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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,113 playing

36
Last spin · 1 min ago36 red362 winners
Coldest number
31
207spins without 31

Usually every 37 · longer than 99.6% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 207 now — first message comes right away · free · about 6 a daySet up
Also cold
24111○22104○487○071○367○3465○164○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
71now
Previous gaps, newest first183117312584145266422124348456959111556664626391811782
Redusually every 2.1 spins
0now
Previous gaps, newest first001500340101030021110301002010
Blackusually every 2.1 spins
3now
Previous gaps, newest first100003001000222003011120023022
Oddusually every 2.1 spins
1now
Previous gaps, newest first204100301120020214033002001010
Evenusually every 2.1 spins
0now
Previous gaps, newest first102000130021103020110002001003
Low 1–18usually every 2.1 spins
2now
Previous gaps, newest first502501000000040000011100002010
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first010000201000028000611502200602
1st dozen (1–12)usually every 3.1 spins
8now
Previous gaps, newest first026150700112040103001020160200
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first1571100003100082042562101341062
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first0110031000011171150606062204040
1st columnusually every 3.1 spins
3now
Previous gaps, newest first051218000317144070241062005532
2nd columnusually every 3.1 spins
5now
Previous gaps, newest first001430000060031001162321521401
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first005212708234000203101302602350
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first000002110160100124023012210243
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first071122145010120231201312258050
Orphelinsusually every 4.6 spins
8now
Previous gaps, newest first9110666157302111103606261530062
Jeu zérousually every 5.3 spins
6now
Previous gaps, newest first0317100736010216135974200110053404
Same number twice in a rowusually every 37 spins
6now
Previous gaps, newest first1728494533622336575172249496624781017546311123312811541623

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,864spins (last 7 days)
293.6expected hits per number
2,982,771total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

35340 hits3.13%+0.43%
20338 hits3.11%+0.41%
28327 hits3.01%+0.31%
7321 hits2.95%+0.25%
26319 hits2.94%+0.23%

Least frequent last 7 days

21256 hits2.36%-0.35%
10265 hits2.44%-0.26%
36266 hits2.45%-0.25%
4268 hits2.47%-0.24%
31271 hits2.49%-0.21%

Even chances and dozens vs theory last 7 days · 10,864 spins

Red48.20%-0.45%
Black49.21%+0.56%
Zero2.60%-0.11%
Even48.83%+0.18%
Odd48.57%-0.08%
Low 1–1847.86%-0.79%
High 19–3649.55%+0.90%
1st dozen32.12%-0.32%
2nd dozen32.24%-0.19%
3rd dozen33.04%+0.61%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 113○
Low 1–18usual 2.1 · max 92○
Oddusual 2.1 · max 121○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 72×6○

Dozens

1st dozen (1–12)usual 3.1 · max 158◐
2nd dozen (13–24)usual 3.1 · max 142○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

2nd columnusual 3.1 · max 235◐
1st columnusual 3.1 · max 233○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 268◐
Jeu zérousual 5.3 · max 356○
Voisins du zérousual 2.2 · max 132○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 10–15usual 6.2 · max 3919●
Six line 7–12usual 6.2 · max 429○
Six line 1–6usual 6.2 · max 278○
Six line 4–9usual 6.2 · max 458○
Six line 19–24usual 6.2 · max 434○
Six line 28–33usual 6.2 · max 393○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5740●
Street 22–24usual 12.3 · max 10432◐
Street 13–15usual 12.3 · max 9222◐
Street 10–12usual 12.3 · max 7619◐
Street 31–33usual 12.3 · max 6213○
Street 7–9usual 12.3 · max 699○

Corners top 6 of 22

Corner 31/32/34/35usual 9.3 · max 7639●
Corner 1/2/4/5usual 9.3 · max 4621◐
Corner 20/21/23/24usual 9.3 · max 5720◐
Corner 10/11/13/14usual 9.3 · max 3919◐
Corner 11/12/14/15usual 9.3 · max 5719◐
Corner 13/14/16/17usual 9.3 · max 7918◐

Splits top 6 of 60

Split 0/3usual 18.5 · max 7767●
Split 31/34usual 18.5 · max 9765●
Split 0/1usual 18.5 · max 9464●
Split 1/4usual 18.5 · max 10264●
Split 34/35usual 18.5 · max 10658●
Split 21/24usual 18.5 · max 8053◐

Neighbours ±1 on the wheel top 6 of 37

35 ±1 neighboursusual 12.3 · max 5858●
21 ±1 neighboursusual 12.3 · max 7140●
2 ±1 neighboursusual 12.3 · max 9340●
32 ±1 neighboursusual 12.3 · max 9839●
9 ±1 neighboursusual 12.3 · max 7437●
31 ±1 neighboursusual 12.3 · max 7522◐

Neighbours ±2 on the wheel top 6 of 37

5 ±2 neighboursusual 7.4 · max 4221◐
14 ±2 neighboursusual 7.4 · max 3420◐
31 ±2 neighboursusual 7.4 · max 3620◐
2 ±2 neighboursusual 7.4 · max 5318◐
25 ±2 neighboursusual 7.4 · max 6518◐
24 ±2 neighboursusual 7.4 · max 4613◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,037 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
19 — 344
21 — 326
23 — 328
18 — 340
17 — 290
4 — 265
0 — 268
11 — 327
22 — 339
2 — 259
32 — 311
11 — 297
5 — 335
10 — 308
10 — 286
27 — 311
23 — 299
35 — 313
9 — 267
13 — 282
14 — 266
35 — 281
10 — 231
27 — 260
4 — 273
6 — 247
20 — 302
0 — 274
24 — 290
36 — 320
16 — 323
32 — 331
11 — 281
0 — 310
5 — 294
2 — 263
11 — 286
12 — 291
9 — 274
25 — 250
16 — 301
27 — 289
3 — 303
30 — 278
6 — 268
17 — 271
32 — 310
5 — 298
30 — 315
20 — 291

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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