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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 644 playing

5
Last spin · 1 min ago5 red185 winners
Coldest number
34
175spins without 34

Usually every 37 · longer than 99.1% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
10112○294○080○3169○2665○2560○2956○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
80now
Previous gaps, newest first122422831646123102261712313192235504678133583323920563
Redusually every 2.1 spins
0now
Previous gaps, newest first011501110010000210000411010013
Blackusually every 2.1 spins
2now
Previous gaps, newest first110000211350150001123100100202
Oddusually every 2.1 spins
0now
Previous gaps, newest first002520101022101120401051000005
Evenusually every 2.1 spins
3now
Previous gaps, newest first010000102220101211020002200001
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first120310020001211000020120000036
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first102001304101150210600100000100
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first1203100314310324011436208777121
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first220251212012330023032012201305
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first550412702170200102213105031220
1st columnusually every 3.1 spins
1now
Previous gaps, newest first311422702350230015600100834402
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first1003104411300931040208133321020
3rd columnusually every 3.1 spins
6now
Previous gaps, newest first501202000002020402010800305311
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first131211210101000003161101001100
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first170315270300002123140202320020
Orphelinsusually every 4.6 spins
4now
Previous gaps, newest first0014411236167135133165102003190247
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first834312066113461034410414400112511
Same number twice in a rowusually every 37 spins
139now
Previous gaps, newest first16235802984794410671174813126526150509737494661123912

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

10,893spins (last 7 days)
294.4expected hits per number
2,976,639total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 7 days

20337 hits3.09%+0.39%
7336 hits3.08%+0.38%
28335 hits3.08%+0.37%
26328 hits3.01%+0.31%
35323 hits2.97%+0.26%

Least frequent last 7 days

10256 hits2.35%-0.35%
4257 hits2.36%-0.34%
21263 hits2.41%-0.29%
36267 hits2.45%-0.25%
15271 hits2.49%-0.21%

Even chances and dozens vs theory last 7 days · 10,893 spins

Red48.20%-0.45%
Black49.22%+0.57%
Zero2.59%-0.11%
Even48.79%+0.14%
Odd48.62%-0.03%
Low 1–1847.74%-0.91%
High 19–3649.67%+1.03%
1st dozen31.99%-0.44%
2nd dozen32.19%-0.24%
3rd dozen33.22%+0.79%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 113○
Blackusual 2.1 · max 82○
High 19–36usual 2.1 · max 131○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 76×139●

Dozens

3rd dozen (25–36)usual 3.1 · max 183○
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 170○

Columns

3rd columnusual 3.1 · max 166◐
1st columnusual 3.1 · max 181○
2nd columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 324○
Jeu zérousual 5.3 · max 353○
Voisins du zérousual 2.2 · max 131○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 13–18usual 6.2 · max 3617◐
Six line 25–30usual 6.2 · max 299○
Six line 22–27usual 6.2 · max 427○
Six line 28–33usual 6.2 · max 393○
Six line 31–36usual 6.2 · max 523○
Six line 7–12usual 6.2 · max 422○

Streets top 6 of 12

Street 25–27usual 12.3 · max 8534◐
Street 34–36usual 12.3 · max 9021◐
Street 16–18usual 12.3 · max 6519◐
Street 13–15usual 12.3 · max 7917○
Street 7–9usual 12.3 · max 5710○
Street 28–30usual 12.3 · max 629○

Corners top 6 of 22

Corner 26/27/29/30usual 9.3 · max 3726◐
Corner 14/15/17/18usual 9.3 · max 5019◐
Corner 13/14/16/17usual 9.3 · max 4717◐
Corner 23/24/26/27usual 9.3 · max 5911○
Corner 25/26/28/29usual 9.3 · max 489○
Corner 22/23/25/26usual 9.3 · max 617○

Splits top 6 of 60

Split 0/2usual 18.5 · max 11380●
Split 31/34usual 18.5 · max 8069●
Split 25/26usual 18.5 · max 10360●
Split 26/29usual 18.5 · max 6956●
Split 0/3usual 18.5 · max 9747◐
Split 2/3usual 18.5 · max 10147◐

Neighbours ±1 on the wheel top 6 of 37

26 ±1 neighboursusual 12.3 · max 6047●
25 ±1 neighboursusual 12.3 · max 9337●
17 ±1 neighboursusual 12.3 · max 5637●
21 ±1 neighboursusual 12.3 · max 7224◐
2 ±1 neighboursusual 12.3 · max 9324◐
3 ±1 neighboursusual 12.3 · max 6021◐

Neighbours ±2 on the wheel top 6 of 37

2 ±2 neighboursusual 7.4 · max 5324●
25 ±2 neighboursusual 7.4 · max 4924●
3 ±2 neighboursusual 7.4 · max 3512◐
7 ±2 neighboursusual 7.4 · max 379○
28 ±2 neighboursusual 7.4 · max 419○
12 ±2 neighboursusual 7.4 · max 399○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,972 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355
1 — 328
24 — 403
15 — 410
17 — 345
23 — 383
1 — 258
16 — 354
16 — 340
33 — 360
15 — 282
36 — 326
23 — 335
4 — 315
1 — 295
0 — 305

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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