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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 35s ago · 1,083 playing

18
Last spin · 35s ago18 red339 winners
Coldest number
31
159spins without 31

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
33158○20109○1789○687○1584○2463○2256○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
23now
Previous gaps, newest first183117312584145266422124348456959111556664626391811782
Redusually every 2.1 spins
0now
Previous gaps, newest first010020101100000010010021120101
Blackusually every 2.1 spins
2now
Previous gaps, newest first3022111301110512510300202331110
Oddusually every 2.1 spins
3now
Previous gaps, newest first002001010100002110000142150012
Evenusually every 2.1 spins
0now
Previous gaps, newest first003032261151000121000031050005
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first201030000020111010200020041004
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first022006023220404001300010010002
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first010300102016020002094803233130
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first4256210134106200003224011002002
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first0606062204040013000207123113400
1st columnusually every 3.1 spins
2now
Previous gaps, newest first407024106200553201101302001048
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first232152140114310130290380210511
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first020310130260235041133123722220
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first122102431400102022112111100101
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first120131225805013011113223522532
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first7302111103606261530062535020413
Jeu zérousually every 5.3 spins
10now
Previous gaps, newest first07360102161359742001100534043176
Same number twice in a rowusually every 37 spins
64now
Previous gaps, newest first9453362233657517224949662478101754631112331281154162358029

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,514spins (last 24 hours)
40.9expected hits per number
435,257total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

3553 hits3.50%+0.80%
1852 hits3.43%+0.73%
2552 hits3.43%+0.73%
1449 hits3.24%+0.53%
2049 hits3.24%+0.53%

Least frequent last 24 hours

1328 hits1.85%-0.85%
1530 hits1.98%-0.72%
1131 hits2.05%-0.66%
1631 hits2.05%-0.66%
2932 hits2.11%-0.59%

Even chances and dozens vs theory last 24 hours · 1,514 spins

Red50.40%+1.75%
Black46.70%-1.95%
Zero2.91%+0.20%
Even49.80%+1.15%
Odd47.29%-1.36%
Low 1–1847.29%-1.36%
High 19–3649.80%+1.15%
1st dozen32.30%-0.13%
2nd dozen32.36%-0.07%
3rd dozen32.43%0.00%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 123○
Blackusual 2.1 · max 112○
High 19–36usual 2.1 · max 131○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 69×64◐

Dozens

1st dozen (1–12)usual 3.1 · max 153○
3rd dozen (25–36)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 233○
1st columnusual 3.1 · max 232○
3rd columnusual 3.1 · max 160○

Wheel sectors

Jeu zérousual 5.3 · max 3510◐
Orphelinsusual 4.6 · max 264○
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 5210◐
Six line 22–27usual 6.2 · max 429○
Six line 10–15usual 6.2 · max 397○
Six line 19–24usual 6.2 · max 435○
Six line 7–12usual 6.2 · max 424○
Six line 1–6usual 6.2 · max 273○

Streets top 6 of 12

Street 31–33usual 12.3 · max 5954●
Street 13–15usual 12.3 · max 9224◐
Street 22–24usual 12.3 · max 10421◐
Street 1–3usual 12.3 · max 5716○
Street 34–36usual 12.3 · max 9010○
Street 25–27usual 12.3 · max 559○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 7924◐
Corner 22/23/25/26usual 9.3 · max 6121◐
Corner 11/12/14/15usual 9.3 · max 5711○
Corner 31/32/34/35usual 9.3 · max 7610○
Corner 32/33/35/36usual 9.3 · max 6910○
Corner 23/24/26/27usual 9.3 · max 599○

Splits top 6 of 60

Split 17/20usual 18.5 · max 10689●
Split 31/32usual 18.5 · max 9754◐
Split 32/33usual 18.5 · max 10154◐
Split 16/17usual 18.5 · max 12046◐
Split 33/36usual 18.5 · max 8537◐
Split 4/7usual 18.5 · max 11335◐

Neighbours ±1 on the wheel top 6 of 37

16 ±1 neighboursusual 12.3 · max 7346●
25 ±1 neighboursusual 12.3 · max 10225◐
14 ±1 neighboursusual 12.3 · max 5524◐
0 ±1 neighboursusual 12.3 · max 7123◐
32 ±1 neighboursusual 12.3 · max 9823◐
26 ±1 neighboursusual 12.3 · max 6019◐

Neighbours ±2 on the wheel top 6 of 37

0 ±2 neighboursusual 7.4 · max 4219◐
17 ±2 neighboursusual 7.4 · max 4817◐
33 ±2 neighboursusual 7.4 · max 3616◐
1 ±2 neighboursusual 7.4 · max 3716◐
20 ±2 neighboursusual 7.4 · max 3816◐
3 ±2 neighboursusual 7.4 · max 3610○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,989 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
32 — 315
26 — 293
8 — 276
26 — 289
31 — 261
8 — 260
13 — 277
1 — 217
10 — 267
27 — 260
24 — 281
35 — 235
31 — 253
19 — 274
32 — 257
24 — 265
4 — 234
15 — 258
15 — 301
35 — 250
18 — 237
27 — 264
29 — 246
24 — 262
5 — 260
23 — 255
18 — 222
15 — 259
19 — 253
0 — 242
12 — 252
31 — 229
25 — 260
15 — 220
18 — 253
2 — 223
10 — 212
27 — 222
11 — 242
14 — 254
7 — 238
3 — 256
27 — 239
12 — 218
36 — 223
3 — 237
8 — 248
22 — 217
31 — 215
32 — 245

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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