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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 1 min ago · 1,059 playing

26
Last spin · 1 min ago26 black429 winners
Coldest number
31
302spins without 31

Usually every 37 · longer than 99.9% of droughts

Alert me when any number goes 200 spins without landingNumber 31 is at 302 now — first message comes right away · free · about 6 a daySet up
Also cold
1159○10140○7107○29100○2085○2868○1555○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
7now
Previous gaps, newest first7287618311731258414526642212434845695911155666462639
Redusually every 2.1 spins
2now
Previous gaps, newest first010100001220002010010203020100
Blackusually every 2.1 spins
0now
Previous gaps, newest first028101040232020020231011111010
Oddusually every 2.1 spins
1now
Previous gaps, newest first154000010410032010100041180001
Evenusually every 2.1 spins
0now
Previous gaps, newest first110011000520001300102240001110
Low 1–18usually every 2.1 spins
1now
Previous gaps, newest first010230101110007011201102120011
High 19–36usually every 2.1 spins
0now
Previous gaps, newest first222002211400000021102120110314
1st dozen (1–12)usually every 3.1 spins
4now
Previous gaps, newest first06012130811513141110111042410026
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first004041012023211110030210005432
3rd dozen (25–36)usually every 3.1 spins
0now
Previous gaps, newest first5309500107438140100101630011003
1st columnusually every 3.1 spins
1now
Previous gaps, newest first061152013511114470401861440512
2nd columnusually every 3.1 spins
0now
Previous gaps, newest first201160115130270001103010521126
3rd columnusually every 3.1 spins
5now
Previous gaps, newest first411232220231173024006101020123
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first400120021520012000020120010140
Tiers du cylindreusually every 3.1 spins
1now
Previous gaps, newest first0005421000203802142200225030510
Orphelinsusually every 4.6 spins
8now
Previous gaps, newest first247801286613017911066615730211110
Jeu zérousually every 5.3 spins
0now
Previous gaps, newest first400415356304431230316100080317100
Same number twice in a rowusually every 37 spins
22now
Previous gaps, newest first5819172849453362233657517224949662478101754631112331281154

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

66spins (last 1 hour)
1.8expected hits per number
24,852total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

144 hits6.06%+3.36%
164 hits6.06%+3.36%
194 hits6.06%+3.36%
224 hits6.06%+3.36%
43 hits4.55%+1.84%

Least frequent last 1 hour

100 hits0.00%-2.70%
200 hits0.00%-2.70%
280 hits0.00%-2.70%
290 hits0.00%-2.70%
310 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 66 spins

Red56.06%+7.41%
Black42.42%-6.22%
Zero1.52%-1.19%
Even56.06%+7.41%
Odd42.42%-6.22%
Low 1–1851.52%+2.87%
High 19–3646.97%-1.68%
1st dozen31.82%-0.61%
2nd dozen42.42%+9.99%
3rd dozen24.24%-8.19%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Redusual 2.1 · max 122○
Oddusual 2.1 · max 121○
Low 1–18usual 2.1 · max 91○
Blackusual 2.1 · max 110○
Evenusual 2.1 · max 110○
High 19–36usual 2.1 · max 130○
Same number twice in a rowusual 37.0 · 72×22○

Dozens

1st dozen (1–12)usual 3.1 · max 154○
2nd dozen (13–24)usual 3.1 · max 141○
3rd dozen (25–36)usual 3.1 · max 180○

Columns

3rd columnusual 3.1 · max 165◐
1st columnusual 3.1 · max 231○
2nd columnusual 3.1 · max 180○

Wheel sectors

Orphelinsusual 4.6 · max 268◐
Tiers du cylindreusual 3.1 · max 201○
Voisins du zérousual 2.2 · max 130○
Jeu zérousual 5.3 · max 310○

Six lines top 6 of 11

Six line 1–6usual 6.2 · max 2713◐
Six line 28–33usual 6.2 · max 396○
Six line 31–36usual 6.2 · max 526○
Six line 4–9usual 6.2 · max 454○
Six line 7–12usual 6.2 · max 424○
Six line 19–24usual 6.2 · max 433○

Streets top 6 of 12

Street 1–3usual 12.3 · max 5736◐
Street 28–30usual 12.3 · max 6531◐
Street 4–6usual 12.3 · max 8313○
Street 34–36usual 12.3 · max 9010○
Street 19–21usual 12.3 · max 559○
Street 31–33usual 12.3 · max 626○

Corners top 6 of 22

Corner 2/3/5/6usual 9.3 · max 4020◐
Corner 17/18/20/21usual 9.3 · max 4214◐
Corner 1/2/4/5usual 9.3 · max 4613○
Corner 14/15/17/18usual 9.3 · max 438○
Corner 28/29/31/32usual 9.3 · max 506○
Corner 29/30/32/33usual 9.3 · max 466○

Splits top 6 of 60

Split 7/10usual 18.5 · max 107107●
Split 28/29usual 18.5 · max 14368●
Split 28/31usual 18.5 · max 11268●
Split 15/18usual 18.5 · max 9242◐
Split 1/2usual 18.5 · max 10136◐
Split 2/3usual 18.5 · max 10136◐

Neighbours ±1 on the wheel top 6 of 37

7 ±1 neighboursusual 12.3 · max 7368●
29 ±1 neighboursusual 12.3 · max 6642●
1 ±1 neighboursusual 12.3 · max 6940●
5 ±1 neighboursusual 12.3 · max 6820◐
9 ±1 neighboursusual 12.3 · max 7419◐
22 ±1 neighboursusual 12.3 · max 5719◐

Neighbours ±2 on the wheel top 6 of 37

22 ±2 neighboursusual 7.4 · max 5419◐
18 ±2 neighboursusual 7.4 · max 4619◐
29 ±2 neighboursusual 7.4 · max 4519◐
2 ±2 neighboursusual 7.4 · max 4813◐
25 ±2 neighboursusual 7.4 · max 6511○
17 ±2 neighboursusual 7.4 · max 4811○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 140,132 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
26 — 219
30 — 248
9 — 173
13 — 244
3 — 213
12 — 237
3 — 205
19 — 233
16 — 196
14 — 240
13 — 233
8 — 228
10 — 166
34 — 195
25 — 200
27 — 197
24 — 191
15 — 218
19 — 209
3 — 179
2 — 216
12 — 187
20 — 233
2 — 212
12 — 174
24 — 197
21 — 219
34 — 169
25 — 205
4 — 186
20 — 214
2 — 199
25 — 240
5 — 196
14 — 204
27 — 206
20 — 205
19 — 217
0 — 254
26 — 169
18 — 201
29 — 192
5 — 188
35 — 186
35 — 209
15 — 206
28 — 193
34 — 157
2 — 179
27 — 198

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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