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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 940 playing

14
Last spin · 1 min ago14 red376 winners
Coldest number
17
149spins without 17

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
21139○3113○30103○3684○2967○3266○2555○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
3now
Previous gaps, newest first23102261712313192235504678133583323920563295747651519
Redusually every 2.1 spins
0now
Previous gaps, newest first321002022180100263113210060000
Blackusually every 2.1 spins
1now
Previous gaps, newest first020130201011001000241000001001
Oddusually every 2.1 spins
8now
Previous gaps, newest first103030143007200001100340150000
Evenusually every 2.1 spins
0now
Previous gaps, newest first001000120020021002003001001051
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first040102000003142200101011100005
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first102206001101101062115000014003
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first432114142211023100005304500440
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first4111011101160440101103250062222
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first13114014011150035064120430110241
1st columnusually every 3.1 spins
1now
Previous gaps, newest first210401330061122221020024032000
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first1612220033120212041220380691332
3rd columnusually every 3.1 spins
5now
Previous gaps, newest first21519011112041041621004440013010
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first002520100101007101260020200000
Tiers du cylindreusually every 3.1 spins
5now
Previous gaps, newest first1021332321221020013311930011344
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first34031401193531234171551232042302103
Jeu zérousually every 5.3 spins
2now
Previous gaps, newest first012350710119041172943152148331711
Same number twice in a rowusually every 37 spins
76now
Previous gaps, newest first7944106711748131265261505097374946611239126453811144

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,892spins (last 7 days)
294.4expected hits per number
2,961,565total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20337 hits3.09%+0.39%
7334 hits3.07%+0.36%
28328 hits3.01%+0.31%
26325 hits2.98%+0.28%
22319 hits2.93%+0.23%

Least frequent last 7 days

10253 hits2.32%-0.38%
36257 hits2.36%-0.34%
4260 hits2.39%-0.32%
21268 hits2.46%-0.24%
15275 hits2.52%-0.18%

Even chances and dozens vs theory last 7 days · 10,892 spins

Red48.10%-0.55%
Black49.27%+0.63%
Zero2.63%-0.08%
Even48.72%+0.08%
Odd48.65%+0.00%
Low 1–1847.84%-0.81%
High 19–3649.53%+0.88%
1st dozen32.06%-0.37%
2nd dozen32.34%-0.10%
3rd dozen32.98%+0.55%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 108●
High 19–36usual 2.1 · max 132○
Blackusual 2.1 · max 91○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 80×76◐

Dozens

3rd dozen (25–36)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 171○
2nd dozen (13–24)usual 3.1 · max 160○

Columns

3rd columnusual 3.1 · max 165◐
1st columnusual 3.1 · max 181○
2nd columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 215◐
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 352○
Orphelinsusual 4.6 · max 320○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 4210◐
Six line 28–33usual 6.2 · max 398○
Six line 16–21usual 6.2 · max 377○
Six line 19–24usual 6.2 · max 365○
Six line 31–36usual 6.2 · max 524○
Six line 22–27usual 6.2 · max 422○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6225◐
Street 19–21usual 12.3 · max 8923◐
Street 1–3usual 12.3 · max 5422◐
Street 10–12usual 12.3 · max 7613○
Street 7–9usual 12.3 · max 5710○
Street 31–33usual 12.3 · max 588○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5025◐
Corner 2/3/5/6usual 9.3 · max 4822◐
Corner 17/18/20/21usual 9.3 · max 6218◐
Corner 7/8/10/11usual 9.3 · max 5513○
Corner 19/20/22/23usual 9.3 · max 5411○
Corner 5/6/8/9usual 9.3 · max 5210○

Splits top 6 of 60

Split 29/30usual 18.5 · max 9467●
Split 29/32usual 18.5 · max 11866●
Split 11/12usual 18.5 · max 11335◐
Split 31/32usual 18.5 · max 9734◐
Split 27/30usual 18.5 · max 11233◐
Split 17/20usual 18.5 · max 10630◐

Neighbours ±1 on the wheel top 6 of 37

11 ±1 neighboursusual 12.3 · max 11649●
36 ±1 neighboursusual 12.3 · max 8442●
13 ±1 neighboursusual 12.3 · max 9433◐
27 ±1 neighboursusual 12.3 · max 8729◐
2 ±1 neighboursusual 12.3 · max 9322◐
25 ±1 neighboursusual 12.3 · max 9322◐

Neighbours ±2 on the wheel top 6 of 37

36 ±2 neighboursusual 7.4 · max 4933●
13 ±2 neighboursusual 7.4 · max 3829●
11 ±2 neighboursusual 7.4 · max 4517◐
7 ±2 neighboursusual 7.4 · max 3715◐
28 ±2 neighboursusual 7.4 · max 4115◐
12 ±2 neighboursusual 7.4 · max 3915◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,666 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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