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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,052 playing

17
Last spin · 1 min ago17 black366 winners
Coldest number
22
145spins without 22

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
8113○090○786○2382○181○1276○460○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
90now
Previous gaps, newest first4272876183117312584145266422124348456959111556664626
Redusually every 2.1 spins
1now
Previous gaps, newest first201102100000103100020002510100
Blackusually every 2.1 spins
0now
Previous gaps, newest first102120162001404010000123100042
Oddusually every 2.1 spins
0now
Previous gaps, newest first112101015140201001121020000433
Evenusually every 2.1 spins
1now
Previous gaps, newest first110122100001100020231101205000
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first000332101302006004102043010110
High 19–36usually every 2.1 spins
4now
Previous gaps, newest first001001012100203000003000120200
1st dozen (1–12)usually every 3.1 spins
3now
Previous gaps, newest first332803060514442111644103225002
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first003105001741023300021425110024
3rd dozen (25–36)usually every 3.1 spins
4now
Previous gaps, newest first041041002030150026120022143200
1st columnusually every 3.1 spins
1now
Previous gaps, newest first006302100331014022400047143001
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first540307226423050651303402010040
3rd columnusually every 3.1 spins
4now
Previous gaps, newest first010035302141012220621000101211
Voisins du zérousually every 2.2 spins
7now
Previous gaps, newest first100023500110212013110002000121
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first0000240135425140421111910273400
Orphelinsusually every 4.6 spins
0now
Previous gaps, newest first5900100005221500169111001700041
Jeu zérousually every 5.3 spins
7now
Previous gaps, newest first41231519007114102481261400415356304
Same number twice in a rowusually every 37 spins
16now
Previous gaps, newest first40211156581917284945336223365751722494966247810175463111233

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

67spins (last 1 hour)
1.8expected hits per number
24,974total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

196 hits8.96%+6.25%
184 hits5.97%+3.27%
244 hits5.97%+3.27%
344 hits5.97%+3.27%
23 hits4.48%+1.77%

Least frequent last 1 hour

70 hits0.00%-2.70%
80 hits0.00%-2.70%
120 hits0.00%-2.70%
220 hits0.00%-2.70%
230 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 67 spins

Red55.22%+6.58%
Black44.78%-3.87%
Zero0.00%-2.70%
Even55.22%+6.58%
Odd44.78%-3.87%
Low 1–1843.28%-5.37%
High 19–3656.72%+8.07%
1st dozen25.37%-7.06%
2nd dozen35.82%+3.39%
3rd dozen38.81%+6.37%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

High 19–36usual 2.1 · max 134◐
Redusual 2.1 · max 121○
Evenusual 2.1 · max 111○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 76×16○

Dozens

3rd dozen (25–36)usual 3.1 · max 184○
1st dozen (1–12)usual 3.1 · max 153○
2nd dozen (13–24)usual 3.1 · max 140○

Columns

3rd columnusual 3.1 · max 164○
1st columnusual 3.1 · max 231○
2nd columnusual 3.1 · max 180○

Wheel sectors

Voisins du zérousual 2.2 · max 137●
Jeu zérousual 5.3 · max 317○
Tiers du cylindreusual 3.1 · max 201○
Orphelinsusual 4.6 · max 260○

Six lines top 6 of 11

Six line 4–9usual 6.2 · max 4523●
Six line 28–33usual 6.2 · max 3921●
Six line 1–6usual 6.2 · max 277○
Six line 19–24usual 6.2 · max 436○
Six line 31–36usual 6.2 · max 425○
Six line 22–27usual 6.2 · max 424○

Streets top 6 of 12

Street 28–30usual 12.3 · max 6526◐
Street 4–6usual 12.3 · max 8324◐
Street 7–9usual 12.3 · max 6923◐
Street 31–33usual 12.3 · max 6221◐
Street 22–24usual 12.3 · max 1048○
Street 1–3usual 12.3 · max 577○

Corners top 6 of 22

Corner 4/5/7/8usual 9.3 · max 5050●
Corner 29/30/32/33usual 9.3 · max 4631●
Corner 5/6/8/9usual 9.3 · max 6823◐
Corner 8/9/11/12usual 9.3 · max 4223◐
Corner 28/29/31/32usual 9.3 · max 5021◐
Corner 11/12/14/15usual 9.3 · max 4216◐

Splits top 6 of 60

Split 7/8usual 18.5 · max 18986●
Split 22/23usual 18.5 · max 10482●
Split 0/1usual 18.5 · max 9481●
Split 1/4usual 18.5 · max 10260●
Split 4/7usual 18.5 · max 11360●
Split 12/15usual 18.5 · max 8159●

Neighbours ±1 on the wheel top 6 of 37

8 ±1 neighboursusual 12.3 · max 7656●
32 ±1 neighboursusual 12.3 · max 9831◐
30 ±1 neighboursusual 12.3 · max 5928◐
7 ±1 neighboursusual 12.3 · max 7326◐
28 ±1 neighboursusual 12.3 · max 8626◐
0 ±1 neighboursusual 12.3 · max 7125◐

Neighbours ±2 on the wheel top 6 of 37

22 ±2 neighboursusual 7.4 · max 5419◐
18 ±2 neighboursusual 7.4 · max 4619◐
29 ±2 neighboursusual 7.4 · max 4519◐
7 ±2 neighboursusual 7.4 · max 3819◐
9 ±2 neighboursusual 7.4 · max 3616◐
32 ±2 neighboursusual 7.4 · max 6215◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,258 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
18 — 307
36 — 232
13 — 290
9 — 285
22 — 303
6 — 267
2 — 287
4 — 276
2 — 287
11 — 298
4 — 252
32 — 330
5 — 309
35 — 310
27 — 287
2 — 312
25 — 286
28 — 335
18 — 277
0 — 320
11 — 320
13 — 321
1 — 307
11 — 324
20 — 315
26 — 361
17 — 300
32 — 377
27 — 331
9 — 338
30 — 324
17 — 346
33 — 333
13 — 407
26 — 357
31 — 315
28 — 353
25 — 345
28 — 350
26 — 387
22 — 326
8 — 360
13 — 320
8 — 310
13 — 382
31 — 341
3 — 344
30 — 320
9 — 306
14 — 367

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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