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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 17s ago · 1,083 playing

15
Last spin · 17s ago15 black418 winners
Coldest number
31
160spins without 31

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
33159○20110○1790○688○2464○2257○3255○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
24now
Previous gaps, newest first183117312584145266422124348456959111556664626391811782
Redusually every 2.1 spins
1now
Previous gaps, newest first010020101100000010010021120101
Blackusually every 2.1 spins
0now
Previous gaps, newest first2302211130111051251030020233111
Oddusually every 2.1 spins
0now
Previous gaps, newest first300200101010000211000014215001
Evenusually every 2.1 spins
1now
Previous gaps, newest first003032261151000121000031050005
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first020103000002011101020002004100
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first022006023220404001300010010002
1st dozen (1–12)usually every 3.1 spins
4now
Previous gaps, newest first010300102016020002094803233130
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first0425621013410620000322401100200
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first0606062204040013000207123113400
1st columnusually every 3.1 spins
3now
Previous gaps, newest first407024106200553201101302001048
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first232152140114310130290380210511
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first002031013026023504113312372222
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first012210243140010202211211110010
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first120131225805013011113223522532
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first7302111103606261530062535020413
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first100736010216135974200110053404317
Same number twice in a rowusually every 37 spins
65now
Previous gaps, newest first9453362233657517224949662478101754631112331281154162358029

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,866spins (last 7 days)
293.7expected hits per number
2,981,367total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20341 hits3.14%+0.44%
35340 hits3.13%+0.43%
28323 hits2.97%+0.27%
7321 hits2.95%+0.25%
26318 hits2.93%+0.22%

Least frequent last 7 days

21258 hits2.37%-0.33%
10265 hits2.44%-0.26%
36265 hits2.44%-0.26%
4269 hits2.48%-0.23%
31273 hits2.51%-0.19%

Even chances and dozens vs theory last 7 days · 10,866 spins

Red48.22%-0.42%
Black49.17%+0.52%
Zero2.60%-0.10%
Even48.78%+0.13%
Odd48.62%-0.03%
Low 1–1847.81%-0.84%
High 19–3649.59%+0.94%
1st dozen32.15%-0.29%
2nd dozen32.21%-0.22%
3rd dozen33.04%+0.61%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 132○
Redusual 2.1 · max 121○
Evenusual 2.1 · max 111○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 69×65◐

Dozens

1st dozen (1–12)usual 3.1 · max 154○
3rd dozen (25–36)usual 3.1 · max 182○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 234○
1st columnusual 3.1 · max 233○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 265○
Tiers du cylindreusual 3.1 · max 202○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 350○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 5211◐
Six line 22–27usual 6.2 · max 4210◐
Six line 19–24usual 6.2 · max 436○
Six line 7–12usual 6.2 · max 425○
Six line 1–6usual 6.2 · max 274○
Six line 4–9usual 6.2 · max 454○

Streets top 6 of 12

Street 31–33usual 12.3 · max 5955●
Street 22–24usual 12.3 · max 10422◐
Street 1–3usual 12.3 · max 5717○
Street 34–36usual 12.3 · max 9011○
Street 25–27usual 12.3 · max 5510○
Street 10–12usual 12.3 · max 768○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 7925◐
Corner 22/23/25/26usual 9.3 · max 6122◐
Corner 31/32/34/35usual 9.3 · max 7611○
Corner 32/33/35/36usual 9.3 · max 6911○
Corner 23/24/26/27usual 9.3 · max 5910○
Corner 16/17/19/20usual 9.3 · max 559○

Splits top 6 of 60

Split 17/20usual 18.5 · max 10690●
Split 31/32usual 18.5 · max 9755◐
Split 32/33usual 18.5 · max 10155◐
Split 16/17usual 18.5 · max 12047◐
Split 33/36usual 18.5 · max 8538◐
Split 4/7usual 18.5 · max 11336◐

Neighbours ±1 on the wheel top 6 of 37

16 ±1 neighboursusual 12.3 · max 7347●
25 ±1 neighboursusual 12.3 · max 10226◐
14 ±1 neighboursusual 12.3 · max 5525◐
0 ±1 neighboursusual 12.3 · max 7124◐
26 ±1 neighboursusual 12.3 · max 6020◐
17 ±1 neighboursusual 12.3 · max 8618○

Neighbours ±2 on the wheel top 6 of 37

17 ±2 neighboursusual 7.4 · max 4818◐
33 ±2 neighboursusual 7.4 · max 3617◐
1 ±2 neighboursusual 7.4 · max 3717◐
20 ±2 neighboursusual 7.4 · max 3817◐
3 ±2 neighboursusual 7.4 · max 3611○
26 ±2 neighboursusual 7.4 · max 3511○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,990 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
19 — 284
14 — 307
33 — 316
19 — 344
21 — 326
23 — 328
18 — 340
17 — 290
4 — 265
0 — 268
11 — 327
22 — 339
2 — 259
32 — 311
11 — 297
5 — 335
10 — 308
10 — 286
27 — 311
23 — 299
35 — 313
9 — 267
13 — 282
14 — 266
35 — 281
10 — 231
27 — 260
4 — 273
6 — 247
20 — 302
0 — 274
24 — 290
36 — 320
16 — 323
32 — 331
11 — 281
0 — 310
5 — 294
2 — 263
11 — 286
12 — 291
9 — 274
25 — 250
16 — 301
27 — 289
3 — 303
30 — 278
6 — 268
17 — 271
32 — 310

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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