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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 27s ago · 521 playing

16
Last spin · 27s ago16 red178 winners
Coldest number
36
108spins without 36

Usually every 37 · longer than 94% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
3198○1495○773○2665○3062○354○152○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
8now
Previous gaps, newest first11782122422831646123102261712313192235504678133583323920
Redusually every 2.1 spins
0now
Previous gaps, newest first204002000000723004200210050030
Blackusually every 2.1 spins
1now
Previous gaps, newest first020040700000010100300010301300
Oddusually every 2.1 spins
1now
Previous gaps, newest first100503110040700001000301003101
Evenusually every 2.1 spins
0now
Previous gaps, newest first130102001130002000000540023001
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first531123010000004111100321003023
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first000011111010027000111130010130
1st dozen (1–12)usually every 3.1 spins
6now
Previous gaps, newest first512600100633321003023120122030
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first103201211000340003200312317124
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first2035311411503630104321021551131
1st columnusually every 3.1 spins
0now
Previous gaps, newest first141321092202101103020243410091
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first304025011020524200230211110335
3rd columnusually every 3.1 spins
3now
Previous gaps, newest first0532221240341051340600001042104
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first001101200000136033000720203160
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first3140102202001004030224011010022
Orphelinsusually every 4.6 spins
9now
Previous gaps, newest first91021017003427261010214130014411236
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first325011311108112020060111195834312066
Same number twice in a rowusually every 37 spins
21now
Previous gaps, newest first11123312811541623580298479441067117481312652615050973749

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,893spins (last 7 days)
294.4expected hits per number
2,977,458total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

28336 hits3.08%+0.38%
7334 hits3.07%+0.36%
20334 hits3.07%+0.36%
35328 hits3.01%+0.31%
26321 hits2.95%+0.24%

Least frequent last 7 days

10254 hits2.33%-0.37%
21258 hits2.37%-0.33%
4259 hits2.38%-0.33%
36263 hits2.41%-0.29%
15268 hits2.46%-0.24%

Even chances and dozens vs theory last 7 days · 10,893 spins

Red48.21%-0.44%
Black49.22%+0.57%
Zero2.58%-0.12%
Even48.81%+0.16%
Odd48.61%-0.04%
Low 1–1847.77%-0.87%
High 19–3649.65%+1.00%
1st dozen32.03%-0.40%
2nd dozen32.18%-0.26%
3rd dozen33.21%+0.78%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 81○
Oddusual 2.1 · max 121○
High 19–36usual 2.1 · max 131○
Redusual 2.1 · max 120○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×21○

Dozens

1st dozen (1–12)usual 3.1 · max 176◐
3rd dozen (25–36)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 163○
2nd columnusual 3.1 · max 231○
1st columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 329◐
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 351○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 3924●
Six line 28–33usual 6.2 · max 3915◐
Six line 10–15usual 6.2 · max 4812◐
Six line 4–9usual 6.2 · max 456○
Six line 7–12usual 6.2 · max 426○
Six line 25–30usual 6.2 · max 314○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6240●
Street 13–15usual 12.3 · max 7939●
Street 4–6usual 12.3 · max 8325◐
Street 1–3usual 12.3 · max 5424◐
Street 31–33usual 12.3 · max 5915○
Street 10–12usual 12.3 · max 7612○

Corners top 6 of 22

Corner 25/26/28/29usual 9.3 · max 4836●
Corner 1/2/4/5usual 9.3 · max 4524◐
Corner 2/3/5/6usual 9.3 · max 4124◐
Corner 28/29/31/32usual 9.3 · max 5015◐
Corner 29/30/32/33usual 9.3 · max 4615◐
Corner 10/11/13/14usual 9.3 · max 7112○

Splits top 6 of 60

Split 28/31usual 18.5 · max 9451◐
Split 14/15usual 18.5 · max 9243◐
Split 1/4usual 18.5 · max 10241◐
Split 4/7usual 18.5 · max 9441◐
Split 26/29usual 18.5 · max 9240◐
Split 28/29usual 18.5 · max 14340◐

Neighbours ±1 on the wheel top 6 of 37

20 ±1 neighboursusual 12.3 · max 5448●
14 ±1 neighboursusual 12.3 · max 8248●
7 ±1 neighboursusual 12.3 · max 7340●
1 ±1 neighboursusual 12.3 · max 6938●
31 ±1 neighboursusual 12.3 · max 7528◐
5 ±1 neighboursusual 12.3 · max 8623◐

Neighbours ±2 on the wheel top 6 of 37

20 ±2 neighboursusual 7.4 · max 3838●
14 ±2 neighboursusual 7.4 · max 3228●
7 ±2 neighboursusual 7.4 · max 3710○
17 ±2 neighboursusual 7.4 · max 499○
0 ±2 neighboursusual 7.4 · max 428○
32 ±2 neighboursusual 7.4 · max 628○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,101 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
19 — 415
31 — 209
6 — 321
2 — 368
20 — 383
29 — 353
16 — 329
29 — 379
28 — 362
17 — 342
14 — 314
32 — 415
5 — 252
18 — 346
17 — 365
12 — 332
8 — 264
15 — 374
5 — 280
34 — 307
31 — 255
12 — 343
16 — 282
28 — 366
7 — 304
30 — 334
8 — 262
14 — 322
33 — 293
29 — 333
11 — 280
6 — 276
33 — 255
25 — 288
35 — 254
14 — 323
5 — 286
13 — 327
29 — 330
8 — 299
26 — 321
21 — 285
8 — 284
35 — 400
4 — 314
34 — 304
1 — 316
10 — 315
15 — 331
17 — 317

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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