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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 58s ago · 938 playing

28
Last spin · 58s ago28 black324 winners
Coldest number
13
131spins without 13

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
15105○999○2494○3493○2277○2974○1166○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
8now
Previous gaps, newest first16461231022617123131922355046781335833239205632957476
Redusually every 2.1 spins
1now
Previous gaps, newest first101010000110100441040131001001
Blackusually every 2.1 spins
0now
Previous gaps, newest first128123011011200021001333040200
Oddusually every 2.1 spins
1now
Previous gaps, newest first000000255123010216100010503121
Evenusually every 2.1 spins
0now
Previous gaps, newest first810000100001210320110000014200
Low 1–18usually every 2.1 spins
3now
Previous gaps, newest first220001101001200011210102101031
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first001015123171012201220011100123
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first2302411200032222101031010017007
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first22123021023274101201100050024111
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first127123172122015041022310033302
1st columnusually every 3.1 spins
0now
Previous gaps, newest first1320144905004001024034514210401
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first109120220112100404004301242302
3rd columnusually every 3.1 spins
5now
Previous gaps, newest first131122236626000105030210305621
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first601071001031410201701200210010
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first100320001052130004600000404161
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first39372632186674012340314011935312
Jeu zérousually every 5.3 spins
8now
Previous gaps, newest first293465010407180620123507101190411
Same number twice in a rowusually every 37 spins
50now
Previous gaps, newest first2984794410671174813126526150509737494661123912645381

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,896spins (last 7 days)
294.5expected hits per number
2,969,634total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20340 hits3.12%+0.42%
7333 hits3.06%+0.35%
28329 hits3.02%+0.32%
26328 hits3.01%+0.31%
22318 hits2.92%+0.22%

Least frequent last 7 days

10253 hits2.32%-0.38%
4260 hits2.39%-0.32%
36263 hits2.41%-0.29%
21266 hits2.44%-0.26%
15271 hits2.49%-0.22%

Even chances and dozens vs theory last 7 days · 10,896 spins

Red48.16%-0.48%
Black49.19%+0.54%
Zero2.64%-0.06%
Even48.87%+0.22%
Odd48.49%-0.16%
Low 1–1847.78%-0.87%
High 19–3649.58%+0.93%
1st dozen32.03%-0.40%
2nd dozen32.30%-0.14%
3rd dozen33.03%+0.60%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 113○
Redusual 2.1 · max 121○
Oddusual 2.1 · max 121○
Blackusual 2.1 · max 90○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 77×50○

Dozens

1st dozen (1–12)usual 3.1 · max 173○
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 165◐
2nd columnusual 3.1 · max 231○
1st columnusual 3.1 · max 180○

Wheel sectors

Jeu zérousual 5.3 · max 358◐
Orphelinsusual 4.6 · max 322○
Tiers du cylindreusual 3.1 · max 211○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 4811◐
Six line 7–12usual 6.2 · max 4210◐
Six line 13–18usual 6.2 · max 409○
Six line 16–21usual 6.2 · max 377○
Six line 1–6usual 6.2 · max 393○
Six line 4–9usual 6.2 · max 323○

Streets top 6 of 12

Street 25–27usual 12.3 · max 8522◐
Street 13–15usual 12.3 · max 7920◐
Street 34–36usual 12.3 · max 9015○
Street 10–12usual 12.3 · max 7611○
Street 7–9usual 12.3 · max 5710○
Street 16–18usual 12.3 · max 659○

Corners top 6 of 22

Corner 10/11/13/14usual 9.3 · max 7120◐
Corner 14/15/17/18usual 9.3 · max 5016◐
Corner 26/27/29/30usual 9.3 · max 3713○
Corner 8/9/11/12usual 9.3 · max 4911○
Corner 11/12/14/15usual 9.3 · max 5711○
Corner 7/8/10/11usual 9.3 · max 5510○

Splits top 6 of 60

Split 19/22usual 18.5 · max 13062●
Split 34/35usual 18.5 · max 10661●
Split 15/18usual 18.5 · max 12557●
Split 19/20usual 18.5 · max 9156●
Split 29/32usual 18.5 · max 11843◐
Split 32/35usual 18.5 · max 10143◐

Neighbours ±1 on the wheel top 6 of 37

22 ±1 neighboursusual 12.3 · max 5957●
18 ±1 neighboursusual 12.3 · max 10557●
15 ±1 neighboursusual 12.3 · max 7543●
19 ±1 neighboursusual 12.3 · max 7339●
3 ±1 neighboursusual 12.3 · max 6037●
6 ±1 neighboursusual 12.3 · max 6728◐

Neighbours ±2 on the wheel top 6 of 37

17 ±2 neighboursusual 7.4 · max 4916◐
34 ±2 neighboursusual 7.4 · max 3616◐
6 ±2 neighboursusual 7.4 · max 5716◐
27 ±2 neighboursusual 7.4 · max 3815◐
13 ±2 neighboursusual 7.4 · max 3815◐
36 ±2 neighboursusual 7.4 · max 4913◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,755 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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