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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 955 playing

20
Last spin · 1 min ago20 black406 winners
Coldest number
15
132spins without 15

Usually every 37 · longer than 97% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
17105○2398○2195○694○3574○369○2766○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
17now
Previous gaps, newest first617123131922355046781335833239205632957476515196023547
Redusually every 2.1 spins
3now
Previous gaps, newest first311321006000020000003020021002
Blackusually every 2.1 spins
0now
Previous gaps, newest first001001110012311067002030130171
Oddusually every 2.1 spins
1now
Previous gaps, newest first000011003401500001263003602100
Evenusually every 2.1 spins
0now
Previous gaps, newest first513001102210701000001003001000
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first110000520045002102000112120110
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first115000014003000412041101102121
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first100005304500440241311501360011
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first01103250062222073111106620100308
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first150035064120430110241021001200
1st columnusually every 3.1 spins
1now
Previous gaps, newest first210200240320000053101000116080
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first212041220380691332327200314413
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first10416210044400130100511241110028
Voisins du zérousually every 2.2 spins
6now
Previous gaps, newest first002020000000001100100241201000
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first0013311930011344001230300213370
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first3531234171551232042302103852012211
Jeu zérousually every 5.3 spins
16now
Previous gaps, newest first04117294315214833171130311042221
Same number twice in a rowusually every 37 spins
32now
Previous gaps, newest first7944106711748131265261505097374946611239126453811144

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,894spins (last 7 days)
294.4expected hits per number
2,958,055total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20337 hits3.09%+0.39%
7336 hits3.08%+0.38%
28327 hits3.00%+0.30%
26324 hits2.97%+0.27%
22320 hits2.94%+0.23%

Least frequent last 7 days

10251 hits2.30%-0.40%
4258 hits2.37%-0.33%
36259 hits2.38%-0.33%
21269 hits2.47%-0.23%
15274 hits2.52%-0.19%

Even chances and dozens vs theory last 7 days · 10,894 spins

Red48.16%-0.48%
Black49.24%+0.59%
Zero2.60%-0.10%
Even48.70%+0.05%
Odd48.71%+0.06%
Low 1–1847.84%-0.81%
High 19–3649.56%+0.91%
1st dozen32.03%-0.41%
2nd dozen32.37%-0.07%
3rd dozen33.01%+0.58%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 123○
Oddusual 2.1 · max 101○
Low 1–18usual 2.1 · max 111○
Blackusual 2.1 · max 90○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 80×32○

Dozens

1st dozen (1–12)usual 3.1 · max 173○
3rd dozen (25–36)usual 3.1 · max 182○
2nd dozen (13–24)usual 3.1 · max 160○

Columns

3rd columnusual 3.1 · max 162○
1st columnusual 3.1 · max 181○
2nd columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 3516●
Voisins du zérousual 2.2 · max 136◐
Tiers du cylindreusual 3.1 · max 211○
Orphelinsusual 4.6 · max 320○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 4211◐
Six line 25–30usual 6.2 · max 2911◐
Six line 7–12usual 6.2 · max 425○
Six line 1–6usual 6.2 · max 393○
Six line 4–9usual 6.2 · max 323○
Six line 28–33usual 6.2 · max 392○

Streets top 6 of 12

Street 34–36usual 12.3 · max 9040●
Street 16–18usual 12.3 · max 6518○
Street 22–24usual 12.3 · max 10413○
Street 28–30usual 12.3 · max 6212○
Street 25–27usual 12.3 · max 8511○
Street 1–3usual 12.3 · max 548○

Corners top 6 of 22

Corner 14/15/17/18usual 9.3 · max 5018◐
Corner 26/27/29/30usual 9.3 · max 3716◐
Corner 23/24/26/27usual 9.3 · max 5913○
Corner 22/23/25/26usual 9.3 · max 6111○
Corner 25/26/28/29usual 9.3 · max 4811○
Corner 7/8/10/11usual 9.3 · max 555○

Splits top 6 of 60

Split 3/6usual 18.5 · max 8569●
Split 27/30usual 18.5 · max 11259●
Split 12/15usual 18.5 · max 9347◐
Split 34/35usual 18.5 · max 10646◐
Split 35/36usual 18.5 · max 9040◐
Split 16/17usual 18.5 · max 12039◐

Neighbours ±1 on the wheel top 6 of 37

8 ±1 neighboursusual 12.3 · max 7654●
35 ±1 neighboursusual 12.3 · max 6447●
34 ±1 neighboursusual 12.3 · max 9546●
6 ±1 neighboursusual 12.3 · max 6746●
23 ±1 neighboursusual 12.3 · max 6825◐
15 ±1 neighboursusual 12.3 · max 7521◐

Neighbours ±2 on the wheel top 6 of 37

0 ±2 neighboursusual 7.4 · max 4216◐
32 ±2 neighboursusual 7.4 · max 6216◐
3 ±2 neighboursusual 7.4 · max 3516◐
26 ±2 neighboursusual 7.4 · max 3516◐
35 ±2 neighboursusual 7.4 · max 4712◐
34 ±2 neighboursusual 7.4 · max 4211○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,622 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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