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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 31s ago · 1,047 playing

8
Last spin · 31s ago8 black393 winners
Coldest number
31
245spins without 31

Usually every 37 · longer than 99.8% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 243 now — first message comes right away · free · about 6 a daySet up
Also cold
1102○1083○2581○278○975○1364○1460○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
23now
Previous gaps, newest first8761831173125841452664221243484569591115566646263918
Redusually every 2.1 spins
1now
Previous gaps, newest first111220001220020011100015003401
Blackusually every 2.1 spins
0now
Previous gaps, newest first111101041014051410000300100022
Oddusually every 2.1 spins
7now
Previous gaps, newest first000112024212420410030112002021
Evenusually every 2.1 spins
0now
Previous gaps, newest first000000411020110101210001020001
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first110009110101230450250100000004
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first140000000011510112000100002010
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first11101110424100261507001120401030
2nd dozen (13–24)usually every 3.1 spins
5now
Previous gaps, newest first432013001012131571100003100082
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first14010010163001100310000111711506
1st columnusually every 3.1 spins
4now
Previous gaps, newest first040186144051218000317144070241
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first105211261490014300000600310011
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first400610102012301000521270823400
Voisins du zérousually every 2.2 spins
3now
Previous gaps, newest first021000300200003000000030000021
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first0022503051000711221450101202312
Orphelinsusually every 4.6 spins
6now
Previous gaps, newest first613017911066615730211110360626153
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first3123031610008031710073601021613597
Same number twice in a rowusually every 37 spins
24now
Previous gaps, newest first1917284945336223365751722494966247810175463111233128115416

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,514spins (last 24 hours)
40.9expected hits per number
439,174total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

3552 hits3.43%+0.73%
1851 hits3.37%+0.67%
1450 hits3.30%+0.60%
1950 hits3.30%+0.60%
2550 hits3.30%+0.60%

Least frequent last 24 hours

1327 hits1.78%-0.92%
3130 hits1.98%-0.72%
1132 hits2.11%-0.59%
1532 hits2.11%-0.59%
1632 hits2.11%-0.59%

Even chances and dozens vs theory last 24 hours · 1,514 spins

Red50.13%+1.48%
Black46.83%-1.82%
Zero3.04%+0.34%
Even50.20%+1.55%
Odd46.76%-1.89%
Low 1–1847.49%-1.16%
High 19–3649.47%+0.82%
1st dozen32.30%-0.13%
2nd dozen32.63%+0.20%
3rd dozen32.03%-0.40%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 127●
Redusual 2.1 · max 121○
High 19–36usual 2.1 · max 131○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 73×24○

Dozens

2nd dozen (13–24)usual 3.1 · max 145◐
3rd dozen (25–36)usual 3.1 · max 181○
1st dozen (1–12)usual 3.1 · max 150○

Columns

1st columnusual 3.1 · max 234○
3rd columnusual 3.1 · max 161○
2nd columnusual 3.1 · max 230○

Wheel sectors

Voisins du zérousual 2.2 · max 133○
Orphelinsusual 4.6 · max 266○
Jeu zérousual 5.3 · max 313○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3917◐
Six line 22–27usual 6.2 · max 4214◐
Six line 19–24usual 6.2 · max 4310◐
Six line 13–18usual 6.2 · max 405○
Six line 16–21usual 6.2 · max 375○
Six line 1–6usual 6.2 · max 274○

Streets top 6 of 12

Street 25–27usual 12.3 · max 5539●
Street 10–12usual 12.3 · max 6430◐
Street 13–15usual 12.3 · max 9217○
Street 22–24usual 12.3 · max 10414○
Street 19–21usual 12.3 · max 8710○
Street 34–36usual 12.3 · max 909○

Corners top 6 of 22

Corner 10/11/13/14usual 9.3 · max 5757●
Corner 17/18/20/21usual 9.3 · max 4218◐
Corner 11/12/14/15usual 9.3 · max 5017◐
Corner 14/15/17/18usual 9.3 · max 4317◐
Corner 20/21/23/24usual 9.3 · max 5714◐
Corner 22/23/25/26usual 9.3 · max 6114◐

Splits top 6 of 60

Split 1/2usual 18.5 · max 10178●
Split 10/13usual 18.5 · max 10264●
Split 13/14usual 18.5 · max 9260●
Split 2/5usual 18.5 · max 10359●
Split 10/11usual 18.5 · max 10957●
Split 11/14usual 18.5 · max 10157●

Neighbours ±1 on the wheel top 6 of 37

31 ±1 neighboursusual 12.3 · max 7560●
25 ±1 neighboursusual 12.3 · max 10256●
9 ±1 neighboursusual 12.3 · max 7436◐
20 ±1 neighboursusual 12.3 · max 4828◐
14 ±1 neighboursusual 12.3 · max 5528◐
22 ±1 neighboursusual 12.3 · max 5724◐

Neighbours ±2 on the wheel top 6 of 37

14 ±2 neighboursusual 7.4 · max 3428●
31 ±2 neighboursusual 7.4 · max 3628●
9 ±2 neighboursusual 7.4 · max 4024●
22 ±2 neighboursusual 7.4 · max 5424●
18 ±2 neighboursusual 7.4 · max 4624●
25 ±2 neighboursusual 7.4 · max 6513◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,073 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
32 — 257
24 — 265
4 — 234
15 — 258
15 — 301
35 — 250
18 — 237
27 — 264
29 — 246
24 — 262
5 — 260
23 — 255
18 — 222
15 — 259
19 — 253
0 — 242
12 — 252
31 — 229
25 — 260
15 — 220
18 — 253
2 — 223
10 — 212
27 — 222
11 — 242
14 — 254
7 — 238
3 — 256
27 — 239
12 — 218
36 — 223
3 — 237
8 — 248
22 — 217
31 — 215
32 — 245
18 — 225
22 — 223
3 — 232
25 — 232
27 — 223
32 — 263
17 — 222
2 — 204
24 — 243
28 — 197
36 — 225
4 — 231
7 — 188
1 — 203

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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