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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 1,082 playing

8
Last spin · 2 min ago8 black377 winners
Coldest number
13
102spins without 13

Usually every 37 · longer than 93% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
282○1576○970○2465○3464○3058○3154○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
1now
Previous gaps, newest first61231022617123131922355046781335833239205632957476515
Redusually every 2.1 spins
3now
Previous gaps, newest first104013100100100200020503050032
Blackusually every 2.1 spins
0now
Previous gaps, newest first112000210013330402000020020000
Oddusually every 2.1 spins
2now
Previous gaps, newest first0102161000105031210120000012103
Evenusually every 2.1 spins
0now
Previous gaps, newest first320110000014200002001101210600
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first112101021010311310100170014040
High 19–36usually every 2.1 spins
3now
Previous gaps, newest first101220122001110012310000003100
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first3222210103101001700743211414221
2nd dozen (13–24)usually every 3.1 spins
2now
Previous gaps, newest first2327410120110005002411101110116
3rd dozen (25–36)usually every 3.1 spins
3now
Previous gaps, newest first2122015041022310033302131140140
1st columnusually every 3.1 spins
3now
Previous gaps, newest first0500400102403451421040133006112
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first121004040043012423021110161222
3rd columnusually every 3.1 spins
6now
Previous gaps, newest first626000105030210305621519011112
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first141020170120021001011010032100
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first300046000004041616461021332321
Orphelinsusually every 4.6 spins
2now
Previous gaps, newest first632186674012340314011935312341715
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first650104071806201235071011904117294
Same number twice in a rowusually every 37 spins
21now
Previous gaps, newest first2984794410671174813126526150509737494661123912645381

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

61spins (last 1 hour)
1.6expected hits per number
23,146total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

364 hits6.56%+3.85%
33 hits4.92%+2.22%
63 hits4.92%+2.22%
173 hits4.92%+2.22%
203 hits4.92%+2.22%

Least frequent last 1 hour

90 hits0.00%-2.70%
130 hits0.00%-2.70%
150 hits0.00%-2.70%
240 hits0.00%-2.70%
340 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 61 spins

Red47.54%-1.11%
Black50.82%+2.17%
Zero1.64%-1.06%
Even54.10%+5.45%
Odd44.26%-4.39%
Low 1–1845.90%-2.75%
High 19–3652.46%+3.81%
1st dozen31.15%-1.28%
2nd dozen31.15%-1.28%
3rd dozen36.07%+3.63%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 123○
High 19–36usual 2.1 · max 133○
Oddusual 2.1 · max 122○
Blackusual 2.1 · max 90○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 80×21○

Dozens

3rd dozen (25–36)usual 3.1 · max 183○
2nd dozen (13–24)usual 3.1 · max 142○
1st dozen (1–12)usual 3.1 · max 170○

Columns

3rd columnusual 3.1 · max 166◐
1st columnusual 3.1 · max 183○
2nd columnusual 3.1 · max 230○

Wheel sectors

Voisins du zérousual 2.2 · max 131○
Orphelinsusual 4.6 · max 322○
Jeu zérousual 5.3 · max 351○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 28–33usual 6.2 · max 3914◐
Six line 31–36usual 6.2 · max 5214◐
Six line 1–6usual 6.2 · max 3910◐
Six line 19–24usual 6.2 · max 365○
Six line 10–15usual 6.2 · max 484○
Six line 22–27usual 6.2 · max 423○

Streets top 6 of 12

Street 13–15usual 12.3 · max 7934◐
Street 19–21usual 12.3 · max 8925◐
Street 34–36usual 12.3 · max 9024◐
Street 1–3usual 12.3 · max 5418○
Street 28–30usual 12.3 · max 6217○
Street 31–33usual 12.3 · max 5814○

Corners top 6 of 22

Corner 11/12/14/15usual 9.3 · max 5734●
Corner 28/29/31/32usual 9.3 · max 5014◐
Corner 29/30/32/33usual 9.3 · max 4614◐
Corner 31/32/34/35usual 9.3 · max 5914◐
Corner 32/33/35/36usual 9.3 · max 6514◐
Corner 2/3/5/6usual 9.3 · max 4813○

Splits top 6 of 60

Split 31/34usual 18.5 · max 7854◐
Split 29/30usual 18.5 · max 9445◐
Split 9/12usual 18.5 · max 9140◐
Split 12/15usual 18.5 · max 9340◐
Split 11/12usual 18.5 · max 11337◐
Split 11/14usual 18.5 · max 14834◐

Neighbours ±1 on the wheel top 6 of 37

9 ±1 neighboursusual 12.3 · max 6748●
31 ±1 neighboursusual 12.3 · max 7534◐
22 ±1 neighboursusual 12.3 · max 5928◐
18 ±1 neighboursusual 12.3 · max 10528◐
29 ±1 neighboursusual 12.3 · max 6628◐
14 ±1 neighboursusual 12.3 · max 8227◐

Neighbours ±2 on the wheel top 6 of 37

9 ±2 neighboursusual 7.4 · max 5728●
22 ±2 neighboursusual 7.4 · max 5928●
18 ±2 neighboursusual 7.4 · max 4928●
31 ±2 neighboursusual 7.4 · max 6727●
20 ±2 neighboursusual 7.4 · max 3418◐
14 ±2 neighboursusual 7.4 · max 3218◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,726 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369
15 — 353
27 — 354
11 — 342
34 — 343
33 — 356
5 — 346
29 — 427
9 — 378
7 — 433
28 — 386
20 — 382
26 — 415
16 — 348
17 — 410
25 — 376
10 — 322
7 — 358
26 — 434
3 — 349
18 — 354
3 — 336
11 — 355
1 — 328
24 — 403
15 — 410
17 — 345
23 — 383
1 — 258
16 — 354
16 — 340
33 — 360
15 — 282
36 — 326

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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