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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 50s ago · 676 playing

8
Last spin · 50s ago8 black251 winners
Coldest number
12
181spins without 12

Usually every 37 · longer than 99.2% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
27136○33117○7113○19107○381○3662○1061○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
7now
Previous gaps, newest first12592314109254127110427287618311731258414526642212434845
Redusually every 2.1 spins
2now
Previous gaps, newest first111301023100012121340007110100
Blackusually every 2.1 spins
0now
Previous gaps, newest first011300220201410110110010004000
Oddusually every 2.1 spins
1now
Previous gaps, newest first010207521101010200122102900070
Evenusually every 2.1 spins
0now
Previous gaps, newest first223000000101010112220310101201
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first011015053201020212300010000022
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first140000200020010220201101004601
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first01456601064313010214210102404120
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first100303601034047112230000211073
3rd dozen (25–36)usually every 3.1 spins
9now
Previous gaps, newest first202000425020110100471501130731
1st columnusually every 3.1 spins
14now
Previous gaps, newest first241701213102100623022050004554
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first000000101001012311002104012600
3rd columnusually every 3.1 spins
10now
Previous gaps, newest first8321101716001360644100313210314
Voisins du zérousually every 2.2 spins
7now
Previous gaps, newest first120011100001012002200010210128
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first00003181003124130001240102411056
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first0431727104225141411215030685401
Jeu zérousually every 5.3 spins
7now
Previous gaps, newest first12021166231120452015202942069000
Same number twice in a rowusually every 37 spins
12now
Previous gaps, newest first552448415911572940211156581917284945336223365751722494966

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

68spins (last 1 hour)
1.8expected hits per number
16,009total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

84 hits5.88%+3.18%
144 hits5.88%+3.18%
234 hits5.88%+3.18%
324 hits5.88%+3.18%
23 hits4.41%+1.71%

Least frequent last 1 hour

70 hits0.00%-2.70%
120 hits0.00%-2.70%
190 hits0.00%-2.70%
270 hits0.00%-2.70%
330 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 68 spins

Red42.65%-6.00%
Black54.41%+5.76%
Zero2.94%+0.24%
Even57.35%+8.70%
Odd39.71%-8.94%
Low 1–1848.53%-0.12%
High 19–3648.53%-0.12%
1st dozen27.94%-4.49%
2nd dozen36.76%+4.33%
3rd dozen32.35%-0.08%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 122○
High 19–36usual 2.1 · max 112○
Oddusual 2.1 · max 121○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 77×12○

Dozens

3rd dozen (25–36)usual 3.1 · max 169◐
2nd dozen (13–24)usual 3.1 · max 142○
1st dozen (1–12)usual 3.1 · max 150○

Columns

1st columnusual 3.1 · max 2314●
3rd columnusual 3.1 · max 1610●
2nd columnusual 3.1 · max 180○

Wheel sectors

Voisins du zérousual 2.2 · max 107●
Jeu zérousual 5.3 · max 317○
Orphelinsusual 4.6 · max 265○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 25–30usual 6.2 · max 3518◐
Six line 28–33usual 6.2 · max 3912◐
Six line 31–36usual 6.2 · max 429○
Six line 1–6usual 6.2 · max 278○
Six line 13–18usual 6.2 · max 405○
Six line 16–21usual 6.2 · max 375○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5721◐
Street 28–30usual 12.3 · max 6519◐
Street 25–27usual 12.3 · max 6318○
Street 31–33usual 12.3 · max 6212○
Street 19–21usual 12.3 · max 5511○
Street 34–36usual 12.3 · max 639○

Corners top 6 of 22

Corner 25/26/28/29usual 9.3 · max 4818◐
Corner 26/27/29/30usual 9.3 · max 4018◐
Corner 28/29/31/32usual 9.3 · max 5012○
Corner 29/30/32/33usual 9.3 · max 4612○
Corner 31/32/34/35usual 9.3 · max 769○
Corner 32/33/35/36usual 9.3 · max 699○

Splits top 6 of 60

Split 33/36usual 18.5 · max 8562●
Split 7/10usual 18.5 · max 11461●
Split 10/13usual 18.5 · max 10253◐
Split 12/15usual 18.5 · max 9041◐
Split 15/18usual 18.5 · max 9241◐
Split 3/6usual 18.5 · max 8339◐

Neighbours ±1 on the wheel top 6 of 37

13 ±1 neighboursusual 12.3 · max 5453●
29 ±1 neighboursusual 12.3 · max 6642●
27 ±1 neighboursusual 12.3 · max 6939●
6 ±1 neighboursusual 12.3 · max 6038●
33 ±1 neighboursusual 12.3 · max 5635◐
7 ±1 neighboursusual 12.3 · max 7324◐

Neighbours ±2 on the wheel top 6 of 37

27 ±2 neighboursusual 7.4 · max 5238●
7 ±2 neighboursusual 7.4 · max 3824●
18 ±2 neighboursusual 7.4 · max 4622◐
29 ±2 neighboursusual 7.4 · max 4522◐
22 ±2 neighboursusual 7.4 · max 5417◐
4 ±2 neighboursusual 7.4 · max 4014◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,515 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
25 — 140
5 — 144
14 — 156
29 — 147
21 — 144
6 — 130
11 — 174
33 — 151
0 — 149
5 — 164
15 — 176
11 — 167
33 — 153
20 — 162
16 — 165
32 — 196
30 — 182
21 — 187
1 — 165
3 — 199
3 — 171
3 — 167
17 — 172
18 — 174
33 — 154
34 — 166
7 — 180
9 — 157
32 — 151
7 — 166
9 — 170
18 — 168
32 — 187
24 — 180
35 — 170
17 — 149
36 — 164
33 — 162
11 — 172
35 — 146
30 — 197
23 — 180
29 — 184
9 — 156
16 — 185
4 — 188
1 — 136
26 — 122
14 — 215
31 — 180

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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