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Immersive Roulette live results

Evolution · live roulette · European wheel, every spin tracked live

Live · last spin 26s ago · 992 playing

7
Last spin · 26s ago7 red396 winners
Coldest number
16
156spins without 16

Usually every 37 · longer than 98% of droughts

Alert me when any number goes 200 spins without landingA number usually lands every 37 spins · free · about 6 a daySet up
Also cold
11138○2199○1393○676○2365○464○2761○

Missing for a while

Bets that have not won for at least 1.5× their usual gap. The next spin has the same odds as always.

Zerousually every 37 spins
10now
Previous gaps, newest first841452664221243484569591115566646263918117821224228316
Redusually every 2.1 spins
0now
Previous gaps, newest first000021504410201000501010160310
Blackusually every 2.1 spins
5now
Previous gaps, newest first012000200010001202400002221000
Oddusually every 2.1 spins
0now
Previous gaps, newest first6100000210001000100301000010111
Evenusually every 2.1 spins
1now
Previous gaps, newest first000001010000005014430025211401
Low 1–18usually every 2.1 spins
0now
Previous gaps, newest first031033054101100210111200102343
High 19–36usually every 2.1 spins
2now
Previous gaps, newest first001211002000010001213012111032
1st dozen (1–12)usually every 3.1 spins
0now
Previous gaps, newest first410345421100214501338010010203
2nd dozen (13–24)usually every 3.1 spins
1now
Previous gaps, newest first4601120181130140410101760030404
3rd dozen (25–36)usually every 3.1 spins
2now
Previous gaps, newest first004132000010006304112331042126
1st columnusually every 3.1 spins
0now
Previous gaps, newest first547007204100120101043010442001
2nd columnusually every 3.1 spins
1now
Previous gaps, newest first111031104000003203325201322210
3rd columnusually every 3.1 spins
2now
Previous gaps, newest first143129150737207040141181003201
Voisins du zérousually every 2.2 spins
0now
Previous gaps, newest first210300800000010000011012001004
Tiers du cylindreusually every 3.1 spins
2now
Previous gaps, newest first12003110164111143214152013011610
Orphelinsusually every 4.6 spins
1now
Previous gaps, newest first12120785330040110310811707403313
Jeu zérousually every 5.3 spins
3now
Previous gaps, newest first611110251251212291191400801814501121412
Same number twice in a rowusually every 37 spins
19now
Previous gaps, newest first5336223365751722494966247810175463111233128115416235802984

Each card: spins since the bet last won (now), then its previous losing runs, newest first, over the last 3,000 spins. Highlighted runs are at least twice the usual gap. Splits, streets, corners and neighbours are in All bets below.

Number frequency

69spins (last 1 hour)
1.9expected hits per number
24,391total winners
0123456789101112131415161718192021222324252627282930313233343536

Bars in the number’s colour; the dashed line is theory, 1 in 37 (2.70%). Scroll sideways on small screens.

Most frequent last 1 hour

255 hits7.25%+4.54%
24 hits5.80%+3.09%
224 hits5.80%+3.09%
294 hits5.80%+3.09%
354 hits5.80%+3.09%

Least frequent last 1 hour

60 hits0.00%-2.70%
110 hits0.00%-2.70%
130 hits0.00%-2.70%
160 hits0.00%-2.70%
210 hits0.00%-2.70%

Even chances and dozens vs theory last 1 hour · 69 spins

Red44.93%-3.72%
Black53.62%+4.97%
Zero1.45%-1.25%
Even44.93%-3.72%
Odd53.62%+4.97%
Low 1–1842.03%-6.62%
High 19–3656.52%+7.87%
1st dozen30.43%-2.00%
2nd dozen28.99%-3.45%
3rd dozen39.13%+6.70%

Bar: observed share. Red tick: theory on a European wheel (48.65% for an even chance, 32.43% for a dozen, 2.70% for zero; zero loses the even chances and dozens). Deviations on a few hundred spins are normal.

Bet droughts last 3,000 spins

Spins since each bet last won, against its usual gap on a European wheel (37 ÷ numbers covered), and the longest losing run in that window. For the big families only the most overdue bets are listed. Overdue does not mean due: the next spin is independent.

Even chances

Blackusual 2.1 · max 85◐
High 19–36usual 2.1 · max 132○
Evenusual 2.1 · max 111○
Redusual 2.1 · max 120○
Oddusual 2.1 · max 120○
Low 1–18usual 2.1 · max 90○
Same number twice in a rowusual 37.0 · 73×19○

Dozens

3rd dozen (25–36)usual 3.1 · max 182○
2nd dozen (13–24)usual 3.1 · max 141○
1st dozen (1–12)usual 3.1 · max 150○

Columns

3rd columnusual 3.1 · max 162○
2nd columnusual 3.1 · max 231○
1st columnusual 3.1 · max 230○

Wheel sectors

Tiers du cylindreusual 3.1 · max 202○
Jeu zérousual 5.3 · max 353○
Orphelinsusual 4.6 · max 261○
Voisins du zérousual 2.2 · max 130○

Six lines top 6 of 11

Six line 16–21usual 6.2 · max 3714◐
Six line 19–24usual 6.2 · max 436○
Six line 22–27usual 6.2 · max 426○
Six line 1–6usual 6.2 · max 275○
Six line 31–36usual 6.2 · max 523○
Six line 25–30usual 6.2 · max 342○

Streets top 6 of 12

Street 16–18usual 12.3 · max 5643●
Street 10–12usual 12.3 · max 7636◐
Street 25–27usual 12.3 · max 5521◐
Street 19–21usual 12.3 · max 8914○
Street 4–6usual 12.3 · max 837○
Street 22–24usual 12.3 · max 1046○

