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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 23s ago · 525 playing

33
Last spin · 23s ago33 black188 winners
Coldest number
6
97spins without 6

Usually every 37 · longer than 92% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
3294○088○1781○2480○3670○3160○1457○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
88now
Previous gaps, newest first821224228316461231022617123131922355046781335833239205
Redusually every 2.1 spins
4now
Previous gaps, newest first200210050030001001300001021100
Blackusually every 2.1 spins
0now
Previous gaps, newest first000103013000030043100520115020
Oddusually every 2.1 spins
0now
Previous gaps, newest first001000301003101300110011000000
Evenusually every 2.1 spins
3now
Previous gaps, newest first400230012100313170000110032110
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first110032100302311001012030000100
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first113001013002010011321020055113
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first3321003023120122030101023100100
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first200312317124735027107015222025
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first150363010432102155113120000610
1st columnusually every 3.1 spins
1now
Previous gaps, newest first101103020243410091800022109000
2nd columnusually every 3.1 spins
2now
Previous gaps, newest first420023021111033531101710901801
3rd columnusually every 3.1 spins
0now
Previous gaps, newest first4105134060000104210452000025275
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first0007202031601010200021001190110
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first040302240110100222040135201210
Orphelinsusually every 4.6 spins
8now
Previous gaps, newest first003427261010214130014411236167135133
Jeu zérousually every 5.3 spins
5now
Previous gaps, newest first10811202006011119583431206611346103
Same number twice in a rowusually every 37 spins
8now
Previous gaps, newest first33128115416235802984794410671174813126526150509737494661

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,898spins (last 7 days)
294.5expected hits per number
2,977,742total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20336 hits3.08%+0.38%
28336 hits3.08%+0.38%
7334 hits3.06%+0.36%
35326 hits2.99%+0.29%
26324 hits2.97%+0.27%

Least frequent last 7 days

10254 hits2.33%-0.37%
4259 hits2.38%-0.33%
21259 hits2.38%-0.33%
36264 hits2.42%-0.28%
15271 hits2.49%-0.22%

Even chances and dozens vs theory last 7 days · 10,898 spins

Red48.22%-0.43%
Black49.19%+0.54%
Zero2.59%-0.12%
Even48.78%+0.13%
Odd48.63%-0.02%
Low 1–1847.74%-0.91%
High 19–3649.67%+1.02%
1st dozen31.97%-0.46%
2nd dozen32.21%-0.22%
3rd dozen33.24%+0.80%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 124◐
Evenusual 2.1 · max 113○
Low 1–18usual 2.1 · max 111○
Blackusual 2.1 · max 80○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 75×8○

Dozens

1st dozen (1–12)usual 3.1 · max 173○
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

2nd columnusual 3.1 · max 232○
1st columnusual 3.1 · max 181○
3rd columnusual 3.1 · max 160○

Wheel sectors

Orphelinsusual 4.6 · max 328◐
Jeu zérousual 5.3 · max 355○
Voisins du zérousual 2.2 · max 132○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 22–27usual 6.2 · max 4212◐
Six line 7–12usual 6.2 · max 4211◐
Six line 16–21usual 6.2 · max 374○
Six line 19–24usual 6.2 · max 434○
Six line 1–6usual 6.2 · max 393○
Six line 4–9usual 6.2 · max 453○

Streets top 6 of 12

Street 16–18usual 12.3 · max 6534◐
Street 25–27usual 12.3 · max 8527◐
Street 7–9usual 12.3 · max 5722◐
Street 1–3usual 12.3 · max 5414○
Street 22–24usual 12.3 · max 10412○
Street 10–12usual 12.3 · max 7611○

Corners top 6 of 22

Corner 22/23/25/26usual 9.3 · max 6112○
Corner 23/24/26/27usual 9.3 · max 5912○
Corner 7/8/10/11usual 9.3 · max 5511○
Corner 8/9/11/12usual 9.3 · max 4911○
Corner 17/18/20/21usual 9.3 · max 6210○
Corner 20/21/23/24usual 9.3 · max 5710○

Splits top 6 of 60

Split 31/32usual 18.5 · max 9760●
Split 14/17usual 18.5 · max 9657●
Split 16/17usual 18.5 · max 12051◐
Split 0/2usual 18.5 · max 11350◐
Split 21/24usual 18.5 · max 10447◐
Split 17/18usual 18.5 · max 8434◐

Neighbours ±1 on the wheel top 6 of 37

2 ±1 neighboursusual 12.3 · max 9337●
25 ±1 neighboursusual 12.3 · max 9337●
0 ±1 neighboursusual 12.3 · max 7127◐
31 ±1 neighboursusual 12.3 · max 7522◐
9 ±1 neighboursusual 12.3 · max 7421◐
22 ±1 neighboursusual 12.3 · max 5921◐

Neighbours ±2 on the wheel top 6 of 37

9 ±2 neighboursusual 7.4 · max 5721◐
3 ±2 neighboursusual 7.4 · max 3516◐
26 ±2 neighboursusual 7.4 · max 3516◐
12 ±2 neighboursusual 7.4 · max 3913◐
35 ±2 neighboursusual 7.4 · max 4713◐
30 ±2 neighboursusual 7.4 · max 4511○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,063 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
2 — 319
14 — 407
27 — 258
4 — 328
29 — 406
31 — 361
2 — 239
30 — 347
14 — 311
21 — 360
29 — 415
16 — 257
19 — 415
31 — 209
6 — 321
2 — 368
20 — 383
29 — 353
16 — 329
29 — 379
28 — 362
17 — 342
14 — 314
32 — 415
5 — 252
18 — 346
17 — 365
12 — 332
8 — 264
15 — 374
5 — 280
34 — 307
31 — 255
12 — 343
16 — 282
28 — 366
7 — 304
30 — 334
8 — 262
14 — 322
33 — 293
29 — 333
11 — 280
6 — 276
33 — 255
25 — 288
35 — 254
14 — 323
5 — 286
13 — 327

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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