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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 931 playing

10
Last spin · 1 min ago10 black297 winners
Coldest number
7
148spins without 7

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
1143○30118○5112○2687○985○3480○2068○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
13now
Previous gaps, newest first2711042728761831173125841452664221243484569591115566646
Redusually every 2.1 spins
2now
Previous gaps, newest first020010211401021011132106001220
Blackusually every 2.1 spins
0now
Previous gaps, newest first020322110002201211111012000003
Oddusually every 2.1 spins
1now
Previous gaps, newest first003000040211160001020000030002
Evenusually every 2.1 spins
0now
Previous gaps, newest first300510201111000004270040112110
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first120311111112100030013012120201
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first102001311111014003202101102024
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first124131540043441293328030605144
2nd dozen (13–24)usually every 3.1 spins
3now
Previous gaps, newest first010050300020040305108010100310
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first715545032040110324041041002030
1st columnusually every 3.1 spins
0now
Previous gaps, newest first200209050004015922020063021003
2nd columnusually every 3.1 spins
6now
Previous gaps, newest first0441811110002004020540307226423
3rd columnusually every 3.1 spins
1now
Previous gaps, newest first0702001200004000580401001003530
Voisins du zérousually every 2.2 spins
2now
Previous gaps, newest first003120100021110010140007627100
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first031302401118015010011101020000
Orphelinsusually every 4.6 spins
6now
Previous gaps, newest first22123525165900100005221500169111
Jeu zérousually every 5.3 spins
2now
Previous gaps, newest first7220031510161041231519007114102481261
Same number twice in a rowusually every 37 spins
48now
Previous gaps, newest first29402111565819172849453362233657517224949662478101754631112

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

65spins (last 1 hour)
1.8expected hits per number
22,034total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

165 hits7.69%+4.99%
34 hits6.15%+3.45%
174 hits6.15%+3.45%
113 hits4.62%+1.91%
133 hits4.62%+1.91%

Least frequent last 1 hour

90 hits0.00%-2.70%
200 hits0.00%-2.70%
260 hits0.00%-2.70%
300 hits0.00%-2.70%
340 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 65 spins

Red44.62%-4.03%
Black52.31%+3.66%
Zero3.08%+0.37%
Even43.08%-5.57%
Odd53.85%+5.20%
Low 1–1850.77%+2.12%
High 19–3646.15%-2.49%
1st dozen26.15%-6.28%
2nd dozen43.08%+10.64%
3rd dozen27.69%-4.74%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 122○
Oddusual 2.1 · max 121○
High 19–36usual 2.1 · max 111○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 73×48○

Dozens

2nd dozen (13–24)usual 3.1 · max 143○
3rd dozen (25–36)usual 3.1 · max 161○
1st dozen (1–12)usual 3.1 · max 150○

Columns

2nd columnusual 3.1 · max 186◐
3rd columnusual 3.1 · max 161○
1st columnusual 3.1 · max 230○

Wheel sectors

Orphelinsusual 4.6 · max 266○
Voisins du zérousual 2.2 · max 132○
Jeu zérousual 5.3 · max 312○
Tiers du cylindreusual 3.1 · max 200○

Six lines top 6 of 11

Six line 4–9usual 6.2 · max 4512◐
Six line 25–30usual 6.2 · max 3511◐
Six line 13–18usual 6.2 · max 406○
Six line 22–27usual 6.2 · max 424○
Six line 16–21usual 6.2 · max 373○
Six line 19–24usual 6.2 · max 433○

Streets top 6 of 12

Street 4–6usual 12.3 · max 8329◐
Street 28–30usual 12.3 · max 6528◐
Street 34–36usual 12.3 · max 6317○
Street 16–18usual 12.3 · max 5614○
Street 7–9usual 12.3 · max 6912○
Street 25–27usual 12.3 · max 6311○

Corners top 6 of 22

Corner 1/2/4/5usual 9.3 · max 4629●
Corner 25/26/28/29usual 9.3 · max 4828●
Corner 17/18/20/21usual 9.3 · max 4214◐
Corner 4/5/7/8usual 9.3 · max 6112○
Corner 5/6/8/9usual 9.3 · max 6812○
Corner 8/9/11/12usual 9.3 · max 4212○

Splits top 6 of 60

Split 26/29usual 18.5 · max 9242◐
Split 29/30usual 18.5 · max 12242◐
Split 29/32usual 18.5 · max 11842◐
Split 1/2usual 18.5 · max 8740◐
Split 2/5usual 18.5 · max 10340◐
Split 17/20usual 18.5 · max 10638◐

Neighbours ±1 on the wheel top 6 of 37

25 ±1 neighboursusual 12.3 · max 10235◐
17 ±1 neighboursusual 12.3 · max 8635◐
2 ±1 neighboursusual 12.3 · max 8133◐
34 ±1 neighboursusual 12.3 · max 9531◐
21 ±1 neighboursusual 12.3 · max 7129◐
7 ±1 neighboursusual 12.3 · max 7328◐

Neighbours ±2 on the wheel top 6 of 37

25 ±2 neighboursusual 7.4 · max 6533●
17 ±2 neighboursusual 7.4 · max 4831●
2 ±2 neighboursusual 7.4 · max 4829●
28 ±2 neighboursusual 7.4 · max 4117◐
7 ±2 neighboursusual 7.4 · max 3814◐
11 ±2 neighboursusual 7.4 · max 4512◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,320 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
22 — 362
30 — 345
21 — 386
1 — 307
33 — 349
11 — 349
4 — 347
36 — 298
10 — 372
24 — 345
32 — 342
24 — 315
33 — 296
7 — 305
11 — 282
17 — 321
4 — 331
12 — 307
4 — 334
10 — 326
24 — 360
9 — 350
19 — 375
4 — 350
24 — 343
18 — 368
30 — 319
1 — 331
5 — 370
7 — 411
29 — 409
8 — 413
30 — 350
28 — 363
34 — 352
16 — 416
6 — 334
28 — 411
28 — 363
13 — 363
29 — 407
21 — 408
2 — 327
7 — 360
0 — 338
18 — 357
4 — 326
35 — 375
26 — 354
14 — 343

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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