Corners top 6 of 22

Corner 16/17/19/20usual 9.3 · max 5514◐
Corner 17/18/20/21usual 9.3 · max 4214◐
Corner 20/21/23/24usual 9.3 · max 5713○
Corner 23/24/26/27usual 9.3 · max 5913○
Corner 25/26/28/29usual 9.3 · max 4811○
Corner 8/9/11/12usual 9.3 · max 448○

Splits top 6 of 60

Split 13/16usual 18.5 · max 9993●
Split 3/6usual 18.5 · max 8360●
Split 1/4usual 18.5 · max 10247◐
Split 18/21usual 18.5 · max 6745◐
Split 16/17usual 18.5 · max 12043◐
Split 17/18usual 18.5 · max 6343◐

Neighbours ±1 on the wheel top 6 of 37

27 ±1 neighboursusual 12.3 · max 6161●
6 ±1 neighboursusual 12.3 · max 6051●
34 ±1 neighboursusual 12.3 · max 9543●
19 ±1 neighboursusual 12.3 · max 7329◐
4 ±1 neighboursusual 12.3 · max 7729◐
35 ±1 neighboursusual 12.3 · max 5122◐

Neighbours ±2 on the wheel top 6 of 37

6 ±2 neighboursusual 7.4 · max 4343●
34 ±2 neighboursusual 7.4 · max 3121◐
33 ±2 neighboursusual 7.4 · max 3613◐
35 ±2 neighboursusual 7.4 · max 3811○
3 ±2 neighboursusual 7.4 · max 3610○
10 ±2 neighboursusual 7.4 · max 427○

○ within the usual range · ◐ 1.5× the usual gap or longer · ● 3× or longer. “max” is the longest losing run in the window; for “Same number twice” it is the number of repeats instead.

Immersive Roulette round history

Every round we have recorded, newest first: 139,849 rounds in the archive. The game feed keeps only the last day; here nothing is thrown away. Use the filters to reach older rounds.

Time (UTC)NumberMultiplierWinners
21 — 297
20 — 321
21 — 272
1 — 259
21 — 264
27 — 270
34 — 224
24 — 298
13 — 275
0 — 297
32 — 315
26 — 293
8 — 276
26 — 289
31 — 261
8 — 260
13 — 277
1 — 217
10 — 267
27 — 260
24 — 281
35 — 235
31 — 253
19 — 274
32 — 257
24 — 265
4 — 234
15 — 258
15 — 301
35 — 250
18 — 237
27 — 264
29 — 246
24 — 262
5 — 260
23 — 255
18 — 222
15 — 259
19 — 253
0 — 242
12 — 252
31 — 229
25 — 260
15 — 220
18 — 253
2 — 223
10 — 212
27 — 222
11 — 242
14 — 254

How Immersive Roulette works

A live dealer releases the ball and spins the wheel, with the stream cutting between close-ups of the ball, the wheel and the table until it settles. The result is then replayed in slow motion from footage shot at 200 frames per second. The pace stays unhurried: the table produces roughly 65 to 70 spins an hour, which works out at about one result every 55 seconds.

What the camera does not change

Those extra angles serve purely as presentation. No multipliers, lucky numbers or side features exist: the wheel holds 37 pockets, 1 through 36 plus one zero, and each bet pays exactly as in classic European roulette, from 35:1 for a single number down to 1:1 on red, black, odd, even, low or high. Theoretical return stands at 97.30% across every bet.

Streaks on the even chances

Red or black each wins 18 of 37 spins (48.65%), so either colour loses 51.35% of the time, zero included. Eight losses in a row happen about once in 207 tries, ten in a row about once in 784. Over a window of 3,000 spins the longest run without a given even chance is typically around 11 spins, which is why the "max" values in the drought list rarely look calm. A dozen or column wins 32.43% and can easily miss 15 or more spins in that window.

How to read this page

Beside the newest spins, the page shows the coldest number by name and ranks the rest that trail furthest. "Missing for a while" keeps only bets that went past 1.5 times their usual gap, whereas "Bet droughts" lists everything across the last 3,000 spins, from even chances down to splits and wheel neighbours, with ○, ◐ and ● showing how far past normal each one sits. "Most frequent" and "Least frequent" span the last 24 hours. Every result we have recorded sits in the round history, well past the single day the game feed retains.

Frequently asked questions

What makes Immersive Roulette different from normal live roulette?

It is just the presentation. Several cameras track the ball, and the winning pocket gets a slow motion replay. The wheel, the bets, the payouts and the 97.30% return are the same as in standard European roulette.

Does Immersive Roulette have multipliers?

No. It has no struck numbers or bonus payouts, which sets it apart from Lightning-style tables. A straight-up number pays 35:1, a dozen or column pays 2:1, and the even chances pay 1:1.

How many rounds does Immersive Roulette play per day?

It's normally about 1,600 per day, roughly 65 to 70 spins an hour. The automated Auto Roulette wheel is quicker, running at around 80 spins an hour on our feed.

How long can red go without landing?

A run of ten red misses happens roughly once in 784 attempts, and across 3,000 spins a streak of about 11 is typical. Streaks like that are normal on a wheel where zero and black combined win 51.35% of spins.

Do cold numbers in Immersive Roulette become more likely?

No. Every spin stands alone. A number absent for 140 spins still has the same 1-in-37 chance on the next spin.

Data: every spin recorded since Jul 29, 2026 (with gaps: 7 Sep–15 Sep ) · how we collect and calculate the data.

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