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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,087 playing

12
Last spin · 1 min ago12 red404 winners
Coldest number
31
297spins without 31

Usually every 37 · longer than 99.9% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 297 now — first message comes right away · free · about 6 a daySet up
Also cold
1154○10135○7102○2995○2080○2863○852○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
2now
Previous gaps, newest first7287618311731258414526642212434845695911155666462639
Redusually every 2.1 spins
0now
Previous gaps, newest first010000122000201001020302010012
Blackusually every 2.1 spins
8now
Previous gaps, newest first101040232020020231011111010410
Oddusually every 2.1 spins
4now
Previous gaps, newest first400001041003201010004118000112
Evenusually every 2.1 spins
0now
Previous gaps, newest first011000520001300102240001110000
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first230101110007011201102120011000
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first200221140000002110212011031400
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first60121308115131411101110424100261
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first041012023211110030210005432013
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first3095001074381401001016300110031
1st columnusually every 3.1 spins
4now
Previous gaps, newest first115201351111447040186144051218
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first160115130270001103010521126149
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first411232220231173024006101020123
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first001200215200120000201200101402
Tiers du cylindreusually every 3.1 spins
5now
Previous gaps, newest first4210002038021422002250305100071
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first247801286613017911066615730211110
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first004153563044312303161000803171007
Same number twice in a rowusually every 37 spins
17now
Previous gaps, newest first5819172849453362233657517224949662478101754631112331281154

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,864spins (last 7 days)
293.6expected hits per number
2,986,187total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

35343 hits3.16%+0.45%
20334 hits3.07%+0.37%
28327 hits3.01%+0.31%
7318 hits2.93%+0.22%
26315 hits2.90%+0.20%

Least frequent last 7 days

21259 hits2.38%-0.32%
10265 hits2.44%-0.26%
31268 hits2.47%-0.24%
36269 hits2.48%-0.23%
4271 hits2.49%-0.21%

Even chances and dozens vs theory last 7 days · 10,864 spins

Red48.32%-0.33%
Black49.08%+0.43%
Zero2.60%-0.10%
Even48.86%+0.21%
Odd48.54%-0.11%
Low 1–1847.76%-0.89%
High 19–3649.63%+0.98%
1st dozen32.04%-0.39%
2nd dozen32.28%-0.15%
3rd dozen33.07%+0.64%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 118●
Oddusual 2.1 · max 124◐
High 19–36usual 2.1 · max 131○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 72×17○

Dozens

2nd dozen (13–24)usual 3.1 · max 143○
3rd dozen (25–36)usual 3.1 · max 181○
1st dozen (1–12)usual 3.1 · max 150○

Columns

1st columnusual 3.1 · max 234○
2nd columnusual 3.1 · max 181○
3rd columnusual 3.1 · max 160○

Wheel sectors

Tiers du cylindreusual 3.1 · max 205◐
Orphelinsusual 4.6 · max 263○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3516◐
Six line 22–27usual 6.2 · max 4214◐
Six line 1–6usual 6.2 · max 278○
Six line 4–9usual 6.2 · max 458○
Six line 16–21usual 6.2 · max 374○
Six line 19–24usual 6.2 · max 434○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5731◐
Street 7–9usual 12.3 · max 6929◐
Street 28–30usual 12.3 · max 6526◐
Street 25–27usual 12.3 · max 6316○
Street 22–24usual 12.3 · max 10414○
Street 16–18usual 12.3 · max 5611○

Corners top 6 of 22

Corner 25/26/28/29usual 9.3 · max 4824◐
Corner 23/24/26/27usual 9.3 · max 5916◐
Corner 26/27/29/30usual 9.3 · max 4016◐
Corner 2/3/5/6usual 9.3 · max 4015◐
Corner 5/6/8/9usual 9.3 · max 6815◐
Corner 22/23/25/26usual 9.3 · max 6114◐

Splits top 6 of 60

Split 7/10usual 18.5 · max 102102●
Split 28/29usual 18.5 · max 14363●
Split 28/31usual 18.5 · max 11263●
Split 7/8usual 18.5 · max 18952◐
Split 15/18usual 18.5 · max 9237◐
Split 10/13usual 18.5 · max 10236◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7363●
29 ±1 neighboursusual 12.3 · max 6637●
1 ±1 neighboursusual 12.3 · max 6935◐
3 ±1 neighboursusual 12.3 · max 5823◐
8 ±1 neighboursusual 12.3 · max 7621◐
23 ±1 neighboursusual 12.3 · max 6821◐

Neighbours ±2 on the wheel top 6 of 37

33 ±2 neighboursusual 7.4 · max 3617◐
23 ±2 neighboursusual 7.4 · max 5415◐
10 ±2 neighboursusual 7.4 · max 4215◐
5 ±2 neighboursusual 7.4 · max 4215◐
24 ±2 neighboursusual 7.4 · max 4615◐
16 ±2 neighboursusual 7.4 · max 4115◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,127 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
14 — 220
3 — 189
11 — 188
19 — 223
19 — 222
1 — 153
8 — 205
1 — 177
24 — 199
27 — 209
5 — 193
26 — 257
9 — 195
21 — 251
19 — 249
9 — 169
13 — 167
32 — 224
33 — 195
24 — 197
31 — 198
9 — 153
16 — 161
0 — 182
20 — 198
5 — 168
24 — 191
3 — 189
5 — 149
21 — 186
0 — 160
25 — 183
33 — 200
23 — 193
7 — 151
1 — 165
0 — 147
19 — 185
24 — 175
15 — 180
6 — 202
34 — 189
34 — 195
27 — 179
19 — 177
31 — 193
35 — 178
4 — 169
17 — 180
8 — 189

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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