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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 43s ago · 1,129 playing

29
Last spin · 43s ago29 black439 winners
Coldest number
27
96spins without 27

Usually every 37 · longer than 92% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
2294○3273○3566○862○3358○554○2852○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
39now
Previous gaps, newest first4272876183117312584145266422124348456959111556664626
Redusually every 2.1 spins
1now
Previous gaps, newest first001400010102014001021040013210
Blackusually every 2.1 spins
0now
Previous gaps, newest first310004220210003204000310010130
Oddusually every 2.1 spins
0now
Previous gaps, newest first000433004020000310600022020001
Evenusually every 2.1 spins
4now
Previous gaps, newest first000100100300020500130000401020
Low 1–18usually every 2.1 spins
4now
Previous gaps, newest first301011000224410100221020001014
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first000100221401010001000160101204
1st dozen (1–12)usually every 3.1 spins
4now
Previous gaps, newest first4211164410322500201411060121308
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first142511002416013100538021004041
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first120022143200211715044000102015
1st columnusually every 3.1 spins
1now
Previous gaps, newest first000471430012270430130212110611
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first506513034020100401004003321201
3rd columnusually every 3.1 spins
5now
Previous gaps, newest first210001012117075086228411232220
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first0002000121112117010410401010110
Tiers du cylindreusually every 3.1 spins
4now
Previous gaps, newest first042111191027340000100225100054
Orphelinsusually every 4.6 spins
12now
Previous gaps, newest first9111001700041073612247801286613017
Jeu zérousually every 5.3 spins
6now
Previous gaps, newest first007114102481261400415356304431230
Same number twice in a rowusually every 37 spins
6now
Previous gaps, newest first2111565819172849453362233657517224949662478101754631112331

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

67spins (last 1 hour)
1.8expected hits per number
25,360total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

266 hits8.96%+6.25%
144 hits5.97%+3.27%
314 hits5.97%+3.27%
113 hits4.48%+1.77%
193 hits4.48%+1.77%

Least frequent last 1 hour

220 hits0.00%-2.70%
270 hits0.00%-2.70%
320 hits0.00%-2.70%
341 hits1.49%-1.21%
351 hits1.49%-1.21%

Even chances and dozens vs theory last 1 hour · 67 spins

Red50.75%+2.10%
Black47.76%-0.89%
Zero1.49%-1.21%
Even49.25%+0.61%
Odd49.25%+0.61%
Low 1–1844.78%-3.87%
High 19–3653.73%+5.08%
1st dozen29.85%-2.58%
2nd dozen31.34%-1.09%
3rd dozen37.31%+4.88%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Evenusual 2.1 · max 114◐
Low 1–18usual 2.1 · max 94◐
Redusual 2.1 · max 121○
Blackusual 2.1 · max 110○
Oddusual 2.1 · max 120○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 75×6○

Dozens

1st dozen (1–12)usual 3.1 · max 154○
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 165◐
1st columnusual 3.1 · max 231○
2nd columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 2612◐
Tiers du cylindreusual 3.1 · max 204○
Jeu zérousual 5.3 · max 316○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 31–36usual 6.2 · max 4210◐
Six line 1–6usual 6.2 · max 279○
Six line 4–9usual 6.2 · max 459○
Six line 13–18usual 6.2 · max 408○
Six line 7–12usual 6.2 · max 424○
Six line 10–15usual 6.2 · max 394○

Streets top 6 of 12

Street 31–33usual 12.3 · max 6224◐
Street 22–24usual 12.3 · max 10421◐
Street 1–3usual 12.3 · max 5714○
Street 7–9usual 12.3 · max 6912○
Street 16–18usual 12.3 · max 5611○
Street 34–36usual 12.3 · max 6310○

Corners top 6 of 22

Corner 31/32/34/35usual 9.3 · max 7624◐
Corner 20/21/23/24usual 9.3 · max 5721◐
Corner 13/14/16/17usual 9.3 · max 7917◐
Corner 2/3/5/6usual 9.3 · max 4014◐
Corner 5/6/8/9usual 9.3 · max 6812○
Corner 8/9/11/12usual 9.3 · max 4212○

Splits top 6 of 60

Split 32/35usual 18.5 · max 10166●
Split 32/33usual 18.5 · max 10158●
Split 5/8usual 18.5 · max 9954◐
Split 5/6usual 18.5 · max 8442◐
Split 8/11usual 18.5 · max 9337◐
Split 7/8usual 18.5 · max 18935◐

Neighbours ±1 on the wheel top 6 of 37

34 ±1 neighboursusual 12.3 · max 9532◐
6 ±1 neighboursusual 12.3 · max 6032◐
1 ±1 neighboursusual 12.3 · max 6926◐
28 ±1 neighboursusual 12.3 · max 8625◐
12 ±1 neighboursusual 12.3 · max 6725◐
20 ±1 neighboursusual 12.3 · max 4822◐

Neighbours ±2 on the wheel top 6 of 37

20 ±2 neighboursusual 7.4 · max 3822◐
16 ±2 neighboursusual 7.4 · max 4119◐
33 ±2 neighboursusual 7.4 · max 3619◐
1 ±2 neighboursusual 7.4 · max 3719◐
6 ±2 neighboursusual 7.4 · max 5117◐
12 ±2 neighboursusual 7.4 · max 3916◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,207 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
15 — 240
12 — 201
8 — 219
30 — 191
19 — 219
9 — 212
13 — 221
17 — 194
11 — 207
28 — 188
15 — 212
15 — 189
10 — 174
31 — 181
6 — 158
17 — 230
24 — 216
25 — 178
28 — 246
11 — 255
16 — 262
19 — 213
18 — 268
18 — 261
11 — 231
18 — 202
11 — 249
26 — 215
1 — 186
33 — 216
6 — 185
22 — 188
17 — 252
20 — 227
27 — 213
12 — 193
4 — 168
8 — 210
10 — 201
32 — 216
36 — 196
6 — 167
7 — 181
24 — 177
33 — 169
25 — 184
20 — 189
0 — 194
8 — 172
2 — 172

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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