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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 32s ago · 1,013 playing

16
Last spin · 32s ago16 red331 winners
Coldest number
13
188spins without 13

Usually every 37 · longer than 99.4% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
2143○17110○2589○1186○3473○3556○3655○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
4now
Previous gaps, newest first24348456959111556664626391811782122422831646123102261
Redusually every 2.1 spins
0now
Previous gaps, newest first011001000224204400022000210276
Blackusually every 2.1 spins
2now
Previous gaps, newest first540101000102101000401040120100
Oddusually every 2.1 spins
1now
Previous gaps, newest first020024023110610101010100031100
Evenusually every 2.1 spins
0now
Previous gaps, newest first240100020100113000012222400113
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first014001010002220705210420011102
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first200324010103000002000010120001
1st dozen (1–12)usually every 3.1 spins
1now
Previous gaps, newest first612113228052107003102502102053
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first210012111110412411900661749022
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first875040103120120303143000223200
1st columnusually every 3.1 spins
0now
Previous gaps, newest first7121601610012151311001008230200
2nd columnusually every 3.1 spins
3now
Previous gaps, newest first2343012071166331310021011204471
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first021110001005203211150120022830
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first201002310310000001051010151001
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first1330205102010152101332335003043
Orphelinsusually every 4.6 spins
3now
Previous gaps, newest first93211126411551241913320000004700
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first21190004102711001110143223102261425
Same number twice in a rowusually every 37 spins
71now
Previous gaps, newest first172249496624781017546311123312811541623580298479441067117

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,872spins (last 7 days)
293.8expected hits per number
2,977,010total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20340 hits3.13%+0.42%
35337 hits3.10%+0.40%
28334 hits3.07%+0.37%
7326 hits3.00%+0.30%
26326 hits3.00%+0.30%

Least frequent last 7 days

10256 hits2.35%-0.35%
21258 hits2.37%-0.33%
36259 hits2.38%-0.32%
4265 hits2.44%-0.27%
15270 hits2.48%-0.22%

Even chances and dozens vs theory last 7 days · 10,872 spins

Red48.05%-0.60%
Black49.35%+0.70%
Zero2.60%-0.10%
Even48.75%+0.10%
Odd48.65%0.00%
Low 1–1847.65%-0.99%
High 19–3649.74%+1.09%
1st dozen32.01%-0.42%
2nd dozen32.22%-0.21%
3rd dozen33.17%+0.74%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 82○
High 19–36usual 2.1 · max 132○
Oddusual 2.1 · max 121○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 77×71◐

Dozens

3rd dozen (25–36)usual 3.1 · max 182○
1st dozen (1–12)usual 3.1 · max 151○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

2nd columnusual 3.1 · max 233○
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 263○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 351○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 7–12usual 6.2 · max 4221●
Six line 25–30usual 6.2 · max 3111◐
Six line 4–9usual 6.2 · max 458○
Six line 22–27usual 6.2 · max 426○
Six line 19–24usual 6.2 · max 435○
Six line 10–15usual 6.2 · max 393○

Streets top 6 of 12

Street 34–36usual 12.3 · max 9055●
Street 7–9usual 12.3 · max 5736◐
Street 25–27usual 12.3 · max 8534◐
Street 10–12usual 12.3 · max 7621◐
Street 28–30usual 12.3 · max 6211○
Street 4–6usual 12.3 · max 838○

Corners top 6 of 22

Corner 8/9/11/12usual 9.3 · max 4436●
Corner 31/32/34/35usual 9.3 · max 5926◐
Corner 7/8/10/11usual 9.3 · max 5521◐
Corner 25/26/28/29usual 9.3 · max 4819◐
Corner 28/29/31/32usual 9.3 · max 5019◐
Corner 26/27/29/30usual 9.3 · max 3711○

Splits top 6 of 60

Split 34/35usual 18.5 · max 10656●
Split 35/36usual 18.5 · max 9055◐
Split 1/2usual 18.5 · max 10149◐
Split 11/12usual 18.5 · max 11348◐
Split 31/34usual 18.5 · max 9744◐
Split 9/12usual 18.5 · max 9137◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 9389●
17 ±1 neighboursusual 12.3 · max 7373●
36 ±1 neighboursusual 12.3 · max 7855●
13 ±1 neighboursusual 12.3 · max 5747●
28 ±1 neighboursusual 12.3 · max 8631◐
12 ±1 neighboursusual 12.3 · max 6731◐

Neighbours ±2 on the wheel top 6 of 37

28 ±2 neighboursusual 7.4 · max 4119◐
17 ±2 neighboursusual 7.4 · max 4813◐
34 ±2 neighboursusual 7.4 · max 3113◐
6 ±2 neighboursusual 7.4 · max 4313◐
27 ±2 neighboursusual 7.4 · max 5213◐
13 ±2 neighboursusual 7.4 · max 3913◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,611 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315
3 — 302
19 — 290
8 — 280
22 — 307
19 — 285
23 — 338
27 — 281
3 — 287
17 — 311
16 — 293
19 — 345
4 — 308
26 — 335
0 — 316
29 — 301
15 — 287
20 — 330

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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