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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,005 playing

25
Last spin · 1 min ago25 red380 winners
Coldest number
2
185spins without 2

Usually every 37 · longer than 99.3% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
34115○3598○1290○2789○2272○1063○2062○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
24now
Previous gaps, newest first212434845695911155666462639181178212242283164612310226
Redusually every 2.1 spins
0now
Previous gaps, newest first005011000100120402000110110010
Blackusually every 2.1 spins
3now
Previous gaps, newest first000021431300020412540101000102
Oddusually every 2.1 spins
0now
Previous gaps, newest first010010020000231101000001040200
Evenusually every 2.1 spins
2now
Previous gaps, newest first330501003262000240100020100113
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first010100400020300021020200140010
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first223000402050120203200324010103
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first220040003355021612113228052107
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first203805003000621001211111041241
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first270043050520387504010312012030
1st columnusually every 3.1 spins
0now
Previous gaps, newest first0602000353477121601610012151311
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first000134020620231323430120711663
3rd columnusually every 3.1 spins
6now
Previous gaps, newest first373020222001202111000100520321
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first014210441013532010023103100000
Tiers du cylindreusually every 3.1 spins
4now
Previous gaps, newest first1025002006001003001330205102010
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first23224428069321112641155124191332
Jeu zérousually every 5.3 spins
11now
Previous gaps, newest first12255321190004102711001110143223102
Same number twice in a rowusually every 37 spins
37now
Previous gaps, newest first75172249496624781017546311123312811541623580298479441067

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,869spins (last 7 days)
293.8expected hits per number
2,977,389total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20339 hits3.12%+0.42%
35336 hits3.09%+0.39%
28334 hits3.07%+0.37%
7327 hits3.01%+0.31%
26325 hits2.99%+0.29%

Least frequent last 7 days

10256 hits2.36%-0.35%
21258 hits2.37%-0.33%
36258 hits2.37%-0.33%
4265 hits2.44%-0.26%
15272 hits2.50%-0.20%

Even chances and dozens vs theory last 7 days · 10,869 spins

Red48.06%-0.59%
Black49.32%+0.68%
Zero2.61%-0.09%
Even48.67%+0.02%
Odd48.72%+0.07%
Low 1–1847.71%-0.93%
High 19–3649.67%+1.02%
1st dozen32.02%-0.41%
2nd dozen32.24%-0.19%
3rd dozen33.13%+0.70%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 83○
Evenusual 2.1 · max 112○
Low 1–18usual 2.1 · max 91○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 75×37○

Dozens

2nd dozen (13–24)usual 3.1 · max 142○
1st dozen (1–12)usual 3.1 · max 151○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 166◐
2nd columnusual 3.1 · max 232○
1st columnusual 3.1 · max 230○

Wheel sectors

Jeu zérousual 5.3 · max 3511◐
Tiers du cylindreusual 3.1 · max 214○
Orphelinsusual 4.6 · max 262○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 5211◐
Six line 1–6usual 6.2 · max 279○
Six line 19–24usual 6.2 · max 436○
Six line 16–21usual 6.2 · max 375○
Six line 28–33usual 6.2 · max 393○
Six line 10–15usual 6.2 · max 392○

Streets top 6 of 12

Street 19–21usual 12.3 · max 8919◐
Street 34–36usual 12.3 · max 9018○
Street 4–6usual 12.3 · max 8316○
Street 31–33usual 12.3 · max 5911○
Street 1–3usual 12.3 · max 579○
Street 22–24usual 12.3 · max 1046○

Corners top 6 of 22

Corner 19/20/22/23usual 9.3 · max 4819◐
Corner 2/3/5/6usual 9.3 · max 4016◐
Corner 5/6/8/9usual 9.3 · max 6816◐
Corner 31/32/34/35usual 9.3 · max 5911○
Corner 32/33/35/36usual 9.3 · max 6911○
Corner 1/2/4/5usual 9.3 · max 469○

Splits top 6 of 60

Split 34/35usual 18.5 · max 10698●
Split 20/21usual 18.5 · max 11847◐
Split 2/3usual 18.5 · max 10143◐
Split 3/6usual 18.5 · max 8343◐
Split 26/27usual 18.5 · max 9539◐
Split 6/9usual 18.5 · max 11337◐

Neighbours ±1 on the wheel top 6 of 37

6 ±1 neighboursusual 12.3 · max 6055●
21 ±1 neighboursusual 12.3 · max 7147●
35 ±1 neighboursusual 12.3 · max 5143●
3 ±1 neighboursusual 12.3 · max 6039●
27 ±1 neighboursusual 12.3 · max 5634◐
12 ±1 neighboursusual 12.3 · max 6729◐

Neighbours ±2 on the wheel top 6 of 37

35 ±2 neighboursusual 7.4 · max 3829●
3 ±2 neighboursusual 7.4 · max 3624●
4 ±2 neighboursusual 7.4 · max 5319◐
27 ±2 neighboursusual 7.4 · max 5218◐
23 ±2 neighboursusual 7.4 · max 5416◐
0 ±2 neighboursusual 7.4 · max 4211○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,653 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316
29 — 301
15 — 287
20 — 330
3 — 344
23 — 316
29 — 310
17 — 301
29 — 331
14 — 325
1 — 276
17 — 284

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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