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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 2 min ago · 1,126 playing

13
Last spin · 2 min ago13 black421 winners
Coldest number
2
156spins without 2

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 7 a daySet up
Also cold
7146○095○176○2274○1569○1466○3665○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
95now
Previous gaps, newest first131922355046781335833239205632957476515196023547939345
Redusually every 2.1 spins
1now
Previous gaps, newest first000000131124202011062000210010
Blackusually every 2.1 spins
0now
Previous gaps, newest first710011101000102021200000104013
Oddusually every 2.1 spins
0now
Previous gaps, newest first210000110314002100011102010220
Evenusually every 2.1 spins
1now
Previous gaps, newest first015120011000301411202201021000
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first120131030011318000020102131321
High 19–36usually every 2.1 spins
1now
Previous gaps, newest first102100120031100110000000502201
1st dozen (1–12)usually every 3.1 spins
5now
Previous gaps, newest first0136001158202013115200202131125
2nd dozen (13–24)usually every 3.1 spins
0now
Previous gaps, newest first1110662010030814113011103052011
3rd dozen (25–36)usually every 3.1 spins
1now
Previous gaps, newest first102100120051001330502221111002
1st columnusually every 3.1 spins
0now
Previous gaps, newest first8011112472001102115123181654701
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first2327200314413501021101100170028
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first010051124111002821331121001001
Voisins du zérousually every 2.2 spins
1now
Previous gaps, newest first011200303023001035011001102000
Tiers du cylindreusually every 3.1 spins
0now
Previous gaps, newest first230300213370303134810821050512
Orphelinsusually every 4.6 spins
5now
Previous gaps, newest first12320423021038520122114631196062
Jeu zérousually every 5.3 spins
1now
Previous gaps, newest first214833171130311042221110002317555
Same number twice in a rowusually every 37 spins
32now
Previous gaps, newest first10671174813126526150509737494661123912645381114463824

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

64spins (last 1 hour)
1.7expected hits per number
21,891total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

185 hits7.81%+5.11%
325 hits7.81%+5.11%
274 hits6.25%+3.55%
314 hits6.25%+3.55%
33 hits4.69%+1.98%

Least frequent last 1 hour

70 hits0.00%-2.70%
140 hits0.00%-2.70%
150 hits0.00%-2.70%
220 hits0.00%-2.70%
360 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 64 spins

Red51.56%+2.91%
Black48.44%-0.21%
Zero0.00%-2.70%
Even50.00%+1.35%
Odd50.00%+1.35%
Low 1–1843.75%-4.90%
High 19–3656.25%+7.60%
1st dozen28.13%-4.31%
2nd dozen28.13%-4.31%
3rd dozen43.75%+11.32%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 121○
Evenusual 2.1 · max 111○
High 19–36usual 2.1 · max 131○
Blackusual 2.1 · max 90○
Oddusual 2.1 · max 100○
Low 1–18usual 2.1 · max 110○
Same number twice in a rowusual 37.0 · 77×32○

Dozens

1st dozen (1–12)usual 3.1 · max 175◐
3rd dozen (25–36)usual 3.1 · max 181○
2nd dozen (13–24)usual 3.1 · max 160○

Columns

3rd columnusual 3.1 · max 162○
2nd columnusual 3.1 · max 231○
1st columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 325○
Voisins du zérousual 2.2 · max 131○
Jeu zérousual 5.3 · max 351○
Tiers du cylindreusual 3.1 · max 210○

Six lines top 6 of 11

Six line 19–24usual 6.2 · max 3622●
Six line 1–6usual 6.2 · max 396○
Six line 4–9usual 6.2 · max 325○
Six line 7–12usual 6.2 · max 425○
Six line 22–27usual 6.2 · max 423○
Six line 25–30usual 6.2 · max 293○

Streets top 6 of 12

Street 22–24usual 12.3 · max 10435◐
Street 19–21usual 12.3 · max 8922◐
Street 4–6usual 12.3 · max 8121◐
Street 34–36usual 12.3 · max 9011○
Street 28–30usual 12.3 · max 6210○
Street 10–12usual 12.3 · max 768○

Corners top 6 of 22

Corner 16/17/19/20usual 9.3 · max 5522◐
Corner 19/20/22/23usual 9.3 · max 5422◐
Corner 20/21/23/24usual 9.3 · max 5722◐
Corner 1/2/4/5usual 9.3 · max 4521◐
Corner 4/5/7/8usual 9.3 · max 4719◐
Corner 22/23/25/26usual 9.3 · max 619○

Splits top 6 of 60

Split 0/2usual 18.5 · max 9595●
Split 0/1usual 18.5 · max 9476●
Split 1/2usual 18.5 · max 10176●
Split 14/15usual 18.5 · max 9266●
Split 2/5usual 18.5 · max 10356●
Split 12/15usual 18.5 · max 9350◐

Neighbours ±1 on the wheel top 6 of 37

24 ±1 neighboursusual 12.3 · max 7436◐
34 ±1 neighboursusual 12.3 · max 9531◐
16 ±1 neighboursusual 12.3 · max 7327◐
33 ±1 neighboursusual 12.3 · max 6627◐
1 ±1 neighboursusual 12.3 · max 6922◐
20 ±1 neighboursusual 12.3 · max 5422◐

Neighbours ±2 on the wheel top 6 of 37

16 ±2 neighboursusual 7.4 · max 4227●
33 ±2 neighboursusual 7.4 · max 3522◐
1 ±2 neighboursusual 7.4 · max 3722◐
4 ±2 neighboursusual 7.4 · max 5321◐
20 ±2 neighboursusual 7.4 · max 3418◐
23 ±2 neighboursusual 7.4 · max 5412◐

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 138,559 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
3 — 351
18 — 396
12 — 425
24 — 437
22 — 460
11 — 375
20 — 398
23 — 371
35 — 426
31 — 362
28 — 423
13 — 382
24 — 350
2 — 370
6 — 347
32 — 403
20 — 417
18 — 415
12 — 382
7 — 408
9 — 368
32 — 458
12 — 380
23 — 360
6 — 350
34 — 367
2 — 429
24 — 355
22 — 413
35 — 402
35 — 347
10 — 390
31 — 371
24 — 396
26 — 357
29 — 347
13 — 321
35 — 326
9 — 323
0 — 338
35 — 348
21 — 347
7 — 346
21 — 338
6 — 319
3 — 314
15 — 365
27 — 309
2 — 330
13 — 369

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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