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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 807 playing

22
Last spin · 1 min ago22 black320 winners
Coldest number
13
155spins without 13

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
2110○2992○2189○1777○1667○2556○1153○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
31now
Previous gaps, newest first84569591115566646263918117821224228316461231022617123
Redusually every 2.1 spins
4now
Previous gaps, newest first000220002102760101311103021010
Blackusually every 2.1 spins
0now
Previous gaps, newest first000401040120100001100000221001
Oddusually every 2.1 spins
2now
Previous gaps, newest first101010101000311003083300100332
Evenusually every 2.1 spins
0now
Previous gaps, newest first012222400113120000000100100330
Low 1–18usually every 2.1 spins
3now
Previous gaps, newest first052104200111025021001053300102
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first002000010120001031401000020132
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first052107003102502102053401026136
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first411900661749022502100150233010
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first031201203031430002232000032035
1st columnusually every 3.1 spins
0now
Previous gaps, newest first610012151311001008230200020321
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first1166331310021011204471003506000
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first1115012002283002061021101612003
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first051010151001001020103014300010
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first0101521013323350030431110213280
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first6411551241913320000004700500410
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first1027110011101432231022614252220111
Same number twice in a rowusually every 37 spins
38now
Previous gaps, newest first172249496624781017546311123312811541623580298479441067117

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,875spins (last 7 days)
293.9expected hits per number
2,977,631total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20340 hits3.13%+0.42%
35339 hits3.12%+0.41%
28333 hits3.06%+0.36%
7326 hits3.00%+0.29%
26326 hits3.00%+0.29%

Least frequent last 7 days

10255 hits2.34%-0.36%
21259 hits2.38%-0.32%
36259 hits2.38%-0.32%
4264 hits2.43%-0.28%
15269 hits2.47%-0.23%

Even chances and dozens vs theory last 7 days · 10,875 spins

Red48.10%-0.55%
Black49.31%+0.67%
Zero2.58%-0.12%
Even48.72%+0.07%
Odd48.70%+0.05%
Low 1–1847.66%-0.99%
High 19–3649.76%+1.11%
1st dozen32.05%-0.39%
2nd dozen32.20%-0.23%
3rd dozen33.17%+0.74%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 124◐
Low 1–18usual 2.1 · max 113○
Oddusual 2.1 · max 122○
Blackusual 2.1 · max 80○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 78×38○

Dozens

1st dozen (1–12)usual 3.1 · max 153○
3rd dozen (25–36)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 162○
2nd columnusual 3.1 · max 231○
1st columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 264○
Tiers du cylindreusual 3.1 · max 212○
Jeu zérousual 5.3 · max 351○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 4021●
Six line 1–6usual 6.2 · max 2716◐
Six line 10–15usual 6.2 · max 4815◐
Six line 16–21usual 6.2 · max 377○
Six line 4–9usual 6.2 · max 453○
Six line 7–12usual 6.2 · max 423○

Streets top 6 of 12

Street 13–15usual 12.3 · max 9228◐
Street 4–6usual 12.3 · max 8324◐
Street 34–36usual 12.3 · max 9022◐
Street 16–18usual 12.3 · max 5621◐
Street 1–3usual 12.3 · max 5716○
Street 10–12usual 12.3 · max 7615○

Corners top 6 of 22

Corner 13/14/16/17usual 9.3 · max 5050●
Corner 10/11/13/14usual 9.3 · max 6526◐
Corner 2/3/5/6usual 9.3 · max 4025◐
Corner 14/15/17/18usual 9.3 · max 5021◐
Corner 17/18/20/21usual 9.3 · max 6221◐
Corner 1/2/4/5usual 9.3 · max 4616◐

Splits top 6 of 60

Split 13/16usual 18.5 · max 8167●
Split 16/17usual 18.5 · max 12067●
Split 11/14usual 18.5 · max 10150◐
Split 13/14usual 18.5 · max 9250◐
Split 14/17usual 18.5 · max 8750◐
Split 17/20usual 18.5 · max 10645◐

Neighbours ±1 on the wheel top 6 of 37

2 ±1 neighboursusual 12.3 · max 9356●
25 ±1 neighboursusual 12.3 · max 9356●
17 ±1 neighboursusual 12.3 · max 5640●
34 ±1 neighboursusual 12.3 · max 9540●
32 ±1 neighboursusual 12.3 · max 9828◐
21 ±1 neighboursusual 12.3 · max 7124◐

Neighbours ±2 on the wheel top 6 of 37

25 ±2 neighboursusual 7.4 · max 4040●
17 ±2 neighboursusual 7.4 · max 4040●
2 ±2 neighboursusual 7.4 · max 5324●
34 ±2 neighboursusual 7.4 · max 3114◐
6 ±2 neighboursusual 7.4 · max 4314◐
27 ±2 neighboursusual 7.4 · max 5214◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,578 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
26 — 385
31 — 313
19 — 297
8 — 292
14 — 337
22 — 355
35 — 379
19 — 331
25 — 372
22 — 399
20 — 359
3 — 359
9 — 324
18 — 397
9 — 354
13 — 336
22 — 324
5 — 295
22 — 348
3 — 324
17 — 314
3 — 390
29 — 408
28 — 371
15 — 369
26 — 334
17 — 322
9 — 294
32 — 349
0 — 333
21 — 296
36 — 273
22 — 320
33 — 271
5 — 248
6 — 283
21 — 337
1 — 262
27 — 325
9 — 342
7 — 333
28 — 341
11 — 314
11 — 334
2 — 284
30 — 327
18 — 259
26 — 336
6 — 254
23 — 315

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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