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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 48s ago · 1,074 playing

34
Last spin · 48s ago34 red376 winners
Coldest number
2
173spins without 2

Usually every 37 · longer than 99.1% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
7163○0112○1586○1483○3682○573○1668○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
112now
Previous gaps, newest first131922355046781335833239205632957476515196023547939345
Redusually every 2.1 spins
0now
Previous gaps, newest first020021002100000013112420201106
Blackusually every 2.1 spins
2now
Previous gaps, newest first030130171001110100010202120000
Oddusually every 2.1 spins
3now
Previous gaps, newest first003602100001103140021000111020
Evenusually every 2.1 spins
0now
Previous gaps, newest first003001000002015120011000301411
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first121201101201310300113180000201
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first110110212102100120031100110000
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first4131150136001158202013115200202
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first0731111066201003081411301110305
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first301102410210012005100133050222
1st columnusually every 3.1 spins
0now
Previous gaps, newest first1000116080111124720011021151231
2nd columnusually every 3.1 spins
8now
Previous gaps, newest first1332327200314413501021101100170
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first440013010051124111002821331121
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first010001000501120030302300103501
Tiers du cylindreusually every 3.1 spins
3now
Previous gaps, newest first440012303002133703031348108210
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first155123204230210385201221146311960
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first431521483317113031104222111000231
Same number twice in a rowusually every 37 spins
4now
Previous gaps, newest first44106711748131265261505097374946611239126453811144638

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,894spins (last 7 days)
294.4expected hits per number
2,956,040total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20339 hits3.11%+0.41%
7332 hits3.05%+0.34%
28328 hits3.01%+0.31%
26323 hits2.96%+0.26%
22321 hits2.95%+0.24%

Least frequent last 7 days

10250 hits2.29%-0.41%
4258 hits2.37%-0.33%
36258 hits2.37%-0.33%
21269 hits2.47%-0.23%
18276 hits2.53%-0.17%

Even chances and dozens vs theory last 7 days · 10,894 spins

Red48.14%-0.51%
Black49.29%+0.64%
Zero2.57%-0.13%
Even48.71%+0.07%
Odd48.71%+0.07%
Low 1–1847.84%-0.81%
High 19–3649.59%+0.94%
1st dozen32.03%-0.41%
2nd dozen32.39%-0.04%
3rd dozen33.01%+0.58%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Oddusual 2.1 · max 103○
Blackusual 2.1 · max 92○
Low 1–18usual 2.1 · max 111○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 78×4○

Dozens

2nd dozen (13–24)usual 3.1 · max 162○
1st dozen (1–12)usual 3.1 · max 171○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

2nd columnusual 3.1 · max 238◐
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 180○

Wheel sectors

Tiers du cylindreusual 3.1 · max 213○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 351○
Orphelinsusual 4.6 · max 320○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 3916◐
Six line 16–21usual 6.2 · max 3711◐
Six line 4–9usual 6.2 · max 328○
Six line 28–33usual 6.2 · max 397○
Six line 25–30usual 6.2 · max 294○
Six line 13–18usual 6.2 · max 403○

Streets top 6 of 12

Street 19–21usual 12.3 · max 8939●
Street 4–6usual 12.3 · max 8138●
Street 31–33usual 12.3 · max 5818○
Street 1–3usual 12.3 · max 5416○
Street 16–18usual 12.3 · max 6511○
Street 7–9usual 12.3 · max 578○

Corners top 6 of 22

Corner 16/17/19/20usual 9.3 · max 5539●
Corner 2/3/5/6usual 9.3 · max 4823◐
Corner 32/33/35/36usual 9.3 · max 6518◐
Corner 1/2/4/5usual 9.3 · max 4516◐
Corner 20/21/23/24usual 9.3 · max 5715◐
Corner 29/30/32/33usual 9.3 · max 4613○

Splits top 6 of 60

Split 0/2usual 18.5 · max 112112●
Split 14/15usual 18.5 · max 9283●
Split 2/5usual 18.5 · max 10373●
Split 14/17usual 18.5 · max 9659●
Split 16/17usual 18.5 · max 12059●
Split 16/19usual 18.5 · max 9754◐

Neighbours ±1 on the wheel top 6 of 37

19 ±1 neighboursusual 12.3 · max 7338●
4 ±1 neighboursusual 12.3 · max 7738●
21 ±1 neighboursusual 12.3 · max 7238●
14 ±1 neighboursusual 12.3 · max 8235◐
10 ±1 neighboursusual 12.3 · max 5829◐
31 ±1 neighboursusual 12.3 · max 7522◐

Neighbours ±2 on the wheel top 6 of 37

4 ±2 neighboursusual 7.4 · max 5338●
15 ±2 neighboursusual 7.4 · max 4718◐
19 ±2 neighboursusual 7.4 · max 5318◐
1 ±2 neighboursusual 7.4 · max 3716◐
20 ±2 neighboursusual 7.4 · max 3416◐
14 ±2 neighboursusual 7.4 · max 3216◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,576 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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