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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,040 playing

22
Last spin · 1 min ago22 black398 winners
Coldest number
31
283spins without 31

Usually every 37 · longer than 99.9% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 283 now — first message comes right away · free · about 6 a daySet up
Also cold
1140○10121○1794○788○2981○2066○061○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
61now
Previous gaps, newest first8761831173125841452664221243484569591115566646263918
Redusually every 2.1 spins
1now
Previous gaps, newest first000201001020302010012111122000
Blackusually every 2.1 spins
0now
Previous gaps, newest first402320200202310111110104101405
Oddusually every 2.1 spins
1now
Previous gaps, newest first041003201010004118000112024212
Evenusually every 2.1 spins
0now
Previous gaps, newest first200013001022400011100000004110
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first100070112011021200110009110101
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first140000002110212011031400000000
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first30811513141110111042410026150700
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first202321111003021000543201300101
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first5001074381401001016300110031000
1st columnusually every 3.1 spins
0now
Previous gaps, newest first201351111447040186144051218000
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first513027000110301052112614900143
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first222023117302400610102012301000
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first520012000020120010140210003002
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first0002038021422002250305100071122
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first801286613017911066615730211110360
Jeu zérousually every 5.3 spins
9now
Previous gaps, newest first356304431230316100080317100736010
Same number twice in a rowusually every 37 spins
3now
Previous gaps, newest first5819172849453362233657517224949662478101754631112331281154

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,862spins (last 7 days)
293.6expected hits per number
2,984,726total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

35343 hits3.16%+0.46%
20335 hits3.08%+0.38%
28327 hits3.01%+0.31%
7318 hits2.93%+0.22%
26316 hits2.91%+0.21%

Least frequent last 7 days

21257 hits2.37%-0.34%
10265 hits2.44%-0.26%
36268 hits2.47%-0.24%
31269 hits2.48%-0.23%
4270 hits2.49%-0.22%

Even chances and dozens vs theory last 7 days · 10,862 spins

Red48.30%-0.35%
Black49.11%+0.46%
Zero2.60%-0.11%
Even48.86%+0.21%
Odd48.55%-0.10%
Low 1–1847.76%-0.89%
High 19–3649.64%+0.99%
1st dozen32.04%-0.39%
2nd dozen32.27%-0.16%
3rd dozen33.10%+0.66%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 121○
Oddusual 2.1 · max 121○
Low 1–18usual 2.1 · max 91○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 72×3○

Dozens

3rd dozen (25–36)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 151○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 162○
2nd columnusual 3.1 · max 181○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 319◐
Orphelinsusual 4.6 · max 265○
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 4215◐
Six line 10–15usual 6.2 · max 3914◐
Six line 28–33usual 6.2 · max 3912◐
Six line 31–36usual 6.2 · max 528○
Six line 13–18usual 6.2 · max 403○
Six line 16–21usual 6.2 · max 373○

Streets top 6 of 12

Street 10–12usual 12.3 · max 6425◐
Street 31–33usual 12.3 · max 6221◐
Street 1–3usual 12.3 · max 5717○
Street 7–9usual 12.3 · max 6915○
Street 13–15usual 12.3 · max 9214○
Street 28–30usual 12.3 · max 6512○

Corners top 6 of 22

Corner 28/29/31/32usual 9.3 · max 5030●
Corner 7/8/10/11usual 9.3 · max 5525◐
Corner 8/9/11/12usual 9.3 · max 4215◐
Corner 10/11/13/14usual 9.3 · max 5714◐
Corner 11/12/14/15usual 9.3 · max 4214◐
Corner 14/15/17/18usual 9.3 · max 4314◐

Splits top 6 of 60

Split 7/10usual 18.5 · max 8888●
Split 17/20usual 18.5 · max 10666●
Split 0/1usual 18.5 · max 9461●
Split 31/34usual 18.5 · max 9751◐
Split 28/29usual 18.5 · max 14349◐
Split 28/31usual 18.5 · max 11249◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7349●
28 ±1 neighboursusual 12.3 · max 8631◐
32 ±1 neighboursusual 12.3 · max 9830◐
29 ±1 neighboursusual 12.3 · max 6623◐
1 ±1 neighboursusual 12.3 · max 6921◐
15 ±1 neighboursusual 12.3 · max 7518○

Neighbours ±2 on the wheel top 6 of 37

7 ±2 neighboursusual 7.4 · max 3823●
20 ±2 neighboursusual 7.4 · max 3814◐
14 ±2 neighboursusual 7.4 · max 3414◐
0 ±2 neighboursusual 7.4 · max 4213◐
32 ±2 neighboursusual 7.4 · max 6213◐
25 ±2 neighboursusual 7.4 · max 6510○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,113 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
18 — 222
15 — 259
19 — 253
0 — 242
12 — 252
31 — 229
25 — 260
15 — 220
18 — 253
2 — 223
10 — 212
27 — 222
11 — 242
14 — 254
7 — 238
3 — 256
27 — 239
12 — 218
36 — 223
3 — 237
8 — 248
22 — 217
31 — 215
32 — 245
18 — 225
22 — 223
3 — 232
25 — 232
27 — 223
32 — 263
17 — 222
2 — 204
24 — 243
28 — 197
36 — 225
4 — 231
7 — 188
1 — 203
15 — 213
30 — 221
27 — 211
8 — 256
28 — 244
35 — 238
7 — 232
25 — 239
28 — 228
29 — 224
23 — 217
28 — 254

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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