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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 809 playing

9
Last spin · 1 min ago9 red240 winners
Coldest number
2
136spins without 2

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
2892○1282○2974○1068○3059○1757○1156○

Missing for a while

Every bet below has won within 1.5× its usual gap.

Zerousually every 37 spins
5now
Previous gaps, newest first14109254127110427287618311731258414526642212434845695911
Redusually every 2.1 spins
0now
Previous gaps, newest first311100123005011000000201100431
Blackusually every 2.1 spins
1now
Previous gaps, newest first003131010400004821300010011102
Oddusually every 2.1 spins
0now
Previous gaps, newest first100322010213104112303100002010
Evenusually every 2.1 spins
1now
Previous gaps, newest first401010222100130011120020015023
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first106100101204001100173111005020
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first210001322200053101000100111300
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first12010134004105315020920031021124
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first002000009205001164301382302375
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first482222910100200115010240100350
1st columnusually every 3.1 spins
3now
Previous gaps, newest first4120234021605101312420041301202
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first227321483002250011104110404050
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first132103141240000760041122172132
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first022200001201014212100010604004
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first0120705320377210300011014112010
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first68540142170000418212366221235251
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first029420690002651412713036722003
Same number twice in a rowusually every 37 spins
43now
Previous gaps, newest first415911572940211156581917284945336223365751722494966247810

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,884spins (last 7 days)
294.2expected hits per number
2,998,101total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

35346 hits3.18%+0.48%
20330 hits3.03%+0.33%
28326 hits3.00%+0.29%
26322 hits2.96%+0.26%
19320 hits2.94%+0.24%

Least frequent last 7 days

21256 hits2.35%-0.35%
4265 hits2.43%-0.27%
10265 hits2.43%-0.27%
31273 hits2.51%-0.19%
15274 hits2.52%-0.19%

Even chances and dozens vs theory last 7 days · 10,884 spins

Red48.33%-0.32%
Black49.04%+0.40%
Zero2.63%-0.07%
Even48.75%+0.10%
Odd48.62%-0.03%
Low 1–1847.64%-1.01%
High 19–3649.73%+1.08%
1st dozen31.89%-0.54%
2nd dozen32.32%-0.11%
3rd dozen33.16%+0.73%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 111○
Evenusual 2.1 · max 111○
High 19–36usual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 76×43○

Dozens

2nd dozen (13–24)usual 3.1 · max 142○
3rd dozen (25–36)usual 3.1 · max 161○
1st dozen (1–12)usual 3.1 · max 150○

Columns

1st columnusual 3.1 · max 233○
2nd columnusual 3.1 · max 181○
3rd columnusual 3.1 · max 160○

Wheel sectors

Tiers du cylindreusual 3.1 · max 203○
Voisins du zérousual 2.2 · max 101○
Jeu zérousual 5.3 · max 311○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 28–33usual 6.2 · max 3918◐
Six line 1–6usual 6.2 · max 2713◐
Six line 16–21usual 6.2 · max 377○
Six line 31–36usual 6.2 · max 426○
Six line 19–24usual 6.2 · max 434○
Six line 10–15usual 6.2 · max 322○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6559●
Street 10–12usual 12.3 · max 6456●
Street 1–3usual 12.3 · max 5723◐
Street 31–33usual 12.3 · max 6218○
Street 4–6usual 12.3 · max 8313○
Street 16–18usual 12.3 · max 5610○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5027◐
Corner 29/30/32/33usual 9.3 · max 4618◐
Corner 2/3/5/6usual 9.3 · max 4016◐
Corner 31/32/34/35usual 9.3 · max 7615◐
Corner 7/8/10/11usual 9.3 · max 5514◐
Corner 1/2/4/5usual 9.3 · max 5213○

Splits top 6 of 60

Split 28/29usual 18.5 · max 14374●
Split 29/30usual 18.5 · max 12259●
Split 10/11usual 18.5 · max 10956●
Split 11/12usual 18.5 · max 11356●
Split 29/32usual 18.5 · max 11843◐
Split 27/30usual 18.5 · max 8037◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 10221◐
17 ±1 neighboursusual 12.3 · max 8621◐
30 ±1 neighboursusual 12.3 · max 5919◐
34 ±1 neighboursusual 12.3 · max 9516○
6 ±1 neighboursusual 12.3 · max 6016○
12 ±1 neighboursusual 12.3 · max 6715○

Neighbours ±2 on the wheel top 6 of 37

17 ±2 neighboursusual 7.4 · max 4816◐
34 ±2 neighboursusual 7.4 · max 3316◐
28 ±2 neighboursusual 7.4 · max 4114◐
12 ±2 neighboursusual 7.4 · max 3814◐
29 ±2 neighboursusual 7.4 · max 4512◐
7 ±2 neighboursusual 7.4 · max 3812◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,416 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
24 — 309
32 — 306
24 — 293
5 — 345
14 — 300
23 — 358
28 — 314
24 — 321
22 — 304
26 — 355
13 — 298
13 — 306
21 — 316
35 — 327
36 — 223
22 — 293
28 — 320
14 — 317
20 — 313
29 — 286
0 — 277
6 — 286
9 — 263
25 — 302
16 — 316
14 — 287
32 — 301
6 — 186
25 — 304
1 — 207
27 — 347
7 — 234
17 — 306
20 — 301
31 — 281
19 — 243
5 — 243
11 — 287
30 — 290
19 — 229
17 — 306
3 — 221
12 — 349
2 — 274
35 — 302
17 — 298
22 — 286
25 — 257
20 — 294
7 — 315

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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