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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 978 playing

21
Last spin · 1 min ago21 red342 winners
Coldest number
2
123spins without 2

Usually every 37 · longer than 96% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
7113○2881○1170○062○3050○3349○948○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
62now
Previous gaps, newest first131922355046781335833239205632957476515196023547939345
Redusually every 2.1 spins
0now
Previous gaps, newest first110620002100100010110120100100
Blackusually every 2.1 spins
1now
Previous gaps, newest first120000010401342121023314011210
Oddusually every 2.1 spins
0now
Previous gaps, newest first001110201022019002202001011000
Evenusually every 2.1 spins
3now
Previous gaps, newest first112022010210000000030102032152
Low 1–18usually every 2.1 spins
7now
Previous gaps, newest first000020102131321020010021310025
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000000502201100110010120330110
1st dozen (1–12)usually every 3.1 spins
7now
Previous gaps, newest first2020131152002021311251101841320
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first100308141130111030520114021166
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first3050222111100211103830901000020
1st columnusually every 3.1 spins
1now
Previous gaps, newest first2001102115123181654701117102101
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first4135010211011001700280010302520
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first282133112100100131000140300016
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first350110011020000004001045130101
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first030313481082105051200119400230
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first30210385201221146311960622131820
Jeu zérousually every 5.3 spins
13now
Previous gaps, newest first113031104222111000231755500251110
Same number twice in a rowusually every 37 spins
10now
Previous gaps, newest first67117481312652615050973749466112391264538111446382417

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,895spins (last 7 days)
294.5expected hits per number
2,953,462total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20338 hits3.10%+0.40%
7333 hits3.06%+0.35%
28328 hits3.01%+0.31%
26323 hits2.96%+0.26%
22322 hits2.96%+0.25%

Least frequent last 7 days

10249 hits2.29%-0.42%
4258 hits2.37%-0.33%
36259 hits2.38%-0.33%
21271 hits2.49%-0.22%
18274 hits2.51%-0.19%

Even chances and dozens vs theory last 7 days · 10,895 spins

Red48.16%-0.49%
Black49.27%+0.62%
Zero2.57%-0.13%
Even48.71%+0.06%
Odd48.72%+0.07%
Low 1–1847.80%-0.85%
High 19–3649.63%+0.98%
1st dozen31.97%-0.46%
2nd dozen32.46%+0.03%
3rd dozen33.00%+0.56%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Low 1–18usual 2.1 · max 117●
Evenusual 2.1 · max 113○
Blackusual 2.1 · max 91○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 100○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 76×10○

Dozens

1st dozen (1–12)usual 3.1 · max 177◐
3rd dozen (25–36)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 160○

Columns

2nd columnusual 3.1 · max 232○
1st columnusual 3.1 · max 181○
3rd columnusual 3.1 · max 160○

Wheel sectors

Jeu zérousual 5.3 · max 3513◐
Tiers du cylindreusual 3.1 · max 212○
Orphelinsusual 4.6 · max 321○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 2912◐
Six line 1–6usual 6.2 · max 3910◐
Six line 10–15usual 6.2 · max 488○
Six line 13–18usual 6.2 · max 408○
Six line 4–9usual 6.2 · max 327○
Six line 7–12usual 6.2 · max 427○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6219◐
Street 1–3usual 12.3 · max 5415○
Street 10–12usual 12.3 · max 7614○
Street 25–27usual 12.3 · max 8512○
Street 4–6usual 12.3 · max 8110○
Street 16–18usual 12.3 · max 659○

Corners top 6 of 22

Corner 29/30/32/33usual 9.3 · max 4619◐
Corner 11/12/14/15usual 9.3 · max 5717◐
Corner 25/26/28/29usual 9.3 · max 4816◐
Corner 2/3/5/6usual 9.3 · max 4815◐
Corner 32/33/35/36usual 9.3 · max 6513○
Corner 26/27/29/30usual 9.3 · max 3712○

Splits top 6 of 60

Split 0/2usual 18.5 · max 8362●
Split 30/33usual 18.5 · max 11149◐
Split 0/1usual 18.5 · max 9443◐
Split 1/2usual 18.5 · max 10143◐
Split 6/9usual 18.5 · max 11339◐
Split 11/14usual 18.5 · max 16633◐

Neighbours ±1 on the wheel top 6 of 37

11 ±1 neighboursusual 12.3 · max 11632◐
32 ±1 neighboursusual 12.3 · max 9828◐
22 ±1 neighboursusual 12.3 · max 5927◐
0 ±1 neighboursusual 12.3 · max 7126◐
1 ±1 neighboursusual 12.3 · max 6920◐
20 ±1 neighboursusual 12.3 · max 5420◐

Neighbours ±2 on the wheel top 6 of 37

18 ±2 neighboursusual 7.4 · max 4919◐
29 ±2 neighboursusual 7.4 · max 4519◐
1 ±2 neighboursusual 7.4 · max 3718◐
7 ±2 neighboursusual 7.4 · max 3717◐
0 ±2 neighboursusual 7.4 · max 4215◐
28 ±2 neighboursusual 7.4 · max 4113◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,526 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
8 — 306
31 — 342
36 — 366
11 — 407
13 — 315
0 — 350
35 — 406
29 — 380
30 — 351
18 — 312
6 — 315
30 — 395
31 — 358
22 — 311
16 — 360
35 — 377
29 — 391
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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