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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 50s ago · 873 playing

3
Last spin · 50s ago3 red377 winners
Coldest number
7
175spins without 7

Usually every 37 · longer than 99.1% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
1170○30145○26114○2095○267○1163○2160○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
40now
Previous gaps, newest first2711042728761831173125841452664221243484569591115566646
Redusually every 2.1 spins
0now
Previous gaps, newest first013000220000110302001021140102
Blackusually every 2.1 spins
2now
Previous gaps, newest first100401051200203221100022012111
Oddusually every 2.1 spins
0now
Previous gaps, newest first001001100320300100300004021116
Evenusually every 2.1 spins
3now
Previous gaps, newest first313001020033005102011110000042
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first340100031021120311111112100030
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first001000240012011102001311111014
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first920031021124131540043441293328
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first230237501005030002004030510801
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first010035012217155450320401103240
1st columnusually every 3.1 spins
4now
Previous gaps, newest first200413012020020905000401592202
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first1104040507044181111000200402054
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first1721325070200120000400058040100
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first210121010011050031201000211100
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first0141120103130240111801501001110
Orphelinsusually every 4.6 spins
7now
Previous gaps, newest first2123662212352516590010000522150
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first27130367220031510161041231519007114
Same number twice in a rowusually every 37 spins
5now
Previous gaps, newest first11572940211156581917284945336223365751722494966247810175463

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,871spins (last 7 days)
293.8expected hits per number
2,993,456total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

35343 hits3.16%+0.45%
20332 hits3.05%+0.35%
28328 hits3.02%+0.31%
19319 hits2.93%+0.23%
26319 hits2.93%+0.23%

Least frequent last 7 days

21257 hits2.36%-0.34%
10265 hits2.44%-0.27%
4266 hits2.45%-0.26%
31272 hits2.50%-0.20%
15273 hits2.51%-0.19%

Even chances and dozens vs theory last 7 days · 10,871 spins

Red48.36%-0.29%
Black49.05%+0.40%
Zero2.59%-0.11%
Even48.78%+0.13%
Odd48.62%-0.02%
Low 1–1847.70%-0.95%
High 19–3649.71%+1.06%
1st dozen31.96%-0.48%
2nd dozen32.34%-0.09%
3rd dozen33.11%+0.67%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 113○
Blackusual 2.1 · max 112○
High 19–36usual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 74×5○

Dozens

3rd dozen (25–36)usual 3.1 · max 162○
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 150○

Columns

1st columnusual 3.1 · max 234○
2nd columnusual 3.1 · max 181○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 267◐
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 100○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 4–9usual 6.2 · max 4510◐
Six line 7–12usual 6.2 · max 4210◐
Six line 16–21usual 6.2 · max 378○
Six line 25–30usual 6.2 · max 355○
Six line 10–15usual 6.2 · max 394○
Six line 13–18usual 6.2 · max 404○

Streets top 6 of 12

Street 25–27usual 12.3 · max 6320◐
Street 4–6usual 12.3 · max 8314○
Street 10–12usual 12.3 · max 6413○
Street 7–9usual 12.3 · max 6910○
Street 16–18usual 12.3 · max 569○
Street 19–21usual 12.3 · max 558○

Corners top 6 of 22

Corner 7/8/10/11usual 9.3 · max 5521◐
Corner 1/2/4/5usual 9.3 · max 4614◐
Corner 4/5/7/8usual 9.3 · max 6114◐
Corner 11/12/14/15usual 9.3 · max 4213○
Corner 14/15/17/18usual 9.3 · max 4312○
Corner 17/18/20/21usual 9.3 · max 4212○

Splits top 6 of 60

Split 1/2usual 18.5 · max 8567●
Split 20/21usual 18.5 · max 10460●
Split 21/24usual 18.5 · max 7342◐
Split 15/18usual 18.5 · max 9241◐
Split 18/21usual 18.5 · max 6741◐
Split 0/1usual 18.5 · max 10140◐

Neighbours ±1 on the wheel top 6 of 37

11 ±1 neighboursusual 12.3 · max 6150●
30 ±1 neighboursusual 12.3 · max 5939●
20 ±1 neighboursusual 12.3 · max 6133◐
14 ±1 neighboursusual 12.3 · max 5526◐
5 ±1 neighboursusual 12.3 · max 6821◐
2 ±1 neighboursusual 12.3 · max 8120◐

Neighbours ±2 on the wheel top 6 of 37

2 ±2 neighboursusual 7.4 · max 4812◐
14 ±2 neighboursusual 7.4 · max 3410○
31 ±2 neighboursusual 7.4 · max 3610○
9 ±2 neighboursusual 7.4 · max 3610○
4 ±2 neighboursusual 7.4 · max 398○
21 ±2 neighboursusual 7.4 · max 368○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,347 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
11 — 349
33 — 338
16 — 312
12 — 314
34 — 290
3 — 373
4 — 361
2 — 334
0 — 372
33 — 383
23 — 368
20 — 376
15 — 347
25 — 299
21 — 330
8 — 345
22 — 345
3 — 394
17 — 357
13 — 364
13 — 373
13 — 396
33 — 387
32 — 421
26 — 428
13 — 319
2 — 382
23 — 376
3 — 336
32 — 398
16 — 327
6 — 291
19 — 336
3 — 361
4 — 296
1 — 326
0 — 291
14 — 298
2 — 235
16 — 308
7 — 367
14 — 348
5 — 324
11 — 323
16 — 323
35 — 378
27 — 375
20 — 391
20 — 403
35 — 365

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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