · max 10252◐
Split 22/23usual 18.5 · max 10451◐
Split 0/1usual 18.5 · max 9450◐
Split 20/23usual 18.5 · max 8046◐

Neighbours ±1 on the wheel top 6 of 37

13 ±1 neighboursusual 12.3 · max 5430◐
36 ±1 neighboursusual 12.3 · max 7830◐
11 ±1 neighboursusual 12.3 · max 6125◐
30 ±1 neighboursusual 12.3 · max 5925◐
8 ±1 neighboursusual 12.3 · max 7625◐
23 ±1 neighboursusual 12.3 · max 6824◐

Neighbours ±2 on the wheel top 6 of 37

36 ±2 neighboursusual 7.4 · max 4525●
11 ±2 neighboursusual 7.4 · max 4525●
30 ±2 neighboursusual 7.4 · max 4525●
8 ±2 neighboursusual 7.4 · max 4424●
23 ±2 neighboursusual 7.4 · max 5419◐
6 ±2 neighboursusual 7.4 · max 5114◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,227 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
17 — 225
30 — 241
30 — 205
36 — 217
14 — 208
8 — 256
21 — 264
34 — 263
27 — 269
13 — 281
26 — 313
26 — 280
31 — 251
6 — 265
7 — 296
4 — 246
3 — 249
0 — 260
17 — 274
5 — 279
12 — 266
2 — 269
12 — 231
7 — 302
17 — 254
5 — 223
22 — 263
23 — 257
1 — 247
4 — 249
11 — 266
31 — 227
7 — 258
17 — 266
14 — 247
24 — 287
24 — 258
1 — 202
5 — 278
26 — 318
22 — 263
26 — 323
0 — 278
10 — 228
3 — 267
19 — 233
36 — 266
8 — 250
36 — 278
32 — 324

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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