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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 1,026 playing

36
Last spin · 2 min ago36 red324 winners
Coldest number
31
275spins without 31

Usually every 37 · longer than 99.9% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 275 now — first message comes right away · free · about 6 a daySet up
Also cold
1132○10113○1786○780○2973○2769○2058○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
53now
Previous gaps, newest first8761831173125841452664221243484569591115566646263918
Redusually every 2.1 spins
0now
Previous gaps, newest first100102030201001211112200012200
Blackusually every 2.1 spins
1now
Previous gaps, newest first320200202310111110104101405141
Oddusually every 2.1 spins
1now
Previous gaps, newest first003201010004118000112024212420
Evenusually every 2.1 spins
0now
Previous gaps, newest first300102240001110000000411020110
Low 1–18usually every 2.1 spins
6now
Previous gaps, newest first011201102120011000911010123045
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000002110212011031400000000115
1st dozen (1–12)usually every 3.1 spins
7now
Previous gaps, newest first11513141110111042410026150700112
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first211110030210005432013001012131
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first0010743814010010163001100310000
1st columnusually every 3.1 spins
2now
Previous gaps, newest first511114470401861440512180003171
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first302700011030105211261490014300
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first202311730240061010201230100052
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first001200002012001014021000300200
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first3802142200225030510007112214501
Orphelinsusually every 4.6 spins
6now
Previous gaps, newest first012866130179110666157302111103606
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first356304431230316100080317100736010
Same number twice in a rowusually every 37 spins
54now
Previous gaps, newest first1917284945336223365751722494966247810175463111233128115416

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,512spins (last 24 hours)
40.9expected hits per number
438,787total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

3554 hits3.57%+0.87%
1452 hits3.44%+0.74%
1952 hits3.44%+0.74%
1850 hits3.31%+0.60%
2049 hits3.24%+0.54%

Least frequent last 24 hours

1326 hits1.72%-0.98%
3130 hits1.98%-0.72%
1631 hits2.05%-0.65%
2933 hits2.18%-0.52%
3433 hits2.18%-0.52%

Even chances and dozens vs theory last 24 hours · 1,512 spins

Red49.93%+1.29%
Black47.09%-1.56%
Zero2.98%+0.27%
Even50.00%+1.35%
Odd47.02%-1.62%
Low 1–1847.29%-1.36%
High 19–3649.74%+1.09%
1st dozen32.08%-0.36%
2nd dozen33.13%+0.70%
3rd dozen31.81%-0.62%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 96◐
Blackusual 2.1 · max 111○
Oddusual 2.1 · max 121○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 71×54○

Dozens

1st dozen (1–12)usual 3.1 · max 157◐
2nd dozen (13–24)usual 3.1 · max 143○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

1st columnusual 3.1 · max 232○
2nd columnusual 3.1 · max 201○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 266○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 311○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 279○
Six line 4–9usual 6.2 · max 457○
Six line 7–12usual 6.2 · max 427○
Six line 10–15usual 6.2 · max 396○
Six line 13–18usual 6.2 · max 406○
Six line 28–33usual 6.2 · max 394○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8319◐
Street 10–12usual 12.3 · max 6417○
Street 16–18usual 12.3 · max 5615○
Street 31–33usual 12.3 · max 6213○
Street 1–3usual 12.3 · max 579○
Street 22–24usual 12.3 · max 1048○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5022◐
Corner 4/5/7/8usual 9.3 · max 4519◐
Corner 7/8/10/11usual 9.3 · max 5517◐
Corner 16/17/19/20usual 9.3 · max 5510○
Corner 1/2/4/5usual 9.3 · max 469○
Corner 2/3/5/6usual 9.3 · max 409○

Splits top 6 of 60

Split 7/10usual 18.5 · max 8480●
Split 17/20usual 18.5 · max 10658●
Split 0/1usual 18.5 · max 9453◐
Split 31/34usual 18.5 · max 9743◐
Split 28/29usual 18.5 · max 14341◐
Split 28/31usual 18.5 · max 11241◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7341●
34 ±1 neighboursusual 12.3 · max 9536◐
6 ±1 neighboursusual 12.3 · max 6036◐
23 ±1 neighboursusual 12.3 · max 6824◐
28 ±1 neighboursusual 12.3 · max 8623◐
32 ±1 neighboursusual 12.3 · max 9822◐

Neighbours ±2 on the wheel top 6 of 37

10 ±2 neighboursusual 7.4 · max 4219◐
5 ±2 neighboursusual 7.4 · max 4219◐
7 ±2 neighboursusual 7.4 · max 3815◐
6 ±2 neighboursusual 7.4 · max 5114◐
24 ±2 neighboursusual 7.4 · max 4613◐
16 ±2 neighboursusual 7.4 · max 4113◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,105 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
2 — 196
9 — 213
12 — 221
0 — 193
36 — 217
31 — 205
12 — 249
3 — 210
32 — 247
31 — 189
25 — 218
14 — 216
36 — 182
7 — 216
30 — 225
20 — 246
18 — 230
14 — 240
26 — 222
9 — 178
29 — 218
24 — 205
5 — 185
2 — 218
18 — 208
4 — 196
27 — 243
7 — 212
14 — 220
3 — 189
11 — 188
19 — 223
19 — 222
1 — 153
8 — 205
1 — 177
24 — 199
27 — 209
5 — 193
26 — 257
9 — 195
21 — 251
19 — 249
9 — 169
13 — 167
32 — 224
33 — 195
24 — 197
31 — 198
9 — 153

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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