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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 37s ago · 952 playing

5
Last spin · 37s ago5 red291 winners
Coldest number
18
112spins without 18

Usually every 37 · longer than 95% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
29110○3698○1681○276○3568○3267○766○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
15now
Previous gaps, newest first131922355046781335833239205632957476515196023547939345
Redusually every 2.1 spins
0now
Previous gaps, newest first010011000410151703105010320000
Blackusually every 2.1 spins
2now
Previous gaps, newest first314011210000300000020012010220
Oddusually every 2.1 spins
0now
Previous gaps, newest first001011000022100038120010311020
Evenusually every 2.1 spins
3now
Previous gaps, newest first215201400200000011032111203450
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first021310025001018400301000403250
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first011001410000340000000100030340
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first021311251101841320005380102110
2nd dozen (13–24)usually every 3.1 spins
5now
Previous gaps, newest first201140211664550210030322011232
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first0383090100002003036060211620202
1st columnusually every 3.1 spins
5now
Previous gaps, newest first165470111710210123602310127142
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first7002800103025201711072222101103
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first000140300016161202040121024003
Voisins du zérousually every 2.2 spins
5now
Previous gaps, newest first130101190000000200600301301100
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first105051200119400230512157000204
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first21146311960622131820058811024133
Jeu zérousually every 5.3 spins
12now
Previous gaps, newest first21110002317555002511107608115622
Same number twice in a rowusually every 37 spins
31now
Previous gaps, newest first1174813126526150509737494661123912645381114463824175

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

1,566spins (last 24 hours)
42.3expected hits per number
438,991total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 24 hours

750 hits3.19%+0.49%
850 hits3.19%+0.49%
2450 hits3.19%+0.49%
2750 hits3.19%+0.49%
2850 hits3.19%+0.49%

Least frequent last 24 hours

3229 hits1.85%-0.85%
1634 hits2.17%-0.53%
3634 hits2.17%-0.53%
2035 hits2.23%-0.47%
2535 hits2.23%-0.47%

Even chances and dozens vs theory last 24 hours · 1,566 spins

Red47.06%-1.59%
Black50.45%+1.80%
Zero2.49%-0.21%
Even48.66%+0.01%
Odd48.85%+0.20%
Low 1–1849.94%+1.29%
High 19–3647.57%-1.08%
1st dozen33.46%+1.03%
2nd dozen32.38%-0.06%
3rd dozen31.67%-0.76%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 113○
Blackusual 2.1 · max 92○
High 19–36usual 2.1 · max 132○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 100○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 78×31○

Dozens

2nd dozen (13–24)usual 3.1 · max 165◐
3rd dozen (25–36)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 170○

Columns

1st columnusual 3.1 · max 185◐
3rd columnusual 3.1 · max 161○
2nd columnusual 3.1 · max 230○

Wheel sectors

Voisins du zérousual 2.2 · max 135◐
Jeu zérousual 5.3 · max 3512◐
Orphelinsusual 4.6 · max 321○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 4817◐
Six line 13–18usual 6.2 · max 4013◐
Six line 22–27usual 6.2 · max 427○
Six line 16–21usual 6.2 · max 375○
Six line 19–24usual 6.2 · max 365○
Six line 25–30usual 6.2 · max 293○

Streets top 6 of 12

Street 13–15usual 12.3 · max 7945●
Street 34–36usual 12.3 · max 9020◐
Street 10–12usual 12.3 · max 7617○
Street 16–18usual 12.3 · max 6513○
Street 1–3usual 12.3 · max 5412○
Street 22–24usual 12.3 · max 1049○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 4934●
Corner 7/8/10/11usual 9.3 · max 5423◐
Corner 10/11/13/14usual 9.3 · max 7123◐
Corner 31/32/34/35usual 9.3 · max 5920◐
Corner 11/12/14/15usual 9.3 · max 5717◐
Corner 13/14/16/17usual 9.3 · max 5213○

Splits top 6 of 60

Split 35/36usual 18.5 · max 9068●
Split 29/32usual 18.5 · max 11867●
Split 32/35usual 18.5 · max 10167●
Split 15/18usual 18.5 · max 12561●
Split 31/32usual 18.5 · max 9759●
Split 1/2usual 18.5 · max 10156●

Neighbours ±1 on the wheel top 6 of 37

29 ±1 neighboursusual 12.3 · max 6666●
13 ±1 neighboursusual 12.3 · max 9443●
7 ±1 neighboursusual 12.3 · max 7334◐
18 ±1 neighboursusual 12.3 · max 10533◐
36 ±1 neighboursusual 12.3 · max 8423◐
28 ±1 neighboursusual 12.3 · max 8617○

Neighbours ±2 on the wheel top 6 of 37

29 ±2 neighboursusual 7.4 · max 4533●
7 ±2 neighboursusual 7.4 · max 3717◐
28 ±2 neighboursusual 7.4 · max 3617◐
0 ±2 neighboursusual 7.4 · max 4212◐
12 ±2 neighboursusual 7.4 · max 3912◐
35 ±2 neighboursusual 7.4 · max 4712◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,479 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
8 — 360
26 — 346
23 — 423
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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