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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 990 playing

33
Last spin · 1 min ago33 black348 winners
Coldest number
35
101spins without 35

Usually every 37 · longer than 93% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
3187○1884○1681○3280○3474○2072○1269○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
20now
Previous gaps, newest first14526642212434845695911155666462639181178212242283164
Redusually every 2.1 spins
4now
Previous gaps, newest first100000113121221002020000023010
Blackusually every 2.1 spins
0now
Previous gaps, newest first000161100411010130206010022101
Oddusually every 2.1 spins
0now
Previous gaps, newest first501003100121102121200102401010
Evenusually every 2.1 spins
1now
Previous gaps, newest first000023001611201101103201000224
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first000002020000005002024010020001
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first602081030201000230430020020510
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first001020300250020243021200303021
2nd dozen (13–24)usually every 3.1 spins
4now
Previous gaps, newest first600304043600311543601311033005
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first6012632000653121375120017028003
1st columnusually every 3.1 spins
2now
Previous gaps, newest first200150170233521201403811203017
2nd columnusually every 3.1 spins
4now
Previous gaps, newest first610218282211640803102122442105
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first014118100320100110252110410100
Voisins du zérousually every 2.2 spins
5now
Previous gaps, newest first001053112001634131000000022014
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first15201301161010031104010285147230
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first108117074033139221004320000600
Jeu zérousually every 5.3 spins
10now
Previous gaps, newest first91191400801814501121412255321190004102
Same number twice in a rowusually every 37 spins
35now
Previous gaps, newest first22336575172249496624781017546311123312811541623580298479

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,872spins (last 7 days)
293.8expected hits per number
2,979,034total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20340 hits3.13%+0.42%
35334 hits3.07%+0.37%
28333 hits3.06%+0.36%
7328 hits3.02%+0.31%
26321 hits2.95%+0.25%

Least frequent last 7 days

10258 hits2.37%-0.33%
21258 hits2.37%-0.33%
36262 hits2.41%-0.29%
4267 hits2.46%-0.25%
15269 hits2.47%-0.23%

Even chances and dozens vs theory last 7 days · 10,872 spins

Red48.12%-0.53%
Black49.23%+0.58%
Zero2.65%-0.05%
Even48.74%+0.09%
Odd48.61%-0.04%
Low 1–1847.75%-0.90%
High 19–3649.60%+0.96%
1st dozen32.10%-0.33%
2nd dozen32.16%-0.28%
3rd dozen33.09%+0.66%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 124◐
Evenusual 2.1 · max 111○
Low 1–18usual 2.1 · max 91○
Blackusual 2.1 · max 80○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 75×35○

Dozens

2nd dozen (13–24)usual 3.1 · max 144○
1st dozen (1–12)usual 3.1 · max 151○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

2nd columnusual 3.1 · max 234○
1st columnusual 3.1 · max 232○
3rd columnusual 3.1 · max 160○

Wheel sectors

Voisins du zérousual 2.2 · max 135◐
Jeu zérousual 5.3 · max 3510◐
Orphelinsusual 4.6 · max 261○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 16–21usual 6.2 · max 3717◐
Six line 19–24usual 6.2 · max 4311◐
Six line 22–27usual 6.2 · max 427○
Six line 25–30usual 6.2 · max 347○
Six line 13–18usual 6.2 · max 404○
Six line 7–12usual 6.2 · max 422○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6228◐
Street 19–21usual 12.3 · max 8924◐
Street 16–18usual 12.3 · max 5617○
Street 22–24usual 12.3 · max 10411○
Street 1–3usual 12.3 · max 5710○
Street 34–36usual 12.3 · max 908○

Corners top 6 of 22

Corner 31/32/34/35usual 9.3 · max 7474●
Corner 28/29/31/32usual 9.3 · max 5028●
Corner 26/27/29/30usual 9.3 · max 3721◐
Corner 16/17/19/20usual 9.3 · max 5517◐
Corner 17/18/20/21usual 9.3 · max 4217◐
Corner 8/9/11/12usual 9.3 · max 4414◐

Splits top 6 of 60

Split 31/32usual 18.5 · max 9780●
Split 32/35usual 18.5 · max 10180●
Split 31/34usual 18.5 · max 9774●
Split 34/35usual 18.5 · max 10674●
Split 11/12usual 18.5 · max 11363●
Split 16/19usual 18.5 · max 9761●

Neighbours ±1 on the wheel top 6 of 37

15 ±1 neighboursusual 12.3 · max 7542●
9 ±1 neighboursusual 12.3 · max 7439●
22 ±1 neighboursusual 12.3 · max 5939●
12 ±1 neighboursusual 12.3 · max 6738●
18 ±1 neighboursusual 12.3 · max 10528◐
0 ±1 neighboursusual 12.3 · max 7120◐

Neighbours ±2 on the wheel top 6 of 37

22 ±2 neighboursusual 7.4 · max 5928●
32 ±2 neighboursusual 7.4 · max 6220◐
0 ±2 neighboursusual 7.4 · max 4210○
35 ±2 neighboursusual 7.4 · max 3810○
3 ±2 neighboursusual 7.4 · max 3610○
26 ±2 neighboursusual 7.4 · max 3510○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,774 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316
29 — 301
15 — 287
20 — 330
3 — 344
23 — 316
29 — 310
17 — 301
29 — 331
14 — 325
1 — 276
17 — 284
23 — 308
35 — 308
3 — 282
14 — 294
6 — 299
31 — 264
26 — 353
21 — 300
23 — 297
8 — 293
17 — 298
34 — 218
0 — 308
19 — 284
14 — 307
33 — 316
19 — 344
21 — 326
23 — 328
18 — 340
17 — 290
4 — 265
0 — 268
11 — 327
22 — 339
2 — 259
32 — 311
11 — 297
5 — 335

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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